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Clive Barker's Undying

в библиотеке

4.5/5

( 343 Reviews )

4.5

343 Reviews

English
Offer ends on: 11/05/2025 09:59 EET
Предложение заканчивается через: д ч м c
5.991.49
Самая низкая цена за 30 дней до скидки: 1.49
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Clive Barker's Undying
Описание
Неподходящая ночь для проклятия! Дети! Если ритуал вам не знаком, не читайте заклинания вслух! Однажды подобная игра обернулась трагедией для целого мира... Много лет спустя последний из детей, сохранивших рассудок, лежит на смертном одре. Джеремайя Ковенант знает, что лишь его хрупкая жизнь мешае...
Отзывы пользователей

4.5/5

( 343 Reviews )

4.5

343 Reviews

{{ review.content.title }}
О продукте
2001, DreamWorks Interactive, ESRB Рейтинг: Mature 17+...
Системные требования
Windows 10+, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, Sound card compatimbl...
Time to beat
10 hMain
12 h Main + Sides
12.5 h Completionist
11 h All Styles
Описание


Неподходящая ночь для проклятия!

Дети! Если ритуал вам не знаком, не читайте заклинания вслух! Однажды подобная игра обернулась трагедией для целого мира... Много лет спустя последний из детей, сохранивших рассудок, лежит на смертном одре. Джеремайя Ковенант знает, что лишь его хрупкая жизнь мешает проклятию обрушиться на его родную землю. Спасти всех может лишь однополчанин Ковенанта со времен Великой Войны – Патрик Гэлловей, крупный специалист по истреблению нечисти.

Добро пожаловать в Clive Barker’s Undying, шутер-ужастик от первого лица! Вам предстоит снимать порчу, истреблять безумных чудовищ, возиться с семейными тайнами – одним словом, расхлебывать кашу, заваренную несмышлеными детишками много лет назад. Ваш герой – Патрик Гэлловей, ваше оружие – тайная магия и верный шестизарядный револьвер. Если верите в Бога, время молиться: это приключение может стоить вам души...

© 2001, 2013 Electronic Arts Inc.UNDYING is a trademark of Electronic Arts Inc.

Бонусы
руководство family album аватарки обои
Системные требования
Минимальные системные требования:

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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
10 hMain
12 h Main + Sides
12.5 h Completionist
11 h All Styles
Детали игры
Работает на:
Windows (10, 11)
Дата выхода:
{{'2001-02-19T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Размер:
576 MB
Рейтинг:
ESRB Рейтинг: Mature 17+ (Animated Blood and Gore, Animated Violence)

Особенности игры

Языки
English
озвучка
текст
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
1.1 GOG DirectX_fix DEPHook (28 October 2025)
  • Added dxwrapper for better compatibility and performance on modern systems
  • Capped the framerate at 60 FPS for smoother, more stable gameplay
  • Disabled mouse lock and acceleration for more precise control
  • Applied DEPHook to improve stability and prevent crashes
  • Changed the default renderer to Direct3D for better visuals and compatibility
  • Stability validated
  • Fully compatible with Windows 10 and 11
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Отзывы пользователей

Posted on: September 14, 2025

Harraitmsp

Владелец игры

Игр: 208 Отзывов: 2

Great Old Horror Game

One of my first horror games and one that still holds up fairly well years later; shame that there never was a sequel.


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Edited on: September 25, 2025

Posted on: September 22, 2025

manlydeadguy

Владелец игры

Игр: 431 Отзывов: 4

More Games need Death Animations

The death animations are fun, I could see it becoming annoying on the harder difficulties, if you're dying frequently, but for the handful of times I've died I thought they were fun consolation prize


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Posted on: October 2, 2025

dusan_cica

Владелец игры

Игр: 70 Отзывов: 1

Works great!

The game didn't work for me for a while until I upgraded to an SSD, now it works properly!


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Posted on: October 22, 2025

radekk1818

Владелец игры

Игр: 4 Отзывов: 1

Atmosphere and sound design are top-notc

Clive Barker’s Undying is a game that still manages to send chills down your spine, even after all these years. The sound effects, dark atmosphere, and unique horror vibe make it a true classic. I would love to see a remastered version — this masterpiece deserves a second life.


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Posted on: November 1, 2025

dr.drej

Владелец игры

Игр: 535 Отзывов: 1

A Confused Disappointment

Back when the game came out I didn't have a PC, and I hoped in vain for a console port. Alas, that never materialized. Years later, when I finally got a PC (and one that could run the game at that), I bought it, played it...and abandoned it after around four hours. Fast forward a few more years to today, and I didn't remember why I had dropped the game. The game was still kinda vivid in my mind, and I didn't remember anything bad, so it being Halloween and all I decided to boot it back up. Only to abandon it not even an hour later. Yeah, I remembered. Let's quickly start with the good: The visuals are great. You get that colorful lighting and striking vistas you know from Unreal (the game, I mean). Sound design is also quite nice and atmospheric. The game's definitely a looker, and it's no wonder I still had visuals of it floating around in my mind. However, any atmosphere is killed rather quickly by two things: The story and the gameplay. The story can't seem to settle on a consistent tone. The protagonist, a sceptic that is "starting to believe that there might be paranormal things out there" starts off the game with a magic rock and a magic spell. A magic spell that lets you see ghostly apparitions of dead people. "Starting to believe", huh? My dude, you literally know magic! Oh yeah, he can also light torches with his fingers. And not a single eyebrow is ever raised. Then our protagonist meets his old war buddy who thinks his mansion the size of a town might be haunted. Well, we saw a ghost floating around before we entered the room (and a ghostly corpse before we even entered the mansion) so it's not like that's gonna be a mystery. Oh, and when, just a minute later, it is revealed that the mansion is indeed infested with not only ghosts but living, bleeding, and deadly monsters, protagonist man and his scared war buddy decide on the only logical course of action: Sleep on it. Yeah. Nobody runs away, nobody bolts any doors. No panic, no worries. The whole thing is just ignored. And that's the issue I have with the story: It doesn't take itself seriously, but not in a funny way. It's just...badly told and lacks any kind of tension. They show us ghosts before they tell us there might be ghosts, and the threat of monsters is nothing that can't wait until the morning. It's like the game doesn't want you to be scared. Why should I be scared of the monsters if nobody in the game gives a crap? The gameplay is just as inconsistent. With the game taking place in a mansion, you might think of something like Resident Evil, where you explore the environment somewhat at your leisure, slowly getting to know your way around, until by the end you know shortcuts and the placement of all enemies and items. But Undying goes a weird hybrid route: The mansion is huge, and it has a lot of doors, but usually only one of them is unlocked at a time. So basically, the game is linear, and there's only one path... but you'll have to find that path yourself by running into any door you see until one of them opens. And on the way back from whatever quest you were just sent on, the game might force a different route on you, so you don't even have a chance to get your bearings or develop any kind of familiarity with the place. Finally, combat is another aspect where the game just doesn't seem sure what it wants to do. You have both weapons and magic spells (which you can shoot in parallel), and there are lots of spots in the game where enemies will just spawn endlessly. So it wants to be an action game then, huh? Well, weapons lack any kind of impact, aiming is clunky, enemies are hard to hit, and they also seem to take random damage. Sometimes one blast of the Tibetan War Cannon is enough to kill a skeleton, sometimes you need two blasts + a handful of magic balls. And when you get hit, the camera goes crazy, making it seem like they wanted to go the clunky-combat route made popular by classic survival horror games. What you end up with is a frustrating mix: You get clunky combat with endless waves of enemies. So yeah, Undying's problem is that it doesn't know what it wants to be. It gives you an intriguing story told through letters and conversations but it doesn't care about it. It gives you huge areas and doesn't let you explore them. It gives you waves of enemies but unreliable combat, so it's not fun to fight them. This is one of those games that could really benefit from a remake that tightens up all these screws and goes in with a clearer vision of what it wants to be. I wanted to like the game back when I couldn't play it, I wanted to like it when I first played it, and I wanted to like it now...but I just can't. It just ends up being too much of a muddled, confusing and frustrating experience. And that's a damn shame.


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