Posted on: December 10, 2024

Hipophoralcus
Zweryfikowany użytkownikGry: 4 Opinie: 1
EVE-Online replacement
Better than EVE-Online without having to deal with people
Czy to było pomocne?
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Serial key for online registration will be automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys).
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Serial key for online registration will be automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys).
Długość gry według HowLongToBeat
Posted on: December 10, 2024
Hipophoralcus
Zweryfikowany użytkownikGry: 4 Opinie: 1
EVE-Online replacement
Better than EVE-Online without having to deal with people
Czy to było pomocne?
Posted on: September 18, 2025
Aki164
Zweryfikowany użytkownikGry: 94 Opinie: 4
No german language
I'm sure it’s great but please add german language, because this is to big for me to use my standard english knowledge
Czy to było pomocne?
Posted on: September 25, 2025
yasmin3110
Zweryfikowany użytkownikGry: 292 Opinie: 2
non scaleable UI
Great game, but since the user interface is not scaleable the interface keeps getting smaller while increasing your resolution. Use AI-upscaling to solve this or play in a lower resolution.
Czy to było pomocne?
Posted on: August 13, 2024
Losferwords
Zweryfikowany użytkownikGry: 99 Opinie: 6
In space, no one can hear you yawn.
It's so empty of any reason to play it, that I don't even care about it. The autopilot continues to run me into giant rocks and space stations alike, killing me and ending my game. Know what? I don't even care. At least it's exciting!
Czy to było pomocne?
Posted on: July 6, 2021
zollac
Zweryfikowany użytkownikGry: 365 Opinie: 3
Somewhat fun, but overall unsatisfying.
So when I first started playing, I thought I would immediately fall in love with this game. On paper, it has everything I like: spaceships, grand strategy, logistics/city/factory building, etc. But after perhaps 100 hours the game just feels ok. I guess the problem is there is no real obstacle or sense of achievement. After the slow grind in early game, you finally earned you first heavy fighter, freighter, or a factory, and...the game is over in some sense. You might want to build a trade empire by building mega complexes and swarm the market with your goods, and nothing is stopping you from doing that, literally. The universe doesn't react to you much, and you don't have to react to the universe. No in-game corporations is trying to tear down you new business. You don't have to adjust your plans or devise new strategies at any moment. And the money you earned is just for another complex. I never feel like I actually achieved anything. Also, the jumpdrive makes logistics very simple and uninteresting since you don't have to plan trade routes. (I heard LU mod is good for economic games but unfortunately I don't have the time to try it yet) The combat aspect suffers a similar problem. You can buy and fly ships, from fighters to huge capital ships, and they are somewhat fun to fly, but they don't have much purpose. You can roleplay as mercenary/commander of a faction and wage war against another faction, or fight evil AI or aliens, but without mods, the universe don't care about your actions. Stations you destroyed gets rebuilt and enemy fleet respawns. But at least, there are mods to fix this (such as Improved Races). It's unfortunate, but I cannot recommend this game to people who enjoy grand strategy game, spacesims, citybuilers, or factory games. It has elements of all but feels hollow.
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
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