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Xenonauts

w bibliotece

4/5

( 176 Recenzji )

4

176 Recenzji

English
Oferta kończy się w dniu: 10/28/2025 15:59 EET
Oferta kończy się za: d g m s
24.994.99
Najniższa cena z ostatnich 30 dni przed zniżką: 4.99
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Xenonauts
Opis
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic lay...
Gatunek:
Recenzje krytyków
63 %
Polecane
PC Gamer
85/100
IGN
7.8/10
Eurogamer
7/10
Opinie użytkowników

4/5

( 176 Recenzji )

4

176 Recenzji

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Szczegóły produktu
2014, Goldhawk Interactive, ...
Wymagania systemowe
Windows 7, Intel 2 GHz, 1 GB RAM, Integrated Graphics, 3 GB HD space, Sound:Integrated, Monitor:1280...
Czas gry
33 hGłówna linia fabularna
52.5 h Główna linia fabularna + dodatkowe zadania
94 h Kolekcjoner
46 h Wszystkie style
Opis
Xenonauts is a strategy game in which you control a multi-national military organisation defending a Cold War-era Earth from alien invasion, using small squads of persistent soldiers to eliminate the extraterrestrials and recover their technology in turn-based ground combat. A detailed strategic layer allows you to co-ordinate the defence of the planet, using your interceptors to shoot down UFOs and researching captured artefacts to learn about your foes and unlock new combat equipment to use on your missions.

Xenonauts is a spiritual successor to the classic X-Com strategy games from the 1990s. We aim to improve the graphics, add new content and streamline the interface whilst still retaining all of the key mechanics of the original games. Devoted fans should love this game, but we're also keen to introduce the joys of old-school grand strategy to a whole new generation of players who might not otherwise experience it!
  • Ground Combat: Xenonauts delivers tense turn-based combat across realistic, varied and fully-destructible battlefields, against almost fifty different variants of enemy. Missions range from capturing crashed UFOs or alien bases to defending cities (or even Xenonaut facilities) against alien attack. You'll experience the chill of encountering a new alien for the first time and the joys of test-firing a new weapon for the first time. Deeply asymmetric combat keeps the battles interesting - after all, you're fighting intergalactic invaders with 1970's ballistic technology!
  • Persistent Soldiers: Soldiers in Xenonauts are persistent from mission to mission, improving their stats and gaining ranks with combat experience - but their deaths are always only a single bad move away. You will grow to care about the brave men and women under your command as they slowly grow from green rookies into hardened veterans, but that only makes it more painful when their heroic tale is cruelly cut short by a burst of plasma fire...
  • Research Tree: Xenonauts has an extensive research tree with almost a hundred projects to unlock, each with its own unique description and painted artwork. It slowly reveals the intentions and origins of the invaders, while also unlocking new battlefield equipment, aircraft and vehicles for you to use as you harness alien technology and turn it against them.
Dodatkowa zawartość
instrukcja quick start guide tapety ścieżka dźwiękowa (MP3) awatary
Wymagania systemowe
Minimalne wymagania systemowe:

Informacja o Mac: gra jest 32-bitowa i nie będzie działać na systemie macOS 10.15 oraz nowszych.

Informacja o Mac: gra jest 32-bitowa i nie będzie działać na systemie macOS 10.15 oraz nowszych.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
33 hGłówna linia fabularna
52.5 h Główna linia fabularna + dodatkowe zadania
94 h Kolekcjoner
46 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Premiera:
{{'2014-06-16T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
2.5 GB
Linki:


Języki
English
dźwięk
tekst
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Opinie użytkowników

Posted on: February 28, 2022

Toooooooooooooooooooo looooooooooooooong

I think I was still having fun with Xenonauts when I hit the 150-hour mark, but at this point I'm about to hit 300 hours, all in one campaign, and it's just a drag. I took a three-year break in the middle and it didn't really do much to reduce the drudgery. I just want to finish! I'm not sure even the modern XCOM games could sustain my interest if one campaign took this long (I'm not a Long War guy, of course), and Xenonauts lacks the extra depth provided by XCOM's classes and ability trees. My big problem is that there are so many UFOs. Every few days, five or so UFOs pop up simultaneously, and when you shoot them down they leave a crashsite for your soldiers to assault, which is your primary means of getting money (most of your funding from countries will probably go into base maintenance). There's also an option to just do an airstrike instead and skip the ground mission for an instant cash payout, but I've only just started using it to a significant degree because of how sick I am of the gameplay. There's an ingame hint that claims you get almost as much money from an airstrike as from a ground mission, but this is untrue, unless you consider $50,000 to be "almost as much" as $150,000. You'd run out of money constantly if you didn't do virtually every available ground mission. The way that hint is written suggests the balance is supposed to be you get about the same amount of money from either approach and the only reason to do ground missions is to level up your soldiers. I would prefer that design, but I guess they must've decided against it at some point after writing that hint. Or maybe it's the difficulty I'm playing at, I don't know. Don't remember if I chose a high one or not. Anyway, for what it's worth, the air combat is pretty engaging compared to XCOM EU and the original X-COMs.


Czy to było pomocne?

Posted on: January 7, 2019

Fun game

A good unofficial remake of X-Com. It fixes some things that were annoying in X-Com- no more micromanaging bullets, for example. They deliberately made the game is easy to mod for example, just by editing text files- so if you want to change the starting $ or something else it is very simple. The only real negatives I saw as I played were this: The maps you can play on are not randomized like X-Com's and there are not NEARLY enough of them. They get repetitive quickly. This can be negated somewhat by downloading a map pack from the goldhawk forums. It is possible that the current version of Xenonauts includes the map pack now, I am not sure; I had to download it separately when I bought the game. The aliens are kind of dull, they are almost all various bipeds. Not as weird as the creatures in X-com. Other than those two points, it is a great game was lots of fun to play.


Czy to było pomocne?

Posted on: March 18, 2019

Like classic XCOM

The game plays like an updated/modded copy of the first XCOM. It copies the good and the bad stuff. While the graphics might look more modern, the atmosphere and the music are rather bland than memorable like that of the classic original. One thing that is better here is that hit chance is displayed. But on the other hand, it is often difficult to see which angle allows a shot. Also the line of sight is strange and no indications where enemies have been or could be, though a soldier just turn around or heard a noise.


Czy to było pomocne?

Posted on: July 15, 2023

True to the original - and better

There is already quite a list of UFO/XCom-Games (like "Aftermath" or "XCOM"). The most famous might be the modern and good looking XCOM (1 and 2). But none have come so close to the original as this one. I played about 15 hours so far. It feels like coming home. The developers really tried hard to improve and polish (f. e. to make the interceptor missons more interesting) but to stay true to the original. Unlike XCOM, with its polished graphics and extensive goodies to make your soldiers like fancy, this one looks bland and old fashioned. All in all, I am extremly pleased. I liked some of the new stuff in XCOM, Afterlight, Interceptor or Apocalypse, but no other successor caught the original atmosphere as this one.


Czy to było pomocne?

Posted on: December 12, 2014

Disappointing!

As a long time X-COM fan, in fact since the release of the DOS Enemy Unknown, I was looking forward to this remake. What a disappointment! I must say that it looks great and the combat management and base management are true to the original (With certain minor omissions that I consider irrelevant). Combat is very though even at normal difficulty setting. Your opponents are faster, more accurate and much better equipped than the best of your squad. However, since it's possible to save the game whenever you wish, it evens up the chances as far as I'm concerned. Where it breaks totally for me, it's the very short time you have before funding is cut and countries turn against you. It makes the game totally unfair and kills any feeling of accomplishment you may have. Events are happening outside your zone of control and without any possibility for you to intervene. Click on it, double click on it, right click on it but you'll never be able to make it a target for your fighters or send a squad to investigate. Nevertheless, you are penalized. This is made even worse because, regardless of where you put your base to start, the AI will automatically move the action outside of your action zone. Again, it's possible to try to mitigate this by saving often , reloading and hoping to get a better dice roll but it's a totally useless aggravation that brings nothing to the game. In the end though it's NOT a steam game, no DRM and the price on GoG is very acceptable. So, if you're a X-COM unconditional get it and hope for an update....


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