Posted on: April 11, 2020

Psykhophear
Владелец игрыИгр: 770 Отзывов: 11
All Flash, No Substance
From the developers of the not-so-impressive Darkness Within games comes yet another not-so-impressive game called Conarium. Although it's a huge improvement in terms of aesthetics, the game itself is quite boring. As a Lovecraftian fan who enjoys playing other Lovecraftian games, I was expecting Conarium to be an immersive experience but it did not deliver. The beautiful graphics is a camouflage for hiding its shallow gameplay experience. No, I did not expect it to be an action game but I did not expect to be reading boring journals and hearing people talk so slow like they're high on something. I don't think the Şamlı brothers know exactly what they want to achieve with Conarium in terms of game design. It's like they can't decide if they want to make a horror game, an exploration game or a puzzle game. It's all over the place! The only good thing I like about Conarium is the soundtrack and the level design. Both are beautifully crafted in their own right but the game itself is not interesting at all. They keep jumping from one character to another (I lost track of who I was in the game) and the storytelling is poor. Would I recommend it? Not really. If you want to see what Unreal Engine 4 has to offer, give it a go but if you're expecting a deep immersive Lovecraftian experience, I'd say skip it. Get Call of Cthulhu 2018, Dark Corners of The Earth, or Prisoner of Ice instead. Pros: + Beautiful graphics + Great soundtrack Cons: - People talk like snails - Not Lovecraftian enough - Very boring experience - Too many journals to read
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