Posted on: June 12, 2017

tukkek
Владелец игрыИгр: 38 Отзывов: 10
A very effective, unseen mixture of genres
Bastion is a mix of a lot of genres that somehow weren't put together this well yet. It's got the isometric perspective of Diablo, bullet-hell moments from your favorite Shoot 'Em Up, intense but not brainless action like in a Beat 'Em Up, a self-referential narrator out of Stanley Parable, Megaman-like gear setup, RPG levels and even base building! If someone told me anyone would be able to turn this crazy soup into a decent game, I"d be skeptical. And I was, for my first half hour of playing - and then I was hooked! Bastion isn't better than dedicated or established games in any of those areas but it's a very solid on its own - maybe not truly innovative since it only draws inspiration from all those other genres but since you've never seen anything quite like it, it sure feels fresh - and quite addictive in its own right since it nails the power and rewards curves, making it so you're always looking forward to doing the next level! Bastion isn't a long game. I beat it this afternoon, doing all levels and arenas but skipping the "proving grounds" content. However, the game has great replayability value - you'll find a New Game+ mode after you win, and also a ton of different styles to try on new playthroughs but, more importantly 10 different in-game "challenges" that you can select to make the game itself harder at your own pace. The base game felt easy to me - I only failed a mission once but that is not to say that the challenge level wasn't very satisfying! A completionist will be at home here and the full asking price will be worth itself many times over. I, myself, am happy with my first and only playthrough at a 70% off sale. I still recommend the full price if you are happy to pay for it as a "one superb great gaming afternoon package". There are very few things I can fault this game for. I couldn't roll when moving in the northwest direction, while all other directions work fine (obviously a very annoying bug) and I felt that using the mouse to direct attacks worked fine for the ranged weapons but not so much for close-combat ones: you can be standing right in front of an opponent, facing him and not hit it. Close attacks should act in accordance to your last movement and disregard the mouse instead. Speaking of the mouse, it's crazy that you can't hold the left mouse button to keep attacking and instead you'll have to click for each attack. In this game, that's a ton of attacks and a ton of clicks! If you have RSI (and most of us do), this is very inconsiderate and really unjustifiable since some of the ranged attacks can be held continuously. As with this, the lack of user settings is apparent, with barely more than video options and key bindings. These small but very noticeable flaws are why this game doesn't get a 5 star rating from me, though it's close (especially for a 70% off purchase). It also didn't really amaze me at any point in time: the story is passable (and I mostly skipped it), the narration is cool but forgettable, the visuals are very pretty but repetitive and sometimes confusing. It's OK though - Bastion isn't really trying to impress you in any of these areas. They're only background for the core gameplay experience, which is where the game shines - and damn good backgrounds at that too! Except the music... The music is really amazing!
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