Posted on: March 1, 2025

Terrawatt
Владелец игрыИгр: 13 Отзывов: 2
Blood West is very simple, and very good
To be honest the game looks like crap, but it plays so well. Love the simple mechanics of the game.
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Game length provided by HowLongToBeat
Posted on: March 1, 2025

Terrawatt
Владелец игрыИгр: 13 Отзывов: 2
Blood West is very simple, and very good
To be honest the game looks like crap, but it plays so well. Love the simple mechanics of the game.
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Posted on: July 29, 2025

Archfeld
Игр: 34 Отзывов: 48
WOW this is bad...
So slow, combat is terrible. Not sure why the give you bullets, they are useless. It started with potential but it is awkward and cobat is janky. Even at a discount this is not worth money.
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Posted on: October 5, 2025

xxozmozxx
Владелец игрыИгр: 41 Отзывов: 1
don't buy it
it is not playable. just skip this game
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Posted on: February 21, 2025

Shmacky-McNuts
Владелец игрыИгр: 199 Отзывов: 24
Copied good mechanics,but left out logic
First off, I payed for this game, even when it was free. The underlying mechanics are replicated well. But that was where it also fails. It becomes very clear they made this in this fashion: Blood+Thief+Fallout perks+Minecraft graphics. --Doing this is not wrong. Making these games into one game with NO changes at all, is a huge mess. You cant have a sneak system with loud noise items like guns and explosives and make the game map as small as it is. The open world must be bigger for the logic of the noise. You also have to make the lighting system more logical. No lit light unless something lit it+ why. Dark areas need to be DARK! They left out a day time...apparently evil takes a nap during daytime? Because nothing bad ever happens in day light. Decap enemies, but you cant dismember them to prevent their actions. Also, decapitation while prone....with an axe.....wtf guys? A lack of logic everywhere. Also, enough with the main character without a body! The Citadel has a body while looking down, you can make this if they can team. So your main character is an undead guy. Fine. He doesnt need food/water, fine. But make some other requirement. Like eating the living while that makes him slowly lose his mind. Perhaps some lesser bad deed, like the shaman can have him gather soul essence of felled enemies for healing agents. The game feels to lazy. You have to make the logic of enemies work with the mechanics and it just does not. You can have the sneak system, but with loud items, you need space. LOTS of space, plus the enemies should all come running in an area....hint hint, like rock throw distractions. Plus you need areas with the living. Horses to go to and from. When you leave a horse tied to an area, you risk walking back, when sun down comes yer horse get ate! Perhaps your zombie main guy needs blood in a pinch and he eats the horse...or the people he partners with? This could have been a bit hit. Sadly these ideas will never matter to the team.
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Posted on: January 5, 2024

Serhii_himself
Владелец игрыИгр: 487 Отзывов: 33
Pretty good but flawed
I will be reviewing this game as if it only had one episode - since I felt satisfied after defeating the boss and believed that the game is over. The game is not boomer shooter - more like boomer rpg with heavy reliance on stealth. The bullets are quite rare so you will be mostly fighting meele - and I found hit and run or more precise pick up and die tactic works quite well and by utilising it you can finish chapter 1 in half an hour (it took me 4 hours since I like exploring). Now the cons: - controller support is very lacking. I wouldn't play it on steam deck for that reason. - the progression items are quite hard to find. I had to google the one from fort xD - chapter 2 feels out of the blue. Like you are watching the ending cinematic and then abrabtly BAM, we need you again. I ain't doing that, old man...
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