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Crying Suns

в библиотеке

3.9/5

( 82 Reviews )

3.9

82 Reviews

русский, English & еще 5
24.9924.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Crying Suns
Описание
Demo version of Crying Suns is available here Союз Faster Than Light, «Основания»... и «Дюны» Crying Suns — тактическая игра в жанре rogue-lite, в которой вы играете за адмирала космического флота и исследуете павшую по неведомым причинам империю. В этом сюжетном приключении, на которое...
Отзывы критиков
62 %
Рекомендуем
PC Gamer
79/100
GamingTrend
80/100
God is a Geek
8/10
Отзывы пользователей

3.9/5

( 82 Reviews )

3.9

82 Reviews

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О продукте
2019, Alt Shift, ...
Системные требования
Windows 7 / 8 / 10, Dual-core 2.5 GHz or equivalent, 4 GB RAM, Dedicated GPU, 1 GB VRAM/ AMD HD5750...
Дополнения
Crying Suns - Digital Artbook, Crying Suns - Original Soundtrack
Time to beat
14.5 hMain
21.5 h Main + Sides
45 h Completionist
17.5 h All Styles
Описание


Demo version of Crying Suns is available here



Союз Faster Than Light, «Основания»... и «Дюны»

Crying Suns — тактическая игра в жанре rogue-lite, в которой вы играете за адмирала космического флота и исследуете павшую по неведомым причинам империю.

В этом сюжетном приключении, на которое создателей вдохновили «Дюна» и «Основание», с каждой успешной вылазкой вы больше узнаёте об Империи... и о себе.

Главные особенности

  • Исследование космоса в процедурно сгенерированной вселенной
  • Тактические битвы между кораблями и эскадрильями
  • Более 300 возможных сюжетных событий
  • Глубокий и драматичный сюжет в 6 главах
  • Мрачная и гнетущая атмосфера в духе наших любимых научно-фантастических вселенных (Основание, Дюна, Звёздный крейсер «Галактика») 


Приготовьтесь много умирать — это игра в жанре rogue-lite... и не самая простая.

Сюжет: грандиозное странствие клона

После 700 лет мира и процветания Галактическая империя вдруг развалилась на куски. ОМНИ — божественные машины, которые делали всё за своих хозяев — по неясным причинам вдруг отключились. Люди, которые давно разучились выживать самостоятельно, оказались на грани вымирания. Где-то в дальнем уголке галактики есть Геенна: маленькая, покрытая льдом планета с совершенно секретным комплексом. Эта скрытая в камне фабрика — вершина технического прогресса Империи и последняя надежда человечества.

Вы играете за клона адмирала Эллиса Айдахо, некогда величайшего адмирала Империи, ум которого — грозное оружие сам по себе. Вас только что пробудил странный и саркастичный хранитель, единственный работающий ОМНИ по имени Калибан.

Ваша задача: умело управляя кораблем в скоплениях Империи, в которых ныне царят жестокость и хаос, найти способ включить ОМНИ и спасти человечество. Пора улетать с Геенны.... Времени почти не осталось.

©2019 ALT SHIFT. CRYING SUNS IS DEVELOPED BY ALT SHIFT AND PUBLISHED BY HUMBLE BUNDLE. ALL RIGHTS RESERVED.

Популярные достижения
Бонусы
Содержимое
Standard Edition
Deluxe Edition
Artbook
Soundtrack (MP3)
саундтрек (FLAC)
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
14.5 hMain
21.5 h Main + Sides
45 h Completionist
17.5 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Дата выхода:
{{'2019-09-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
450 MB

Особенности игры

Языки
English
озвучка
текст
русский
озвучка
текст
Deutsch
озвучка
текст
español
озвучка
текст
français
озвучка
текст
中文(简体)
озвучка
текст
日本語
озвучка
текст
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Отзывы пользователей

Posted on: November 9, 2019

Saint_Attilla

Владелец игры

Игр: 80 Отзывов: 2

Great Potential Ruined By Poor Design

I really, really want to like this game. FTL was one of my all time favorite games, and this seemed to have taken some interesting twists on that idea. Unfortunately it doesn't come together as anything enjoyable. I'm on the final chapter (5 out of 5) simply because of pure stubborness. The first chapter is interesting, but the story alone isn't enough to make the remaining 4 chapters feel any different. I wish I could say I expect this game to improve with updates or expansions, but the repetition is due to core design choices. Fundamental issues - Rogue-like grind without sufficient reward or variety: Each game/chapter will feel 95% the same as the last. - Lack of cohesion: Land missions feel like a random add-on. Encounters aren't engaging. Story doesn't fit well with the game design. Some units just don't seem to have a use. - Inflexible combat: There are basically 2 strategies that I've identified. Difficulty basically consists of just throwing more stuff at you rather than allowing the opportunity for any non-blunt force tactics. - Limited upgrages/customization: You essentially determine what kind of 'run' you are going to do at the battleship/crew selection screen. TL;DR - Play the demo, then play it again and again if you like the game. It's the same experience.


вам это показалось полезным?

Posted on: March 21, 2020

omn1vor

Владелец игры

Игр: 144 Отзывов: 2

Beautiful, promising, but flawed

Basically, the game is stylish FTL with story line, and each successful run gets you to the next chapter of the story. My first impression was WOW! But the devil is in the details: 1. It gets repetitive fast, there just isn’t enough variety in situations and strategies. 2. The story is good enough, but you’ll have to live through several chapters of doing the same things, just for a bit of story of the current cluster and a talk with the current cluster boss (and they are basically the same for the majority of the game) 3. The game asks for a comparison with FTL, and just can’t compete with FTL’s core: crystal clear rules and variety. Some mechanics are redundant, some aren’t explained enough (with no pop-up help in-game), some resource decisions have to be made without a way to look at what you have. The looks and the story took me through the game, but I have to say that, sadly, the demo part is the best this game has to offer.


вам это показалось полезным?

Posted on: February 15, 2020

D2R

Владелец игры

Игр: 89 Отзывов: 3

Okay Story, Very Repetitive, Very Random

The story is okay and the gameplay is fine, but it is necessary to point out explicitly that the game makes you play it through six times in a row just to see the whole story. If you are not interested in the story, I strongly recommend you to just download the free demo and win six times in a row. When you finish a chapter, you do not continue your journey with everything you've gathered in it – instead, you are forced to start completely from scratch, with a stock ship, stock squadrons, stock crew, etc. By completing chapters, you can unlock new ships, but they are not progressively more powerful, just balanced differently (better hull - less power, etc.). You absolutely can complete the game with the ship that you get in the beginning. Choosing a different ship doesn't affect the story in the slightest. You can also reuse characters that joined you during previous playthroughs, but only one character per replay. Almost no new content is added in the following chapters, and random encounters are exactly the same as in Ch.1. What is even worse, many of these “random” encounters have fixed outcomes. If not, the outcome is usually decided by a simple 50/50 RNG, and the only options you have are – to risk it, or to walk away with nothing. By Ch.3, I knew exactly how to deal with any situation, which made this part of the game awfully boring. And yes, the game relies on RNG *a lot*. How much resources you gather and what equipment you get, is essentially determined by the RNG. If every chapter of this game was not a replay of Ch.1 with a different boss in the end, but instead had completely new and different content - new opponents, new encounters, new missions, new squadrons and weapons, etc. - it probably would've been a 5/5 game. But as is, it just lacks content and is too repetitive. All in all, I've got an impression that the developers only had resources to make a demo version, but proceeded to release the game as a finished product anyway.


вам это показалось полезным?

Posted on: September 22, 2019

oaktemplate

Игр: 27 Отзывов: 2

Fantastic demo. Half delivered game.

The demo delivered a promise for a well polished game. It seems the time bought from the succesful kickstarter gave the devs a decent reimbursement, and time to make the encounters that give the story. It seems the polish did not really come. Time seems to have been spent on the graphical development rather than tqeaking game mechanics and integrating the story. Although the story is rich, it is delivered in exposition in LARGE chunks with a rinse and repeat of the demo. This makes Crying suns very dissapointing. (I purchased on steam as a tip of the proverbial hat to the dev, as they sought greatest exposure there). I regret it, because I prefer the gog platform. I feel this is another dissapointment from the dev. The story is fun but flawed for the world in which the game plays. And the whole rogue lite element seems broken by the improper integration of the story. I feel like this is where the greatest criticism to the genre comes, that rogue lite is an excuse for not developing more content, just rehashing the same content over and over. I enjoyed the game. but truly expected more. And regret paying the $35AUD price tag.I truly wish I waited to get this on sale.


вам это показалось полезным?

Posted on: December 19, 2019

AMasterinAction

Владелец игры

Игр: 110 Отзывов: 9

Mediocre FTL-like

Pros: Beautiful art Decent music Combat is tactical and kept me engaged enough to finish the game Cons: Story is not garbage by any respects, but it thinks it's a lot smarter than it truly is. It also frustrated me by giving you info drip by drip and then leading to an unsatisfying conclusion. Following a mystery is only fun if the payoff is good. And it's not at least in my opinion. If you've read other AI sci-fi you can guess what's coming Combat is very repetitive. Squadrons are the only thing that matter and as long as you micro them correctly you'll have an easy time, at least on normal difficulty Not nearly enough content. I played all the way through and only lost twice (so 8 runs total). In those 8 runs, I saw most of the little story events in the game at least 3x over. That's unacceptable in a game that's supposed to be replayable. Conclusion: If you haven't played FTL, get that instead. Or Into the Breach. If you've finished both of those and have an itch for tactical combat, try the demo and maybe pick this up during a sale.


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