You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army.
In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to c...
You are a mercenary possessed by a flame demon in a desperate world ravaged by seven Ice Lords and their Dead-Army.
In this RPG where all your choices lead to consequences, you will have to choose between unleashing the powers of the beast within and rejecting the demonic influence that wants to claim your humanity.
Freely develop your abilities and combat style through three skill trees: swing the heavy weapons of the Fighter, wield the sneaky dual daggers of the Ranger, or use the devastating flame spells of the Pyromancer.
Recruit companions who will live, love, hate and fight alongside you against the dreadful creatures of Vertiel, in real-time epic battles based on tactics and reaction.
The bigger the danger, the greater the temptation to draw on the demon’s power at the cost of your soul… which way will YOU choose?
Better than I thought once you got into it.(One hour) Then you get your fire powers it gets better! I have played way worse action/RPG's! Solid story and solid action!
The gameplay loop is unsustainable. It features a mediocre combat system that is unresponsive and unintuitive, with rigid controls/mechanics that are repeated over and over again.
Now, regarding the RPG progression, it is simply useless. The progression system fails to add anything to the gameplay. Quite the opposite, the game gets progressively more difficult and our character seems to get weaker. I honestly don't know how they managed to do something so unbalanced with such small skill trees.
If you're reading this, you have every right to think that I'm bad at this game because I don't understand the right way to play... And you're probably right, I'm bad at this game. However, if I couldn't understand the game's mechanics, that means there's a flaw in the game design.
I only don't give this game the lowest score because the story was passable and the possibility of decisions that affected the plot made the narrative quite interesting at a certain point.
The big problem with this game is that it proposes a mental challenge instead of a skill challenge. It challenges how long you as a player can put up with these horrible controls/mechanics.
I try using my control pad for the Logitech that didn't work. I try using my Xbox controller. That also didn't work. I'm pretty sure it's a good game and everything by preferred to playing with a control pad. I haven't tested Xbox 360 controller. That may work. I really don't know because I don't have a Xbox 360 controller.
I'm pretty sure the game is good and everything. It looks like I'm going to have to play this by keyboard.
The story is meh, the graphics are decent for the age, the acting isn't offensive. Getting past all the flaws of the presentation, the core gameplay is quite fun. None of it is ground breaking, but it has just enough diversity in skill trees and crafting to keep it from being dull.
If you don't take the script that seriously, its almost funny at times.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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