Beyond The Edge Of Owlsgard is an old-school point & click adventure game that is reminiscent of the animated movies and Saturday morning cartoons of decades gone by. While it is obviously inspired by the LucasArts and Sierra classics, it also strives to create its own style and identity by ret...
Beyond The Edge Of Owlsgard is an old-school point & click adventure game that is reminiscent of the animated movies and Saturday morning cartoons of decades gone by. While it is obviously inspired by the LucasArts and Sierra classics, it also strives to create its own style and identity by returning to the original “adventure” aspect of the genre. Aside from solving the obligatory inventory-based puzzles, this means a heavy focus on exploring mysterious lands, uncovering secrets and dealing with all kinds of dangers.
Strange things are happening in the animal kingdom of Velehill. Unknown shadows of large appearance are seen roaming through the forests and making the ground shake with every step of their steel feet. Houses and trees are destroyed and one animal after the other seems to disappear mysteriously.
Finn, a young roebuck, soon finds out about the disappearance of his family as well. Without hesitation, he goes on a journey to find them, not knowing he and his new friend Gwen the owl will soon uncover a dark secret that should have been kept hidden for all eternity...
An immersive story told through hand-drawn landscapes and countless animations!
A return to the “adventure” aspect of the genre – a big focus on exploring whimsical places, uncovering secrets, and dealing with tense and dangerous situations
Cinematic cutscenes, reminiscent of hand-drawn animated movies, mixed with a pixel art aesthetic
Atmospheric soundtrack, inspired by the old midi classics everyone knows and loves
6-8 hours of gameplay
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Soundtrack (MP3)
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I'm in the third Chapter and so far it's really good.
The riddles are on the light side, but that's just what I like at the moment.
The atmosphere is really dense and cosy. With a nice mystery sprinkelt in.
Only the humor (german version) does not work so good. But it's not so bad that it distracting.
Overall a thumbs up from an oldschool Lucasarts adventure fan.
Game looks okay, animations and sound effects (along with VO) are top notch and very "Sunday morning cartoon" style.
It starts strong in the first 2 chapters, but puzzles get progressively more and more obtuse. It definitely lost me at "flip a concrete slab to find a footprint that will then be somehow used as a biometric scan".
Moon logic is okay, and I have played my fair share of Lucasarts games - but those games made up for annoying puzzles by being funny. Owlsgard unfortunately doesnt have that going on for it, although the writing is pleasant.
Loved the death animations tho, those are really good lol
Overall a fantastic adventure game. It's kind of insane that they wrote and voice acted unique dialog for every combination of NPC + inventory item.
This isn't even a negative point towards the game, but more of a warning. There's a rather large tonal shift when you hit chapter 4. Suddenly the fantasy-comedy themes turn much darker (especially with the bad ending). It works for the story, but it's also a bit of tonal whiplash.
The only real negative I can give is there are a few items that are too well hidden. There might be ten trees on every screen. Searching the trees always results in the same response. Except for this one tree that's special in no other way than it contains an item. These situations are rare.
Pretty pixel art, good voice acting and interesting storyline makes this a rather good point and click adventure game that is certainly worth your time if you like Point-n-Click adventures.
Personally I'm not that great at PnC games, and had to use a guide a couple of times over the course of the game.
It is also very fair about warning you to save when you're in a screen you might die in. And it's got to have the most different lines describing rocks that I've heard.
My main gripes with the game are that the screen is non-resizable. It's a windowed game and maximizing or dragging it will not make a difference.
And there were a few too many places I got stumped only to find there was something I'd missed was interactable, or that had you use an unexpected verb to progress, though that's pretty much par for the course for many adventure games.
Other than that, great little adventure game which is better than most I've played, but doesn't quite reach the greatest tier, in my opinion.
Yes it works fine on Windows but it freezes (black screen) when saving on Ubuntu 22.04.
When frozen, you must kill the process and you must restart from the last save because saving works one or more times before freezing.
It seems that there are other bugs on linux systems.
Then beware if you want to play it on linux.
A patch please...
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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