Bloodstained: Ritual of the Night is the FULL game experience, an exploration-focused, side-scroller action RPG packing all of the best features you've come to know and love from the Metroidvania genre into a single, content-packed game.
Play as Miriam, an orphan scarred by an alchemist’s curse...
Bloodstained: Ritual of the Night is the FULL game experience, an exploration-focused, side-scroller action RPG packing all of the best features you've come to know and love from the Metroidvania genre into a single, content-packed game.
Play as Miriam, an orphan scarred by an alchemist’s curse which slowly crystallizes her body. In order to save herself, and indeed, all of humanity, she must battle her way through a demon-infested castle summoned by Gebel, her old friend whose body and mind has become more crystal than flesh.
WHAT'S IN THE GAME?
13 FREE DLCs via future content updates. “Speed Demon” Update containing Speed Run Mode, Boss Rush Mode and the Pure Miriam outfit available at launch!
Addictingly tight and satisfying gameplay alongside a rich new story in the gothic dark fantasy style of Koji Igarashi, the celebrated godfather of "Igavania" games.
Story cut scenes and NPC interactions fully voice acted by a star-studded cast, including actors like David Hayter, Ray Chase and Erica Lindbeck to name just a few. (Seriously, we have a lot of voice acting star power in this game, it's kinda nuts...)
Three playable characters, two of which have yet to be revealed...
Literally a metric ton of weapons and spells, which you can upgrade, level up and visually customize.
Beautiful 2.5D graphics: 3D models crafted with a lot of love and care on a 2D game environment. That means lots of cool tricks that "regular" 2D can't do...
THE FUTURE
Expect a worryingly large amount of announcements and updates, everything from updating the look of this Steam page to the game in general. It's going to be one wild ride.
Developed by Artplay, Inc.. Published by 505 Games S.p.A.
"505 Games" and the 505 Games logo are all trademarks and/or registered trademarks of 505 Games S.p.A. All rights reserved.
"ArtPlay, Inc." and the ArtPlay logo are all trademarks of ArtPlay, Inc. All rights reserved.
“Bloodstained” is a trademark and/or registered trademark of ArtPlay, Inc.
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This game feels so much like a love letter to Symphony of the Night, and its descendants. There's so many little tributes to that original, as well as touched from other Castlevanias of years past. It doesn't really do anything new, but it picks and chooses all the right elements and is probably the most solid game of this genre in recent years.
A delight, and definitely worth your time if you like these kinds of side scrolling exploration action adventures.
Speechless. I was left speechless by how tight the gameplay is. I don't know how to put it into words other than "it feels like money". For every cut corner made to the visuals, presentation and so forth, you can feel it all reinvested hand over fist into the gameplay. Those of you familiar with backdash crouch canceling from previous Iga-vania's will be pleased to learn that the movement tech is back, and yes, it's superior to simply moving forward. I played throughout the entire game on KB+M, slain every secret boss, and had very few gripes with the setup. The most I could complain about the controls would be that right-click targeting feels a bit wonky, and using the Invert spell command (W+S+Space) felt inconsistent. I may have been inputting it wrong, mind you. And just to be thorough, I will also say that I had some trouble inputting the directional commands (quarter circles and such) using WASD. If it makes you feel any better, rhythmically tapping S and Q to backdash crouch cancel feels better on keyboard than controller.
All of this aside, it feels like a genuine successor to Iga's Castelvania titles, and a worthy one at that. Mechanically, it's a greatest hits collection of Symphony of the Night, and Aria of Sorrow. Tight level design (aside from Den of Beasts and a few other end-game dungeons), a myriad of unique spells, extremely fun and challenging bosses, eureka moments for progression that reward you for paying attention to details, awesome weapons that can further differentiate themselves within their own sub-category, and meaningful character upgrades made the past 23 hours I dumped into this game feel like mere minutes. It's worth mentioning that there're some bugs here or there, but nothing critical that screwed my game up. Either way, I'm glad this game is a critical success, it deserves it.
Hope Iga has plans for a sequel; he's made a believer out of me.
This game is brilliant, it takes me back to the old days of 2D platformers. Fantastic to look at, great soundtrack & extremely responsive controls combined with good level design make this game really stand out in a market oversaturated with realistic looking 3rd person games.
I'd certainly recommend Bloodstained.
I've never played Symphony of the Night but having played this game for a couple of hours now I'm seriously going to have to play it.
i truly think its a great game, when you think about the price, im enjoying myself.
but the point has to be made, that it takes a couple of hours to get really into.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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