Posted on: June 4, 2019

HidesHisFace
Игр: 119 Отзывов: 3
Amazing, but with quirks
Basically, a vast improvement over first Original Sin in virtually every way. The writing is better - it toned down the humour, and while it is still there, it no longer overshadows the actual plot. In all honesty, despite cheerful, colourful setup, this game can be really depressing at times. That being said, this game is not for everyone and has some quirks. Difficulty - unlike many modern titles, D:OS 2 is bruttally difficult and AI will punish all mistakes. Archetype team involving a tank character simply does not work, as enemies will simply ignore the hardest nut to crack. On the other hand, each battle feels pretty unique and presents different challenge. The armour system - basically physical and magical armour acts as additional hitpoints against specific attacks AND barrier against CC. So, for example, if you want to knock enemy down or freeze them, you need to deplete specific type of armour first. This is the system that you will either love or hate. Some people say that it forces you to focus on only full physical or magical damage team composition but this is a lie - there are ways to work around this through proper tactics, and it gives good results in the end. Another controversial aspect is dependancy on level. Your level matters, A LOT, especially at medium and high difficulties. It is so significant in fact, that a single level may mean a difference between life and death. Areas are basically level coded, so you are pushed in the right direction by levels of your foes. This is more of a traditional RPG and not in the slightest a proper open world game - each act presents a semi-open area. The presentation is overall excellent but there are some very strange things going on there. There is no day and night cycle which would normally be standard these days and weather is region-locked, which leads to some funny situations - sunny town, but the second you move outside, rain. To sum this up - beautiful, intriguing, brutally hard and quirky.
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