“COMPARED TO THE WIGGLES THE SETTLERS SEEM TO BE SLEEPYHEADS”
89/100 – PC Games
“ONE OF THOSE GAMES THAT, AT FIRST, IS MERELY FASCINATING TO LOOK AT, THEN BECOMES ADDICTIVE”
8.5/10 – GameZone
“ORIGINAL AND ADORABLE IN A FREAKISH KIND OF WAY”
7.2/10 – IGN
Просто невозможно отказаться, когда великий...
2001,
Spieleentwicklungskombinat GmbH, General Arcade, ...
Системные требования
Windows 7 or later, 2.0 GHz Dual Core CPU, 2 GB RAM, Graphics card with at least 2 GB RAM, Version 1...
Описание
“COMPARED TO THE WIGGLES THE SETTLERS SEEM TO BE SLEEPYHEADS”
89/100 – PC Games
“ONE OF THOSE GAMES THAT, AT FIRST, IS MERELY FASCINATING TO LOOK AT, THEN BECOMES ADDICTIVE”
8.5/10 – GameZone
“ORIGINAL AND ADORABLE IN A FREAKISH KIND OF WAY”
7.2/10 – IGN
Просто невозможно отказаться, когда великий Один требует найти и поймать своего домашнего любимца, волка Фенрира. Вернуть домой зверька, способного уничтожить весь мир, по плечу только Гномам.
Добрые и бескорыстные, готовые перегрызть глотку любому, кто косо взглянет на их безбородые физиономии или осмелится разинуть рот на последнюю бочку эля. Но удастся ли им получить обещанную Одином награду? Ведь ни одно доброе дело не должно остаться безнаказанным. Ответ на этот вопрос зарыт в глубине, в царстве ГНОМОВ.
Уникальный микс стратегии и забавного приключения по мотивам скандинавской мифологии;
Более сорока дополнительных задач и миссий, помимо основного сюжета;
Путешествие от каменного века до эры высоких технологий: пять исторических эпох, каждая со своими научными открытиями и постройками;
Четыре клана гномов с абсолютно разными повадками, умениями и укладом жизни;
Свободный выбор стратегии и тактики: в ваших руках все ресурсы земных недр, десять типов оружия и четыре техники рукопашного боя.
Man, they finally released this great game at GOG! It is a very unique mix between strategy game, RPG and adventure with. A very funny storyline with hilarious characters and dialogues. An absolute gem that I can only recommend to buy!
This is the most charming and one of the most unique game I have ever played. You manage your dwarves, they have to relax, so they can...reproduce and you work and fight your way through the huge techtree. To invent new buildings and tools your dwarves have to become experts in certain skills, including fighting, so there are light RPG elements. Everything is well implemented into a a minimal user interface.
I love this game but I never finished it. Why? Because it takes it's time and it gets actually pretty hard.
The story is ok, no crazy twists or anything, but the characters and puzzles are pretty fun although some are a bit clunky.
I can't explain what it is, the animations, the dialogues or simply the adventures and roles of your dwarves but every dwarf becomes important to me. As you get like 20 dwarves you learn about everyones set of skills and who is connected to whom. This way you get emotionaly invested in everyones death (either from damage or old age). The game even gives you the option to build graves for them. It is amazing, but not for everyone, as it isn't fast paced in any way.
I've been waiting for the working copy of this game for so long. Always tried to find a substitute game but to no avail. I think the only one getting somewhat close was "Oxygen not included" but there was over-abundance of mechanics that just irritated me the longer I've played.
Gnomes have simple mechanics, great ambient music, great 3D art style.
You start with a couple gnomes on the surface with a tent and campfire and you dig down. Simple premise, but so much fun.
You build your entire small civilization underground. Below in the tunnels and caverns you can find loot, random enemies, goblin hideouts, entire underground castles, dragons and even another gnome civilizations some hostile and some not. Mostly you will be digging to expend your base and find resources which will help you progress.
Every new building give you access to new technologies. Some resources like iron or crystal appear only on the deeper levels, which encourage you to dig deeper. Technology research is based on gnomes skills. Gnomes acquire skills naturally by doing tasks: digging, cooking, building etc. So basically the more you play the more you discover. Also, there is a neat genealogy mechanic - each gnome finds their partner and their babies inherit a percentage of their skills, so you don't have to train them from nothing.
There are some irritating moments. Sometimes there are queues of tasks and some of them are just not done even though there are idle gnomes standing around and you can't force them. No way of prioritizing work either, which can halt production some times.
Still it's an old game and should not be voted down on missing mechanics that were introduced in newer games.
I mean in what game you can go from campfire to fully equipped kitchen, from wooden outhouse to luxurious bathroom with jacuzzi, from riding hamsters (which looks fun) to riding on hoverboards, from fighting with bare hands or clubs to using lightsabers. It's bonkers and it's fun.
Highly recommend
Diggles is one of my favorite games. Easy to sink in hundreds of hours and lose track of time (probably because of the slow pace and the learning curve to become efficient grinding the tech tree). I used to replay the game from the beginning often cause it's more relaxing than managing 20 dwarves that are all on strike unwilling to cook food because they're hungry. You need to always watch those food stocks and keep them varied. Also, be careful not to unlock tiers of leisure buildings until you're ready to build them because the dwarves come to expect a higher standard of living as soon as they know it's possible. I have this on physical disk, but always had to install a Windows XP VM to get it to play correctly. But with the GOG version, I was able to just install on Windows 11 and it worked!
Pros:
* No more complex installation and update troubleshooting with GOG port.
* It somehow makes micromanagement fun, but also the dwarves will pick up tasks to do on their own (after 11 seconds idle, weird how they coded that). So if your production queues are in good balance they *can* manage for themselves.
* Randomly-generated layouts make every replay a challenge to get all your buildings aligned efficiently when the cave sizes are restricted randomly, but you can save scum when you're digging since the randomness is decided only as you're digging in that direction.
Cons:
* Game can be buggy. You can create multiple saves and when you notice that your dwarves are stuck tring to "Pick hamster 26" inside of a wall, maybe you can load to before the hamster got stuck there, otherwise, there are console command guides for `del 26` to fix the games TCL code while you play it.
* Death spiral if you screw up your food production priorities, but you could say this is actually a Pro if you like Dwarf Fortress and all the "fun" you can have there.
Gog, I love you too! Didnt see this since now. I tried reinstalling and playing it on Windows 7 a few times years ago, and it was painful. Tried also to let it run in a VM with Win XP, not better. I'm so with PiggyBank here, also had to work my way through a few forums and different languages to install patches and other stuff to try to let it run. To see this amazing game for Win 10 makes me almost cry. It was surely one of the games I've played long and a lot and loved it.
What I remember most and for all was the great humour which dominates the whole game. Spieleentwicklungskombinat did a very great job here. Can't wait to play it again. nostalgia pure!
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