Posted on: July 27, 2025

dreadgaze
Владелец игрыИгр: 9 Отзывов: 2
Excellent game!
journey back in time - absolutely fantastic
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Game length provided by HowLongToBeat
Posted on: July 27, 2025

dreadgaze
Владелец игрыИгр: 9 Отзывов: 2
Excellent game!
journey back in time - absolutely fantastic
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Posted on: August 4, 2025

wmmdixon
Владелец игрыИгр: 8 Отзывов: 2
Surprisingly good for its age
Being from 1993, the graphics are obviously dated, but well done for the time. This is a very well thought-out game. If you like Manor Lords, give this a try.
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Posted on: August 6, 2025

Ger Bib
Игр: 380 Отзывов: 192
Don't Make It Harder Than You Have To
Objective Review 6 of 5 must play. 5 of 5 great story great gameplay. 4 of 5 great story average gameplay. 3 of 5 average story great gameplay. 2 of 5 play only if it's your favorite genre. 1 of 5 play if you have nothing better to do. 0 of 5 play if you're a masochist -1 of 5 avoid D&D Stronghold: Kingdom Simulator score is 4 of 5 Subjective Review I thought I'd give this game a chance to beat me so didn't choose to start with any magic users. Bad move. You need magic in order to beat some of the baddies. Made it close to the final confrontation, ran into, I think they were steel golems, watched my entire army get routed. This is one of those games where the gameplay is the story. In other words, each person will make their own as the building/battles play out. It's fun! I was pleasantly surprised. I would advise you play a short game at the start, one you don't intend to continue, just to familiarize yourself with all the mechanics. Get into a battle early so you can learn how to move your "troops" about. If you follow my advice, I can almost guarantee you'll enjoy this. Almost, because, well, games are subjective. I never found it tedious. There's also something about building armies that you have no input over when they go to battle. Something I personally like. Gives me more of a feeling of being a commander and either celebrating a victory (that you had no part in) or burying the dead (that was all your fault).
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Posted on: August 10, 2016

kyleprince
Владелец игрыИгр: 558 Отзывов: 46
A nice game but could be way better
This game just doesn't do justice as a fantasy kingdom sim. Majesty 2 despite whatever shorcomings IT had was far better. This, you basically just farm make sure your minions don't wander off and leave the squares they occupied deteriorate and a few other things. Not a lot of strategy and tactics required. Its mostly marcro managing. You can't even do it with automatic. YOu gotta do it yourself to do good.
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Posted on: July 1, 2019

wilkan
Владелец игрыИгр: 509 Отзывов: 157
A Clunky RTS Disguised as cRPG
Summary: it looks much better than it is. It is practically Majesty: the Fantasy Kingdom Sim except everything good in that game is messed up. Even if you like old games, you will not like this one. The UI is so bad that it outright tells the player to consult the manual in order to learn how to simply move your troops/heroes. Bad game design all over and shallow like a puddle. Also has a copy-protection requiring you to keep the manual pdf open when you create a new game, a total illusion breaker that could have been cracked by the devs very easily. The screenshots lie about the game. It is actually full 2D, with the isometric 2.5D visuals being non-interractable background gfx. The whole game is a table and every screen is one of its entries. Every screen has four slots to build structures on except the main castle one that has 0. Most of the time is spent painstakingly going through the neighbouring screens and building stuff like farms and houses there one by one and upgrading them. It is a ton of work and the full game map can probably fit thousands buildings and their upgrades. This game is a lot of work. Once you have built enough stuff, you can go to the screens with enemy lairs, use the awkward side triangle things, drag the troop selector bars to the max right and wait for the troops to slay the lair monsters and finish the genocided lair by selecting "demolish" from the usual build side menu. Repeat until you give up. There is no light at the end of this tunnel. It starts obscurely and there is never any payback. This game clearly was a pseudo-3d tech demo. The game content is a lackluster. The 2.5. part of the gfx often makes seeing the buildings impossible with hills and stuff blocking the view, making you click at the four horizontally lined up building slots blindly. The game has DnD references such as the text commentary about damage and casted spells, though those details do not matter. It is a numbers game, much unlike DnD where heroes matter.
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