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A Plague Tale: Innocence

в библиотеке

4.5/5

( 1163 Reviews )

4.5

1163 Reviews

русский, English & еще 12
39.9939.99
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
A Plague Tale: Innocence
Описание
Отправляйтесь в путешествие вместе с Амицией и ее младшим братом Гуго. Преследуемые Инквизицией и ордами крыс, дети пытаются найти свое место в жестоком мире средневековой Франции. 1349 год. Черная смерть опустошает Францию. Амиция и ее младший брат Гуго спасаются от Инквизиции в разоренно...
Отзывы критиков
81 %
Рекомендуем
Easy Allies
8/10
IGN
7/10
PC Gamer
72/100
Отзывы пользователей

4.5/5

( 1163 Reviews )

4.5

1163 Reviews

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О продукте
2019, Asobo Studio, ESRB Рейтинг: Mature 17+...
Системные требования
Windows 7/8/10 (64 bits), Intel Core i3-2120 (3.3 GHz)/AMD FX-4100 X4 (3.6 GHz), 8 GB RAM, 2 GB, GeF...
Дополнения
A Plague Tale: Innocence - Coats of Arms DLC
Time to beat
10.5 hMain
12.5 h Main + Sides
16 h Completionist
12 h All Styles
Описание



Отправляйтесь в путешествие вместе с Амицией и ее младшим братом Гуго. Преследуемые Инквизицией и ордами крыс, дети пытаются найти свое место в жестоком мире средневековой Франции.


1349 год. Черная смерть опустошает Францию. Амиция и ее младший брат Гуго спасаются от Инквизиции в разоренном чумой краю. Чтобы уйти от погони и огнем и светом разогнать полчища крыс, героям придется объединить силы с другими подростками. И только узы дружбы помогут им преодолеть немыслимые ужасы, которые ждут их на пути.
В борьбе за жизнь... нет места невинности.


© 2019 Asobo Studio and Focus Home Interactive. A Plague Tale: Innocence is developed by Asobo Studio and published by Focus Home Interactive. A Plague Tale: Innocence and its logo are trademarks or registered trademarks of Focus Home Interactive. The game and technology are the property of Asobo Studio. All rights reserved.

Популярные достижения
Системные требования
Минимальные системные требования:
Зачем покупать на GOG.com?
БЕЗ DRM. Не требует интернет-подключения или активации.
Уверенность и надежность. Поддержка 24/7 и полный возврат средств в течение 30 дней.
Time to beat
10.5 hMain
12.5 h Main + Sides
16 h Completionist
12 h All Styles
Детали игры
Работает на:
Windows (7, 8, 10, 11)
Дата выхода:
{{'2019-05-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Компания:
Размер:
36.2 GB
Рейтинг:
ESRB Рейтинг: Mature 17+ (Violence, Blood and Gore, Strong Language)

Особенности игры

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Отзывы пользователей

Posted on: June 5, 2020

Slyvf

Владелец игры

Игр: 58 Отзывов: 1

Surprised how much I enjoyed it

On paper, there's a lot of elements which would make me not like this game, but lo and behold: Puzzles: I'm terrible at those which can make me frustrated, but they're clean and quite simple. Stealth: Definitely not my strong suit either, but it's doable. The game gives you some flexibility as well to just take the enemies out instead of avoiding them. Horror: I'm not a fan of a horror genre, but this is not a jump-scary game. It's just a very grim atmosphere which adds to the story. Positive notes: The characters are very likeable. I feel for Amicia and Hugo's struggle and want them to succeed. The game is short, but stretching it out more would make it feel less impactful to me so this is perfect. The music takes you on a journey and everything looks amazing. Negative notes: Sometimes it's buggy (a guard not patrolling making it impossible to sneak behind him) which was only restored by restarting the game. The game doesn't pause/slow down while you're switching items, which can put some pressure if you want to do a combination of actions to take down an enemy. All in all the positive heavily outways the negative and I highly recommend this to anyone who enjoys a story-driving game and doesn't need hours upon hours of gameplay. (Played on PC with a controller as this was recommended to me by a friend)


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Posted on: March 22, 2021

Wormerine

Владелец игры

Игр: 276 Отзывов: 28

AboveAverageForAGameStoryDrivenAdventure

I came in expecting to love PT:I – I think the industry needs more AA titles, and another story-driven Senua-like adventure was something I was really looking forward to. However, I had an ok time with it, only, and it didn’t make much impact on me. Like Senua, it is a highly linear storydriven game. It mixes simple puzzle, stealth and crafting mechanics that aren’t terribly interesting on their own but their main aim is to support the story. Problem no.1 – it is a very UI heavy system – tutorials, combat indicators, ammo & resource count, weapon, item and crafting menus, popups to order companions to do stuff etc. It’s highly unimmersive and distracting, and it is a problem in game like that. Systems might actually be better than Senua’s but I felt Senua’s UI-less design served better what game wanted to achieve. Problem no. 2 – resource gathering and collectibles forces players out of the roleplay and immersion – there aren’t many ways devs can hide resources in a story-driven linear experience. It’s just stuffing things in places players are unlikely to automatically go to. In game like that it creates a simple problem of rewarding players for doing things contrary to the story. Problem no. 3 – character writing and VO is quite great but I wasn’t engaged by the story. The story has more supernatural elements then I expected, and especially later in the game it gets very silly. Likely the biggest problem is that the “horror” element didn’t make an impression on me. It was gory, but I found rats to be thoroughly unintimidating (result of growing up with a rat pet?) The final battle is especially hilarious and would be better suited for a self-aware Platinum game than what tries to be a serious drama. There is some potential in character arcs but I found the overall story so not relatable that it left me indifferent. That said, it is still good enough to recommend for a modest price. It might become fuzzy with time, but it’s novel enough while it lasts.


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Posted on: February 18, 2025

squareinc

Владелец игры

Игр: 951 Отзывов: 11

A Tale Plagued by Gameplay

Like its visuals, A Plague Tale: Innocence is lush and generous. It tells the tale of two siblings, Amicia and Hugo, caught amidst plague-stricken France and an Inquisition that seeks to destroy everything they love. Its story is its highlight and, when it picks up, it becomes hard to put down. That said, A Plague Tale's biggest fault is just how bad its gameplay is. It is a stealth/puzzle game which, at its best, feels like a sort of medieval Tomb Raider. More often, though, its gameplay is monotonous and benign. Much of it involves sneaking, avoiding rats and solving puzzles. The game's AI is atrociously exploitable and the stealth is very barebones. It often feels like it doesn't build upon its mechanics and instead feels flat. Puzzles rarely increase in challenge and are often just more of the same. Or sometimes they are so specific that the game explains their solutions before giving you a chance at solving them. It all makes for an underwhelming experience. But A Plague Tale makes up for its gameplay with its story and looks. The story is like a pulpy Victor Hugo novel, full of alchemy and intrigue, rats and religion. All of it is conveyed gorgeously through some stellar art design and wonderful graphics. Every chapter is memorable, full of striking scenes and vistas; every cutscene full of tasteful narrative and drama. Now, occassionally, there is an awkward staccato at times to how the story is told; its pacing is sometimes off with story beats happening a bit too abruptly. But the production values are so high that it smooths it over. In the end A Plague Tale is simply engrossing. And this is why it is worth playing. Not once did I truly enjoyed interacting with its systems. Yet the story is well done and the gameplay is not so offensive that I found myself looking forward to seeing it through. And in the end I was satisfied. A Plague Tale doesn't overstay its welcome and I enjoyed it quite a lot. Despite its shortcomings, it really is a great game.


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Posted on: February 18, 2021

AngusTheNerd

Владелец игры

Игр: 121 Отзывов: 3

A Linear, Grim Yet Excellent Adventure

Whilst the game can be considered a tad short, it's one that looks good, runs well and at times tears into your soul. The mechanics are fairly basic and the steady introduction of new ones can be tiresome, but it serves to keep the gameplay interesting and provides you with quite the tool kit on approach to the finale. The game is linear though, and every so often rather clunky, so your frequently left with only one approach to most seemingly open situations. The story is a grim one throughout with the occasional glimpse of a more pleasant world. You have to push the characters to extremes that many adults, including myself, would find emotionally unsurmountable. A couple times I was forced to take a break because of how disgusted I was of my own actions, occasionally being dropped into scenery that churns the stomach doesn't help. This game is very good, but because of it's length and linearity I'd suggest only getting it on sale.


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Posted on: April 8, 2021

Eyomer

Владелец игры

Игр: 267 Отзывов: 1

... And then there was the ending.

I thoroughly enjoyed this game. It was emotional, smart and well written. For a casual gamer, I was very pleased with it. I don't get very much time to play anymore (two hours in one sitting if I'm lucky) and was glad that this game was moving along nicely and wasn't going to be a huge time sink. It was challenging enough to keep me going but not enough to interrupt the story. I thought the story was very well done and the gameplay worked well for the most part. And then there was the ending. Honestly, I was never able to beat the final boss. It was just rediculous. A huge jump from the rest of the gameplay without any ramp up. It was like all the care the programmers wrote into the story was just thrown out the window and suddenly the game threw in a raid boss for you to solo. Fortunately I found a savegame on the internet just after the boss battle so I was able to see the epilogue. But that should never have been the case.


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