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Arcanum: Of Steamworks and Magick Obscura

в библиотеке

4.6/5

( 579 Reviews )

4.6

579 Reviews

English
5.995.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Arcanum: Of Steamworks and Magick Obscura
Описание
Промышленная революция в мире магии Представьте удивительный мир, где магия и технология сосуществуют в шатком равновесии, и любой искатель приключений может вооружиться как револьвером, так и огненным мечом. Здесь большие промышленные центры, где соседствуют цитадели и фабрики, служат домом для л...
Отзывы пользователей

4.6/5

( 579 Reviews )

4.6

579 Reviews

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О продукте
2001, Troika Games, ESRB Рейтинг: Mature 17+...
Системные требования
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
31 hMain
44.5 h Main + Sides
84 h Completionist
45 h All Styles
Описание

Промышленная революция в мире магии


Представьте удивительный мир, где магия и технология сосуществуют в шатком равновесии, и любой искатель приключений может вооружиться как револьвером, так и огненным мечом. Здесь большие промышленные центры, где соседствуют цитадели и фабрики, служат домом для людей и гномов, орков и эльфов. Здесь встречаются древние руны и паровые двигатели, магия и машины, чародейство и наука. Добро пожаловать в Арканум!

 

Ваш персонаж — ваши решения

  • Выбирая между магией или технологиями, помните: Арканум отреагирует на то, как развивается ваш персонаж
  • Бесклассовая ролевая система дает вам безграничные возможности в развитии персонажа
  • 8 базовых характеристик: от силы до обаяния.  
  • Более десятка вторичных характеристик, включая сопротивление ядам и скорость движения  
  • 16 навыков, в том числе лечение и азартные игры 
  • 80 заклинаний 16 магических школ
  • 56 ступеней в рамках 8 технологических дисциплин

 

Приключение начинается
 

  • Чтобы познакомиться со всеми уголками огромного и загадочного Арканума, понадобится более 30 часов реального времени
  • На просторах мира вас ждет более 300 уникальных персонажей и монстров 
  • Каждое задание можно завершить разными способами: боем, переговорами, воровством и не только!
  • Разбить шайку огров в реальном времени или тщательно выстроить стратегию в пошаговом режиме? Выбор за вами!  
  • Смена дня и ночи влияет на игру и решает, насколько успешны вы будете в бою или при попытке кражи
  • Если вам в первую очередь интересна история, персонажа можно развивать автоматически 
  • Создавайте собственные миры и проходите готовые кампании онлайн в многопользовательском режиме, помогая другим игрокам или соревнуясь с ними

© 2001 Activision Publishing, Inc. Arcanum and Activision are registered trademarks of Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners.

Бонусы
руководство (190 страниц) иллюстрации HD обои карта справочная карточка аватарки
Системные требования
Минимальные системные требования:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
31 hMain
44.5 h Main + Sides
84 h Completionist
45 h All Styles
Детали игры
GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Applied DDrawCompat for seamless support with modern displays
  • Set core affinity to 1 CPU core, improving performance on modern systems.
  • Fixed Alt-Tabbing leading to black screen
  • Validated stability
  • Verified compatibility with Windows 10 and 11
Internal Update (05 October 2018)
  • Improved compatibility with newer systems
Internal Update (30 March 2018)
  • Updated internal installer structure, no changes to game files
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Отзывы пользователей

Posted on: July 29, 2013

Machinators

Владелец игры

Игр: Отзывов: 78

Conceptually genius, execution desired

This game has a lot going for it but you'll need to work for it and be patient to get to the "good stuff". By work and be patient I mean put up with many many bugs, technical faults, poor AI, long load times and few QOL features. But beyond these is a fantastic world that feels believable and the player is given plenty of roleplay opportunities through dialogue and mechanics. Be a beautiful elf who is a necromancer, an ugly dwarf who's a master of magic or a finely-dressed orc who is a tinkerer - or anyone and anything in between! The game has reactivity to your choices, oh and you can resurrect almost any fallen NPC and speak to them and as part of a quest it can be beneficiary. A great RPG letdown by a rushed development with many cut corners and technical issues that drag it back down.


вам это показалось полезным?

Posted on: January 24, 2021

EchoOfMidgar

Владелец игры

Игр: 649 Отзывов: 43

Fantastic RPG system VS Poor balance

I love this game. I love its attention to detail, the way how it represents the world, lore, the story, the choices you make, the reputation you build, great sidequests, how the story gives the player two main quests in the same moment and the way it lets the player to decide what to do and where to go. The game respects the player and his ability to think. I definitely consider the RPG system the best RPG system amongst class-free RPGs. I love how technology affects magick and vice versa. I cannot 100% say that there is a perfect balance between these paths, since I have to play as a 100% mage yet. I love lvl 50 cap and that you are given just 1 point after leveling (2 points every 5 levels). This forces the player to choose the path immediately from the beginning and hold to it. There are tons of skills and just 1 point when you get a level. When you do not plan, you just may end up being a very poor character. There are problems: 1. the difficulty balance - It is just not good when a game forces you to fight lvl 1-10 monsters in "story" areas even close to the end of the game. You just constantly fight much lower enemies during the whole game (except the beginning). 2. the battle system - the game can be played as a turn-based RPG and a real-time RPG and neither of the two is good. The real-time is very fast-paced and it's nearly impossible to control anything at such a speed, turn-based's just basic, bare boned and does not require almost any strategical planning or playing. 3. the ending - NO SPOILERS (just to be sure) While I love the plot, all the plot twists and how the game ends - meaning the main point, I just did not like the final battle, it was just laughable. After it a couple of short videos are shown, the short ending and you appear in the main menu. 4. the bugs - Due to them I do not know what summary at the end I actually got. I killed the main boss three times with all my characters alive and every time I saw a different summary.


вам это показалось полезным?

Posted on: September 16, 2020

CNC_Acolythe

Владелец игры

Игр: 881 Отзывов: 5

Flawed Diamon

Let me start by saying that for me, Arcanum is in the TOP 5 list, if it is not THE most favourite game of my life. Despite this I will try to make this review fair. Let's start with things that were not as great. First thing was relatively low resolution for it's time and interface taking up large portion of the screen. For Fallout veterans not much of a problem, plus some of the unofficial patches can add higher resolution, but still... With this is connected another feature not so well made - waypoint system and pathfinding. If you've gotten to a larger location, camera restriction did not allow you to wander too far from your character, so you've had to use waypoints on area map your character then followed. Or did not... Sometimes he would get stuck which was getting rather frustrating, especially in Tarant. Combat system was sufficiently mastered for me, but I could see how others would gond confusin (in realtime mode) or slow and not as complex as it could be (turn based). You have option to choose to aim for head or limbs, but I wouldn't mind seeing more complexity there. But despite it's flaws, Arcanum found a soft spot in my heart and claimed it. Why? One of the reasons is music. Nowhere did I hear as perfect and atmospheric steampunk music as I did here. Each melody will stay in my memory and I'll be humming them whenever I'm in a mood. I have always thought that good music is important for a proper game atmosphere, and this proves me right. And the main reason to play this game is storyline and world that it's set in. This us probably the best portrait of Fantasy world being changed by industrial revolution. You can run around in tuxedo with magic sword in one hand and electric light in the other. Immersing yoursel into the world of Arcanum is absolutely worth of overcoming that few flaws this game has. Listen do Dwarf life philosophy, see the Ancient Elven forest cut for wood to feed technological progress and choose your own inclination...


вам это показалось полезным?

Posted on: January 22, 2021

SirJ-theFirst

Владелец игры

Игр: 53 Отзывов: 4

Fascinating World, Imperfect Gameplay

First time player and just finished my first run. Arcanum is a masterclass in worldbuilding. Its fleshed-out world allows a compelling conflict between magic and technology. Expect familiar fantasy tropes, but because of its premise, there are aspects that are explored deeply such as race and class in transitioning times. Its strongest suit is the character building. You can choose either of the two routes and experiment with the vast possibilities character creation — and there's so much to tinker around with. You can go down a path of good or evil, or somewhere in between. All of these eventually affect your engagement with the people, the world, and the story. For the music, scoring helps build the immersion and experience of the gameplay, and Arcanum does this very well. Caladon, Tarant, and Dernholm are a delight to visit because of their beautiful BGM, while the eerie and dark ambient music really create the spookiness of caves and dungeons. Voice-acting is another area where Arcanum excels. Many followers and NPC have so much personality because of the excellent VO work. As an open-world RPG, Arcanum is immersive but has its limitations. There are areas that can be explored immediately but a lot have to be marked after completing a quest. Combat is its weakest point and, perhaps, its biggest flaw. It's a major slog even though you can switch from turn-based to real time. This can also easily throw off the game balance, from mind-numbingly easy to impossibly hard. Lastly, though it has a compelling story with its fair share of twists and turns, I can't deny that I was disappointed with the ending (or how it was presented, at least). It's not terrible but I wish it was done better. I had many issues running Arcanum (the Steam version didn't work in my PC and I only got to launch game with GoG). And as mentioned in other reviews, it's not for everyone. Despite its flaws, I thoroughly enjoyed it and, perhaps, even revisit it in the future.


вам это показалось полезным?

Posted on: July 30, 2017

Andrzej762

Владелец игры

Игр: 113 Отзывов: 11

like rewatching Sixth Sense

Still feels like a rushed, underdeveloped game. Since most reviewers covered positive aspects, I`ll focus on the bad: Due to being based on plot twists, replay value is on par with rewatching Sixth Sense - you may end up doing it once for the sake of catching some details, but more than that is a chore. Areas are vast but mostly empty (in terms of quest density). Graphics (especially animations) are worse than in its predecessors from the same age. Combat mechanics - unbalanced like it wasn`t even playtested. Keyboard shortcuts are strange, unintuitive or lacking (try playing a thief type, or pretty much anyone other than straight click-to-hit fighter). NPCs dialogue text is imposed over the area and not displayed in another window, making it harder to read. Game is full of the 'I should not have sold that vendor trash, because it wasn`t' moments. Side-quests are fed-ex kind, very few can be solved by talking with NPCs the right way. Game is bad at self-explaining its mechanics: what does the "MSR:18" or "NP -50" mean when I equip that item and how exactly does it affect my combat effectiveness? Good luck without checking external sources. Compared to the masterpieces of the era (Fallout 1&2, Baldur`s Gate 1&2) - it is a pee-wee league game.


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