Posted on: February 23, 2022

Alexey_76
Игр: 118 Отзывов: 15
Русская озвучка.
Нет русской озвучки, то такие игры не беру.
вам это показалось полезным?
Эта игра содержит контент, предназначенный только для взрослых в возрасте 17+
Нажимая “Продолжить”, вы подтверждаете, что вам 17 лет или больше.
Вернуться в магазинDeveloped by Remedy Entertainment PLC. Published by 505 Games. The Remedy logo and Northlight are trademarks of Remedy Entertainment Oyj, registered in the U.S. and other countries. Control is a trademark of Remedy Entertainment Oyj. 505 Games and the 505 Games logo are trademarks of 505 Games SpA, and may be registered in the United States and other countries. All other marks and trademarks are the property of their respective owners. All rights reserved.
Game length provided by HowLongToBeat
Posted on: February 23, 2022
Alexey_76
Игр: 118 Отзывов: 15
Русская озвучка.
Нет русской озвучки, то такие игры не беру.
вам это показалось полезным?
Posted on: March 16, 2021
Redivv
Владелец игрыИгр: 205 Отзывов: 25
Mediocre but fun
As title says
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Posted on: June 6, 2021
arteyshock
Владелец игрыИгр: 77 Отзывов: 1
никак
Скучное повествование: нет красивых кат-сцен, двигающих историю, только говорящие головы. В итоге в сюжет не погружаешься. Миссии довольно однобразны: активизировать 1 чего-то / 5 чего-то / 100500 чего-то. Левел-дизайн путаный, карта просто отвратительна. Часто бегал по кругу, не понимая, куда надо идти Бои несбалансированны - большую часть боев проходишь с первого раза, но попадаются бои, когда в тебя шмаляют снайперы с другого конца арены, на тебя бегут бойцы ближнего боя и сверху тоже ведут огонь. Отстреляться - не хватает патронов, увернуться / защититься / забросать - не хватает энергии. Взлетаешь - тебя убивают снайперы, п*доры с молотками , да кто угодно - т.е. просто торчишь на некоторых локациях по полчаса. Я допускаю, что я криворукий, но и сложность выбрать нельзя. После игры остается раздражение и пустота... Графон красивый, окей, но игра целиком - просто кусок сырого теста. Не рекомендую!
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Posted on: September 10, 2020
Good4Games2019
Игр: Отзывов: 19
Not much better than Quantum Break - game still is a technical mess
First of all let me say that I really adore the old Max Payne games and Alan Wake. Fantastic games that are true classics nowadays. But I think that with Quantum Break, Remedy Remedy lost its inspiration. Control is more like Quantum Break, no so much like the other games mentioned before. The game is a technical disaster (like Quantum Break was in 2016!), the graphics are just mediocre, the loading times are MUCH TOO LONG even with SDD (!) and after playing some time I got annoying texture popups all the time (GTX 1660 TI). The gameplay itself is okay at first but gets boring very fast, the difficulty level is rather high (gets very annoying when you have to walk to the boss several times) and who thought that it would be a good idea to read boring text files all the time that interrupt gameplay? Hated that back then in Quantum Break as well. Text files are not a good way to deliver story in a fast paced ACTION GAME (!). Max Payne and Alan Wake only had TV shows and radio shows, that was fine. I can´t really recommend this game. It´s just overrated and still a technical mess.
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Posted on: October 7, 2020
turin231
Владелец игрыИгр: 123 Отзывов: 5
Killed by the Enemy Design
This was the most disappointing game i have played in awhile. Mostly because it could be a masterpiece. Visuals, lore, atmosphere, story and gun/ability gameplay are excellent. But suffers from the worse enemy design i have seen in a 3rd person game. The FoV is immensely cnarrow thus pretty much all the difficulty of the game come from attacks that come from your back. Adding to this is the extreme effect of the game, which although impressive, make being able to see what is going on incredibly difficult making it even more of a challenge to see attack coming from behind. The worse offender are the bosses. Every single boss i fought was incredibly easy and very exploitable. All the difficulty of the bosses comes ONLY from the add spam during the boss fight exactly because of the backstabbing. To that you have to add the constant add spam at places you have already been and the very bad unnecessary backtracking when you die from the bad checkpoint placement. I guess they went for the Souls games formula but it is not well implemented. In Souls games you, almost, always die feeling its your fault. Here you get the feeling that you are just unlucky. What made me quite the game eventually (17 hours in), was a boss fight that actually had so many rendering effect that crashed the game every time the boss attacked. lowering details made things better but it still crashed randomly about 2/3 of the boss fight. It is a real shame. This was the first Remedy game i ever played. It had potential. But with the bad enemy design and the technical issues....it will probably be the last.
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