Posted on: April 20, 2025

Jackaphant
Владелец игрыИгр: 6 Отзывов: 1
Why is this not working on my M4 Macbook
Issue in the title. Installs and then says it's damaged?
вам это показалось полезным?
Posted on: April 20, 2025
Jackaphant
Владелец игрыИгр: 6 Отзывов: 1
Why is this not working on my M4 Macbook
Issue in the title. Installs and then says it's damaged?
вам это показалось полезным?
Posted on: October 7, 2018
atombrain101
Владелец игрыИгр: 28 Отзывов: 2
Not as funny as I rememebered.
The game is a good remaster but the humor doesn't quite hold up. It can be beaten in a few hours and I felt that the voices for the NPCs were bad and corny, like they got bad mimics of 1980's looney tunes. Some of the dialogue will make you chuckle but nothing more. I understand that most people will play this for nostalgia purposes but for the player that is older that may have missed this one, I don't think it's all that appealing.
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Posted on: February 27, 2019
malkhandos
Владелец игрыИгр: 39 Отзывов: 1
holds up reasonably
this game reminds me of Broken Age by Double Fine's Tim Schafer, because I played that one first. I see now where he got the inspiration for BA. I've played many puzzle games: old and new; point and clicks, escape room-styles, wadjet eye games, visual novels, layton games, etc. and maybe this would have been a 4/5 in '93, but now...it's O.K. Still funny though
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Posted on: November 6, 2019
JorReno
Владелец игрыИгр: 87 Отзывов: 6
Fun game, way too short. Lacking.
I'm a massive fan of Adventure games. And I finally got around to play Day of the Tentacle. I've always been aware of the game, but never got around to actually playing it until recently. While the game still has that LucasArts charm... it feels incredibly short and lacking. The puzzles seem more simple than something like Monkey Island. The ending too was very lackluster. Overall, not
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Posted on: December 5, 2019
phodopus
Владелец игрыИгр: 274 Отзывов: 26
Misses the mark
There's no denying that DotT is a classic game. This conversion honours the original well. The updated graphics are pleasant, and in-keeping with the original style. (Unlike other conversions *cough* Monkey Island *cough* :) And there's where it fails. This isn't as bad as the Sierra "look both ways before you cross" situation, in that you can't die, but it's not Broken Sword level of puzzle design. The original really wasn't that great. The puzzles often don't make sense -- or, if they do, something prevents you because of some arbitrary constraint. Then there's the humour. Yeah. It really misses the mark. I got bored about 2/3 through, and ended up using a walkthrough just to have the satisfaction of seeing the ending. I appreciate that my view goes against the grain. I just can't see this standing up to modern point and click adventures. Ignore it unless you want a dose of nostalgia.
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