Betrayal at Krondor: Midkemia – a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. The legends tell of a boy named Pug who would become Master Magician. His friend, Tomas, would wield the unearthly armor of the Valh...
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Описание
Betrayal at Krondor: Midkemia – a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. The legends tell of a boy named Pug who would become Master Magician. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. In Betrayal at Krondor experience an all-new tale in the Riftwar legacy as you travel the world of Ramar.
Betrayal in Antara: As the mighty and benevolent empire of Antara fractures under the weight of corruption and war, four unlikely heroes find themselves faced with an insidious mystery involving the most powerful figures in the empire.
This Betrayal pack includes two games: Betrayal at Krondor and Betrayal in Antara.
One of the most classic RPGs, chosen as the RPG of the year in 1994
A polished and well-designed world with a complex political, economic and cultural system
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Системные требования
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Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
This is the best RPG videogame ever created. JUST BUY IT. Fullstop.
AND in the name of Zeus remember to go to the preferences menu and deactivate the "cd-music".
By doing so you will get real dynamic music inside the game. The cd-music has great quality but is not programmed to have real dynamism, the music just plays and stops in a minute.
By deactivating the "cd-music" you will get the original BaK music loops that will give you a FAR GREATER ATMOSPHERE in the game. Trust me.
I recently bought this pack and played both games for a while. In Betrayal at Krondor I just reached chapter four and did not encounter any problems. That is not the case with Betrayal in Antara. I know this game from my childhood and couldn’t help but notice that the gog.com version hasn’t got the latest patch. This will let you encounter some sad subquest bugs earlier in the game. the one of most renown is the missing temple of henna. Still the game is playable until chapter 4 when the gamebreaking bugs occur.
I recommend waiting till gog.com gives us the patched version to download. That is if you care for betrayal in Antara. If you don’t, Betrayal at Krondor seems fine to me.
I have read Mac Riders review and it seem that the problem with the temple in chapter 1 not being where its supposed to is still affecting this game. very dissapointed
Immersive and excellent RPG, but a little frustrating for today's gamers
The storyline is epic, the characters well-defined and the gameplay, at it's core, a lot of fun indeed.
I personally love this game for it's abundance of in-game text; click on a house and you'll be rewarded with a paragraph explaining how your party go about knocking on the door and the way you get a feel for the unique personalities of the characters through this sort of thing is as immersive as any novel or piece of interactive fiction.
In addition to the writing being good; the character graphics are also quite well done: a combination of traditional pixel art and photographed actors wearing high school drama department quality costumes gives you easily identifiable, and likeable, faces for the people you interact with as you travel through the world.
Another great bonus is that the game has one of the best, and most aesthetically pleasing, turn-based battle systems ever conceived... unfortunately the way it's utilised is one of the games few weaknesses: the battles are few and far between which may seem like a good thing for players who don't enjoy combat but it means you rarely get the chance to level up; wrecking the games perceived non-linearity.
Often as you're walking down a path on one of the games many side-quests you'll come across an unskippable battle that simply cannot be won at the level you're on; the only solution is to backtrack along the path and try other side-quests where you might meet easier enemies and then go al the way back to where you were previously; add to this the gameplay mechanic of having to buy rations for your party which are not only depleted as you travel but GO OFF if you buy too many at once and the fact that the (admittedly revolutionary for RPGs at the time) pseudo-3D environment you travel through looks uniform throughout; making it easy to get lost if you don't attention to your compass at all times and you have a sure-fire recipe for annoyance which really marrs the experience of this otherwise fantastic (and highly influential) game.
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Последние 30 днейПоследние 90 днейПоследние 6 месяцевЛюбыеПосле выходаВ период раннего доступа
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