Posted on: December 5, 2021

Irene Miou
Владелец игрыИгр: 431 Отзывов: 1
It is Geting there...
I holded off from bying this game for until it went for 30 Euro on Black Friday, a year later after it's release. Some bugs still exist, but it is obvious that CDPR is working on a prioritized list ordered from game Breaking to visual. Characters sometimes drag along car doors and garbage around, some awkward moving through spaces, faceplanting NPCs, multiple same models in the same area. But I never had to reload a save to fix a bug to unblock progression, so... you can end the Game as it is now. When you approach the end of the story, visual bugs appear more often, this points out to how CDPR prioritizes bug fixing outside the main quest as well. That said, a Year Later... the Game iss on a Minimum Viable Product state where tons of features feel stuck in a backlog and the full potential of the Game Engine capabilities are yet to be unfold. Driving... feels sooo awkwardright now, i am glad it is not needed a lot. Reading through the progress the dev team made, the investement in Time, and how CP2077 became an example to avoid by other companies, i expect those missing features will come eventually, now through way more carefull expectation handling and test. In it's current state 4 stars reflect the value i got for the money i payed. If i had to pay the full 60, i'd be puthing it on the 3 - 3.5 range, mainly because it is Technically impressive, and I can definitely see that most of the bugs relate to the unrestricted power of the Game Engine, but we, as Players needed to see a finished Product, which is yet to come. This game is still a good addition to anyone that is into Cyberpunk mentality, and is still alive, but If CDPR decides to go full Deaf on Developer's and QA Engineers again, it will only end up much less than it could have been...
вам это показалось полезным?