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Zork Nemesis: The Forbidden Lands

w bibliotece

4.3/5

( 39 Recenzji )

4.3

39 Recenzji

English
5.995.99
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Zork Nemesis: The Forbidden Lands
Opis
In a desolate corner of the Underground Empire, an evil demon torments the Land. Evil rules the Forbidden Lands. Here, the souls of the Empire’s Great Alchemists lie in perpetual hell…at the hands of the Nemesis. Now the forces of the Underground beckon you to uncover the mystery behind the Nemesis...
Opinie użytkowników

4.3/5

( 39 Recenzji )

4.3

39 Recenzji

{{ review.content.title }}
Szczegóły produktu
1996, Zombie LLC, ...
Wymagania systemowe
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Czas gry
7 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
13 h Kolekcjoner
7.5 h Wszystkie style
Opis
In a desolate corner of the Underground Empire, an evil demon torments the Land.
Evil rules the Forbidden Lands. Here, the souls of the Empire’s Great Alchemists lie in perpetual hell…at the hands of the Nemesis. Now the forces of the Underground beckon you to uncover the mystery behind the Nemesis’ curse…Travel through five mind-bending worlds to discover the ancient secret of Alchemy that will free the trapped souls from evil’s grip….Before the Nemesis imprisons you with the others…For eternity. Do you dare enter the Forbidden Lands?
  • Five highly detailed worlds entice you with over 65 innovative puzzles.
  • Spectacular production value- Hollywood actors, dramatic live-action video, hypnotic ambient music and dazzling special effects
  • Directed by live action director, Joe Napolitano of X-Files and Murder One fame.

© 1996 Activision Publishing, Inc. Zork Nemesis is a trademark and Activision is a registered trademark of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

Dodatkowa zawartość
instrukcja journal and map
Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Ta gra korzysta z DOSBox.
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
7 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
13 h Kolekcjoner
7.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'1996-02-29T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
1.1 GB
Linki:


Języki
English
dźwięk
tekst
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Opinie użytkowników

Posted on: August 20, 2019

A serious and worthy take on Zork

On paper, this game is roughly the antithesis of what people generally associate with Zork. The tone is somber and serious although there are few tiny spots of humor. The puzzles are almost all mechanical (and quite good) unlike Return to Zork, Grand Inquisitor or the text games although those do have some puzzles that could be considered precursors. One area may be disturbing to some people, but I found it to be a little on the cheesy side. What Nemesis just nails is the atmosphere and the story. Like many other people have mentioned, the sound design is excellent and is still remarkable today. The game also tells a mature story where that isn't just a euphemism for explicit. It's mostly told in flashbacks and letters, but it's done well with plenty of text and video. It's also interesting in how it expands the setting of the Zork games by giving attention to elements like religion and culture that are not well suited to less serious games. Where this does falter a bit is in the areas that would have been on the last disc. Those are smaller than the introductory area and those on the second disc. There were some difficulties during development, and I think a lack of time might have impacted them as they likely had work started on them last. That shortchanges two of the characters a little bit. Despite that issue, Zork Nemesis still holds up as a fantastic adventure game that pushes forward the setting itself in interesting ways.


Czy to było pomocne?

Posted on: April 6, 2011

Simply Fantastic

I remember playing this game several times thru in my youth and now can return to it in my adulthood. Great puzzles, compelling storyline, brilliant all around.


Czy to było pomocne?

Posted on: February 10, 2018

jem3d

Gry: 82 Opinie: 1

Unmissable

Atmospheric. Immersive. Intriguing. Dark. Challenging. It's a pinnacle of the genre, and the epitome of AAA adventure gaming. It beautifully combines full-motion video characters (complete with drama, intrigue, and plot twists) with Myst-like exploration and mechanical puzzle-solving. The production values are top-notch: everything from art-direction and environment design, through to the FMV production, are to the highest standards. Even the puzzle-design and difficulty balance are good (despite coming from an era where moon logic was rampant). And the soundtrack is simply superb. It's sad that they just don't make adventure games like this anymore. Zork Nemesis is a rare gem, and offers a world worth returning to.


Czy to było pomocne?

Posted on: April 27, 2025

Atmospheric somewhat disturbing Zork gam

This is nowhere near as good as Zork Grand Inquisitor however it has a great atmosphere. The graphics are of course dated. Since the game has a dark atmosphere sometimes it is a bit hard to navigate around the game. Nonetheless I like the game a lot. It is certainly not easy but when taking note of the texts in various places and a little help of a walkthrough, by times, very playable. The story is original and the game has a good length. As with any Zork game you can die so save often.


Czy to było pomocne?

Posted on: May 28, 2015

Starts off bad but then... wow

Let me just say that I almost did not finish this game. 1st time player in 2015, I had no nostalgic memories, I got it after playing the other Zork entries expecting that wonderful comedic world of crazy. This game most definitely is not in that style, in fact, the comedic bits from the previous series stand out like sore thumbs in this most serious world. They are two totally different games. My GoG version came with dos box loaded, and it played but barely. The graphics were extremely grainy and poor. I saw utube vids of extremely nice looking graphics so it can be done, im sure by tweaking dos box, but I couldnt find a way. the worst bit was the 3d mechanic of turning by using your mouse to pan left or right. the spin was too fast and even using the game option to slow it did not work. ended up having to use arrow keys to turn and limit my mouse exploration to just in the middle of the screen. aggravating! Pretty soon I was immersed in a game that harkened back to the days of Myst. A fully engrossing story played out in bits and bobs as you explored the many worlds and areas. Lots of notes, (yes, i made my own pen and paper ones) movie clips, animated environment. It was sublime. The music adds to the feeling of immersionl. The acting was great with a cameo from one of my fav char actors. The puzzles ranged from complex to just find the needed part to fit into a machine. All were captivating. The bad: hard to control that spinning, even at the end I was thrown for spins just trying to get from one part to the other. Hard hot spots to see, I had to resort to a walkthru a few times only to find out that a hotspot i clicked a million times didnt work unless you clicked in a certain teeny spot. Other times a color on the screen didnt match a walk thrus correct version. if you can get past that clunky 3d UI and be ready for some hotspot searching then this game will reward you with an experience nothing short of wonderful.


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