You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everyth...
You play Adam Jensen, an ex-SWAT specialist who's been handpicked to oversee the defensive needs of one of America's most experimental biotechnology firms. Your job is to safeguard company secrets, but when a black ops team breaks in and kills the very scientists you were hired to protect, everything you thought you knew about your job changes.
Key Features:
A divided near-future: discover a time of great technological advancement, but also a time of chaos and conspiracy. Mechanical augmentations of the human body have divided society between those who can afford them, and those who can’t. Opposing forces conspire from the shadow to control the destiny of mankind: a human revolution is coming.
A perfect mix of action and role-play: the game uniquely combines action-packed close-quarters takedowns with intense shooting, offering a vast array of character augmentations and upgrades for the many weapons at your disposal. Unlock new abilities and increase your stealth, social, hacking or combat skills: the game rewards all styles of play and approaches. Determine how you want your character to evolve, based on how you want to play the game.
Choices and consequences: shoot your way through the enemies, sneak up behind them without being traced, hack systems to retrieve crucial information, or use your social skills to extract information from key characters – there are always choices, multiple approaches, multiple paths and multiple tools at your disposal. Choose your playing style and face the consequences of your actions: you decide how the story unfolds in his enhanced storyline featuring the full integration of "The Missing Link" and "Tongs Mission". Find more ways to defeat the new and improved Boss Fights, use the Newgame+ feature to replay the story with your previously acquired augmentations. Learn more about the game with the developers commentaries in ENGLISH ONLY and the original "Making of"video.
...has terrible controls. The control scheme in this game is trash. No button mapping, awkward controls.
Mankind Divided had input lag and THIS Deus game has SET controls. What is wrong with Square Enix and why don't they allow flexibility in their games or make us of helpful updates?
LISTEN TO YOUR CUSTOMERS!
Воздержитесь от покупки бракованного товара. Русский язык не выбирается на этапе выбора языка при установке.
Не перепутайте! То что вы отметили язык отзывов как русский НЕ означает, что в игре будет русский язык.
Администрация сайта этого не отслеживает. Просто видимо не понимают, что кроме английского языка существуют какие то другие.
Даже steam начал выдавать предупреждения о том что у выбранной игры основной язык аккаунта не поддерживается.
The Good
I liked that you could upgrade your abilities.
I think the story was alright.
There were multiple paths that you could take to go into places.
You can save whenever you want.
The Bad
There was only 1 animation used throughout the entire game, when you talk to woman characters, including bosses.
The hacking minigame gets boring and repetitive fast. And when it says 15% to be detected, it’s lying. For some hacks that I did, it consistently triggered the alarm even though it said 15%. The thing is, I have hacked in the game so many times, that when it used to say 30% or 50%, I had a better chance of not setting of the alarm.
And when you had to hack stuff that was mandatory to pregoress the story, the 15% detection seemed to work. It’s like, when it’s crucial to the story, the let you do it properly but when you are just hacking hard stuff and you have the detection at 15%, because of all your upgrades, the game cheats and that’s bullshit.
The game was too long.
They reused a ton of assets so levels look like places you visited before. Hong kong radios have that same English conspiracy guy talking. Books and text on stuff are in English.
The commentary was done bad. You can’t see where it is, you just have to walk and hope you hear a sound or an icon to begin listening to it. And when you commentary on, it will go on through cutscenes. So if characters in the game were talking, the commentary will be on top of it and you’ll be hearing both of them at the same time. The commentary was a bad job.
Conclusion
At first when I was playing the game, I thought it was really good, but the more I played, the more I realized that the game actually wasn’t very good. It was mediocre. So, the game was not entirely bad but not good. It’s living off the name and ip of the game made before it and the game was made by entirely new and different people. I bought all the new deus ex games and now I’m left here thinking I wasted my money.
The game's story was interesting so far, but the gameplay and design choices didn't make sense to me, and made the game unfun, I quit it pretty early on (so maybe it's better later, but I doubt it).
First, the game is set in the US (with its easy access to guns and ammo). In the first past-prologue mission, Jensen, who is the megacorp's chief of security, got so little ammo it ran out FAST. What, they could't find or afford it? Therefore forcing the stealth approach on the player, even though other ways would make sense, too. (and the game lets you try direct combat... only not giving you the means for it, even though it doesn't make any sense, in-universe)
Second, Jensen, an ex-SWAT and now a cyborg, cannot climb over the about 2 meter fence. Really?
And a nearby dumpster on wheels, which I probably would be able to move (to use it to get over the fence), is apparently "too heavy". (unless you spend points into upgrading your cybernetics for extra strength... man, people of the future must be horribly weak)
Alternative route into that place was over the floor, which had lose power cables shooting sparks all over it, making the player move two crates, one ahead the other, all the way through. It's not very challenging or difficult, just very dull. I got through first half of it, then decided, that I had enough, cannot be bothered with the rest, and quit then and there.
If you don't mind being forced into stealth approach (even though other ways should also be possible), and can deal with all of the above without it breaking immersion etc. for you, the game might be fun I guess. Otherwise, you might want to try something else.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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