Мир Аркс во власти хаоса – жестокая нескончаемая война почти уничтожила его. Солнце давно покинуло этот мир, и он погрузился во тьму, а населению пришлось переселиться в подземелья. Но со временем еды и воды становится все меньше, и война начинает разгораться с новой силой – каждая раса борется за с...
Мир Аркс во власти хаоса – жестокая нескончаемая война почти уничтожила его. Солнце давно покинуло этот мир, и он погрузился во тьму, а населению пришлось переселиться в подземелья. Но со временем еды и воды становится все меньше, и война начинает разгораться с новой силой – каждая раса борется за свое выживание.
Погрузитесь в царство кошмара, где только ваша отвага и смекалка помогут раскрыть старые тайны мира Аркс. Во время своего странствия вы будете исследовать древние храмы, многолюдные города и заброшенные шахты, находить легендарные артефакты и сражаться с ужасающими врагами.
Особенности Arx Fatalis:
Множество непростых и разветвленных заданий; уникальная магическая система, основанная на жестах, с использованием 50 различных заклинаний на основе 20 рун; более 20 видов мощного оружия; каждое прохождение будет уникальным: сюжет и события игры зависят от ваших действий; сотни персонажей, которые могут стать вашими друзьями или врагами, и огромный подземный мир, который ждет своих исследователей.
Уникальная система заклинаний, основанная на жестах
Огромный подземный мир, который интересно исследовать
Сюжет игры зависит от ваших решений, приводящих к одной из 4 концовок
Бонусы
заставка
руководство (37 страниц)
иллюстрации
аватарки
in-game sounds
HD обои
Системные требования
Минимальные системные требования:
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Рекомендуемые системные требования:
Предупреждение: первое время после выхода ОС Windows 10 будет получать множество обновлений драйверов и самой системы, что может повлиять на совместимость игр с этой операционной системой.
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Good story. Alot like Ultima Underworld. Fun combat. Crafting. Interesting spell casting system. BUYER BEWARE!!! Towards the end of the game are some of the most infuriating puzzles I have ever had the misfortune of experiencing. It has been awile since i have played a game where the puzzles piss me off this much. It was so bad I nearly didn't finish. Even with a walkthrough handy, 90% of the end-game puzzles was just a pain in the @$$. Buy it if it goes on sale. The beginning and middle are great. the end is NOT.
I’ve recently played Arx Fatalis for the first time and I must say – I absolutely loved it!
Already from the intro I was intrigued. The setting of Arx Fatalis seems pretty original and interesting at first glance. The sun of Arx has died and disappeared from the skies, turning the world into an icy shell. All the sentient races of Arx had to retreat underground, into the old dwarven tunnels, and accomodate to the life with tonnes of rock above their heads and darkness everywhere around.
The game indeed takes place entirely underground, and you’d think it would be boring from a design perspective. But I’m happy to say I think the developers made a good job of making each level of the dungeon distinct.
While the setting is pretty great, the story is not particuarly mindblowing. It’s not to say that it’s bad – it’s just „okay” I would say.
But what was so great about Arx Fatalis and what I loved about it was just the multitude of interactive elements and little immersive mechanics. You can bake bread in Arx Fatalis, for example. You have to get flour and you have to get water. Then, you have to mix them in your inventory to make bread dough. Then, you have to light a fire. And lay the bread near the fire. And the dough rises. In real time!
Arx Fatalis is full of those little things. If you drop cheese on the ground, mice will gather to eat it. There’s even a very cool interaction with the stock market, where you can buy shares in a business and their price actually reflects what happens in the game.
I personally loved it – I loved the little interactions, the exploration, the setting. I’m one of those people who can derive real joy from really small details, and Arx Fatalis seemed to be chokefull of those. I thoroughly enjoyed my time with it.
If you want to see how I did playing the game for the first time, you can see it on my channel here:
https://www.youtube.com/watch?v=hW8vhDY0NQo&list=PLp4TpsJ7HUWUuMgPUrYxec8hKq0VqmeJa
If you play games mostly for the characters, dialogue and story, Arx Fatalis is probably not for you. But if you enjoy games with an immersive atmosphere and freedom of choice, you may be able to look past the flaws and find a great game underneath.
The game is an immersive sim/RPG hybrid with an impressive variety of ways you can interact with the world. You can attempt to "use" any item on any other item or object in the world, and the game rewards you for being creative. I was often impressed by how well the game responded the ideas I came up with to deal with various situations.
The environments are beautiful and are a highlight of the game. The city of Arx in particular looks great, and there's a good variety to the visuals in general. The sound design is INCREDIBLE and is on par with the Thief games. The atmosphere in the game is just top notch all around.
Unfortunately, the story is pretty basic and doesn't really take advantage of the setting. The voice acting is awful, and the dialogue isn't great to begin with. The main character is probably the worst of them all and typically sounds bored or drunk. Most of the other voice actors aren't much better.
The game does not hold your hand and tell you what to do. You are given a set of abilities and spells and it's up to you to decide when and how to use them. The quest journal is pretty bad at tracking everything, and a few times I had to look up on the internet what to do. The game is noticeably rushed at the end, and this is where I found myself frustrated a few times.
Ultimately I had a great time playing the game overall, but the flaws do prevent me from wholeheartedly recommending the game to everyone. If you are a fan of the immersive sim or RPG genres however, you should absolutely give it a try.
Arx Fatalis is not a perfect game. At its worst, its a frustration simulator with its unwieldy UI, extremely limited combat, and unorthodox magic system.
At its best, this game feels like a RPG missing link between the 90's and the 2000's. While it retains some of the adventure/puzzle solving lineage from games like Ultima and Baldur's Gate, its magic system and world design feels ahead of its time compared to some of Arx's contemporaries like Morrowind or Fallout. It really has more in common with Deus Ex and Thief than anything else.
While the magic gesture system takes a long to get used to, magic's utility has so much potential within a 3D space in a 1st person view. This wouldn't be that fun on its own, but Arx provides a fascinating answer with its giant dungeon world.
Arkane asks themselves: What would a whole world fit into the Mines of Moria be like? You get the giant and singular puzzle box that is Arx Fatalis.
Arx Fatalis will definitely appeal to a niche audience, but it's a pass from me. I love Arkane Studios and Immersive Sims so I was excited to give this game a shot. Unfortunately, I found the game to be way too cumbersome and directionless to be enjoyable. The game oftentimes gives you objectives with no hint as to how to accomplish them. I'm all for games leaving the player to figure out how to solve problems, but the player needs to at least know where the problem is to solve it. The game's quest log seems to only update occasionally and your journal is a stream of conciousness that isn't organized at all. Despite the game's world class level design (and I do mean that, some of the details and connections throghout levels are astonishing), navagating the world is a chore due to the slow movement speed, confusing location layouts, and the worst minimap of all time. The UI is also a mess and requires you to constantly switch between mouse look and cursor mode, which is very clunky and grating. The straw that broke the camel's back for me was the magic system. The game makes you draw the runes associated with spells in order for you to cast them. This is brilliant in theory, but in game is incredibly annoying and will test you patience and sanity. I kept trying to draw the rune for the only offensive spell I had only for the game to constantly register it as a rune I had yet to own. I was literally spending minutes trying to draw a single spell correctly. Oh, and the game doesn't have any marking system for quest items, which means you can sell them and break your game. The game does have its merrits such as the reactivity of the world, cooking system, and level design, but it isn't concerned with teaching the player much and the gameplay itself just isn't fun for me. If you love games that throw you to the wolves and leave you to fend for yourself, you should definitely give it a shot but it absolutely isn't for everyone. Then again, nothing should be for everyone.
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