Posted on: June 18, 2021

Dethincrnate
Владелец игрыИгр: 479 Отзывов: 3
All flash, no substance.
It's like opening up a bag of potato chips, and finding out that most of it is air.
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Cyberpunk 2077 — приключенческая ролевая игра с открытым миром, рассказывающая о киберпанке-наёмнике Ви и борьбе за жизнь в мегаполисе Найт-Сити. Мрачное будущее стало ещё более впечатляющим в улучшенной версии, в которую вошли новые дополнительные материалы. Создайте персонажа, выберите стиль игры и начните свой путь к высшей лиге, выполняя заказы, улучшая репутацию и оттачивая навыки. Ваши поступки влияют на происходящее и на весь город. В нём рождаются легенды. Какую сложат о вас?
ОБНОВЛЕНИЕ 2.3 ПОЗВОЛИТ ВЗГЛЯНУТЬ НА НАЙТ-СИТИ ПО-НОВОМУ!
Теперь, перемещаясь по городу, вы можете любоваться его огнями не отвлекаясь: просто пользуйтесь функцией «Автопилот™» или садитесь в такси «Деламейна». Выполняйте новые задания и получайте за это потрясный транспорт. Попробуйте в деле улучшенную систему «Хрустальное покрытие™» и функцию «Контратон», чтобы придать своему транспортному средству новый облик, и оцените расширенный набор возможностей фоторежима!
СОЗДАЙТЕ СВОЙ МИР КИБЕРПАНКА
Станьте оснащённым имплантами преступником и сделайте себе имя на улицах Найт-Сити.
ПОСЕЛИТЕСЬ В ГОРОДЕ БУДУЩЕГО
В Найт-Сити всегда есть чем заняться, куда сходить и с кем поговорить. Место, время и способ передвижения выбираете только вы.
СТАНЬТЕ ЛЕГЕНДОЙ
Проворачивайте смелые аферы и заводите дружбу с харизматичными персонажами, на жизнь которых влияют ваши решения.
ОЦЕНИТЕ УЛУЧШЕНИЯ
Посмотрите, как изменился Cyberpunk 2077 после усовершенствования игрового процесса, экономики, функционирования города, карты и прочих элементов.
ПОЛУЧИТЕ ЭКСКЛЮЗИВНЫЕ НАГРАДЫ
Получите игровые предметы и цифровые материалы, посвящённые играм CD PROJEKT RED, в рамках программы «Мои награды».
CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.
ПРЕДУПРЕЖДЕНИЕ ОБ ЭПИЛЕПСИИ
Визуальные эффекты в Cyberpunk 2077, такие как вспышки света при просмотре брейндансов, могут вызвать у небольшого процента людей приступы эпилепсии или потерю сознания. Если у вас или ваших родственников наблюдались приступы эпилепсии при вспышках света, проконсультируйтесь с врачом, прежде чем играть в Cyberpunk 2077. Если во время игры у вас или кого-либо ещё возникли симптомы эпилепсии, прекратите играть и немедленно обратитесь за медицинской помощью.
ПРЕДУПРЕЖДЕНИЕ ОБ ЭПИЛЕПСИИ
Визуальные эффекты в Cyberpunk 2077, такие как вспышки света при просмотре брейндансов, могут вызвать у небольшого процента людей приступы эпилепсии или потерю сознания. Если у вас или ваших родственников наблюдались приступы эпилепсии при вспышках света, проконсультируйтесь с врачом, прежде чем играть в Cyberpunk 2077. Если во время игры у вас или кого-либо ещё возникли симптомы эпилепсии, прекратите играть и немедленно обратитесь за медицинской помощью.
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Posted on: June 18, 2021
Dethincrnate
Владелец игрыИгр: 479 Отзывов: 3
All flash, no substance.
It's like opening up a bag of potato chips, and finding out that most of it is air.
вам это показалось полезным?
Posted on: December 11, 2020
ferghanmhor
Владелец игрыИгр: 20 Отзывов: 1
Cyperpunk 2077, FPS not RPG
I am a PC owner so this review is only for the PC. I am putting a list of how I as a fan of Project Red and a 1st day owner of all 3 of their Witcher Games rate this highly awaited Game. It has been a great disapointment to me because it is not a true RPG, it is a FPS with a nod to some RPG points which so far I have found do not in any way perform as they are supposed to. I have taken the Tech skill to level 8 which is supposed to let you open locks, it failed on locks marked six and seven, BROKEN, what other aspects of the skill and perks tables do not work I have yet to find out. Next point the game is linear not open world, regardless of which option you choose Nomad, Street Kid or Corp the result is the same. No matter which choices you select in all cases they will result in the same conclusion. You will always end up with a companion called Jackie, he cannot be killed util you have completed the quest for the relic chip. But a rider on this he is absolutely useless in that he does no discernable damage to your enemies, his only use is as a distraction. Regardless of what you do he dies in the car on completion of that quest. LINEAR. With my second avatar I tried to delay doing the relic quest but found out I could not return to my flat and could only use the map to find side quests and complete them Solo as you can have no companion. 1. game is not RPG it is FPS. 2. Graphics 4 star. 3. Voice acting 5 star. 4. Controls 1 star. 5. Game play 1 star. 6. Immersion/Replay 1 star. 7. Value for money 1 star. Graphics gets 4 because of the people materialising and disappearing in front of you and also if you want to try, hold W and shift and aim for the people in a crowded street, you pass through them as though they do not exist except for the odd one. In conclusion I have 11 hours play and have taken 2 of the 3 avatar options to the end of the relic quest and a bit further.
вам это показалось полезным?
Posted on: May 18, 2021
ragysh
Владелец игрыИгр: 18 Отзывов: 1
Not as good as it looks
Short: - No RPG - Linear story - Repetitive gameplay focuses only on defeating opponents - Crafting is cumbersome in extreme! - Cynical worldview only shows bad stuff to be "deep" + Looks stunning even w/o RTX + Great architecture/world, even if dead + Great immersion in first pv I played a lot and liked the time well enough. But then after the novelty wears off nothing much stays. It's definitively not an RPG. At least not in my book. The player character V is very rigidly planned out. I couldn't make him my own. You have to solve every problem by defeating opponents through use of weapons or hacking, that shuts them down. In almost no side quest is it possible to just talk or find other ways of solving the problem. It's almost always guns or hacking. A huge amount of content are the gigs or similar small challenges, where you basically work as a murderous police-officer cleaning up the city. For what purpose? I couldn't find out and hope it's not just for the gentrification of night city so big corpos can invest more. There are almost no branching storylines. The story and world are extremely cynical. There is no feeling of doing something "punk", something wild and serving a purpose for the good of other people around you. It's extremely individualistic. You only work for your interests and those close around you. Why does this matter? If you had the choice, this would be a nice way of RP, like in the old KOTOR games, where you could become an evil sith lord. But here everything feels like a neo-liberal self optimizing trip drenched in neon light. Punk is used here like in Business Punk, using radical egoistical means to rise above others. The starting choices are a joke too. They are over in under 1h. And then the first chapter starts, which is actually very good because it's very dense. At the fringes of the city/map there is nothing to do. Nothing to explore at all. No storys are starting there like they would in a normal open world rpg.
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Posted on: May 31, 2021
stridingshadow
Владелец игрыИгр: 150 Отзывов: 3
Cheap and shallow experience
I only played CP2077 in may 2021, at this point most game-breaking bugs were polished out. CP2077 is a PC/console adaptation of the pen and paper game titled CP2020, which I actually played as a teenage boy. I'll make several comparisons to the tabletop, because CP 2077 is advertised as an RPG and makes claims to the same IP. The first noticeable thing in character creation and the prologue is the absence of character classes, which is also reflected by the combat-oriented trailers and screenshots. The original tabletop had 9 character classes, two of which were heavily combat-oriented. Well in CP 2077 most of what you do is combat. Speaking of combat it's your usual dopamine-driven looter shooter deal. Drops are RNG-generated, they're carbon copies of a few models of clothing and armament. Enemies, even common street thugs are bullet sponges. Gunplay is about dumping dozens of rounds into your enemies and spamming healing items. Tactics are of limited use, because they offer no means to quickly end an otherwise protracted gunfight. Inventory and the upgrade system are just bad. First of all, all items equipped count towards defense. You'll probably end up looking like a hobo or a pimp, because that dirty tracksuit or sleeveless that a thug dropped is better than your leather jacket and denims. The upgrade system is the same as in AC: Origins and Odyssey. Here's your item, you can slightly increase its stats by throwing money at it, or using up ressources and doing it yourself. Meanwhile there are countless shooters that allow deep customization of your firearms with parts and accessories. Character development is a hybrid of classic XP and passive leveling. You level your skills and get skill points to spend wherever you want (you can spend points into hacking by leveling up your pistol skill), which is a lazy cop-out, since most of your XP will come from kills. You can also add a point into a stat and a skill with each level of experience. Cheap and lazy.
вам это показалось полезным?
Posted on: June 24, 2021
distracted247
Владелец игрыИгр: 196 Отзывов: 1
Dissapointing
This game really needed another 2 years of work before being released. The game is full of issues that detract from the experience and should have been identified by even the most casual and brief playthrough during testing. Some are quite gamebreaking while others are purely cosmetic. I also found the voice acting for Silverhand to be incredibly lacklustre, which was a shock given the name behind the voice.
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