Posted on: April 30, 2018
Обзор раннего доступа
Niuniuman
Игр: 53 Отзывов: 1
Excellent pixel art adventure
Smooth gameplay, dynamic combat, extremely satisfying puzzles, and intriguing plot. Can't wait for final version.
вам это показалось полезным?
© DECK13 Interactive GmbH. Developed by Radical Fish Games. All rights reserved. Deck13 Games is a brand of DECK13 Interactive GmbH. All other trademarks are the property of their respective owners and used under license.
Game length provided by HowLongToBeat
Posted on: April 30, 2018
Обзор раннего доступа
Niuniuman
Игр: 53 Отзывов: 1
Excellent pixel art adventure
Smooth gameplay, dynamic combat, extremely satisfying puzzles, and intriguing plot. Can't wait for final version.
вам это показалось полезным?
Posted on: February 23, 2024

NorthStarFist
Владелец игрыИгр: 202 Отзывов: 12
Boring
I was excited too play it but unfortunately I didn't like it all; the level design is atrocious, too much enemies on the map and a lot of grind. Pass.
вам это показалось полезным?
Posted on: September 27, 2018

Fakeymcfake
Владелец игрыИгр: 597 Отзывов: 4
It's Okay
Basically this. The controls are tight but it's not really in service of anything. Gameplay is uninspired, takes 16 bit era stuff but doesn't really throw anything interesting into it. Enemies feel spongey and typical, leveling up is bland and grindy, and the combat is repetative. Plot is reminicent of .hack, cute twist on the silent protagonist but honestly didn't really give me anything to grip on to. Characters are cutesy with no real depth beyond their upfront charactures. Draws a lot from online/anime culture if that's your bag. Visually it looks like it drew a lot of inspiration from the SNES era top down games without really launching off into anything unique, honestly I got bored of the visuals pretty quickly. Overall, it's not a bad game, but doesn't really do anything to set it apart from the pack.
вам это показалось полезным?
Posted on: November 18, 2018

Namnodorel
Владелец игрыИгр: 63 Отзывов: 1
A solid game on all fronts
I can recommend this game to anyone who likes pixel art, craptons of clever puzzles, good combat and a challenge (or any combination of those). It is filled with lots of good content, and features a decent story along with extremely well written characters.
вам это показалось полезным?
Posted on: March 11, 2022

decadentgray
Владелец игрыИгр: 251 Отзывов: 3
Not what it purports to be.
The game looks gorgeous, it nails the 16-Bit aesthetic rather well, but improves on them in subtle but noticeable ways. The music is rather nice too, catchy chiptunes all the way, pure joy. It certainly has the classic jrpg look. So I prepared myself for a funny action adventure. Only the game is neither an rpg, nor an action adventure. It is a twin-stick-shooter with an attached rpg mechanic. You have a ranged attack, which demands absolute precision and fast reflexes, even on the lowest difficulty settings. The target overly might from time to time be missing, depending on the readiness of your ranged weapon, and might blend in rather splendidly with rain and other (stunningly beautiful) graphical effects. And you will need it, for puzzles (with timers, none the less), and enemies which stay away and force you to shoot them. (You could try with the mouse, here at last aiming is better. But then you have, different from the controller, to click spam your attacks with the mouse buttons. This is Carpal Tunnel in the making.) Dodging and your shield is bound to the very same button (not customizable), the action depending on your character moving or standing still. Enemies will absolutely throw themselves or their attacks onto you perfectly zeroed in, so you are forced to dodge with lightning quick reflexes or eat up the damage. But, this is an action rpg? For sure a bit of actual action should be expected? Yes, of course. But. Above mentioned elements are not woven into the rpg system. You can't level to increase your dodge time. You can't spend experience points to make targeting more forgiving. Hence, those elements are dependant on your reflexes and raw skill, so "get gud" or leave. It's like buying Mass Effect, but instead getting thrown into a round of Fortnite against a bunch of hyper skilled twelve year olds. If I wanted to play a brutal action game, I wouldn't have bought an rpg. Pity.
вам это показалось полезным?
Что-то пошло не так. Попробуйте обновить страницу.
Отзывов по данным критериям не существует