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Wizardry: Proving Grounds of the Mad Overlord

w bibliotece

2.6/5

( 128 Recenzji )

2.6

128 Recenzji

English i 5 innych
Oferta kończy się w dniu: 10/27/2025 09:59 EET
Oferta kończy się za: d g m s
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Wizardry: Proving Grounds of the Mad Overlord
Opis
Check our Digital Eclipse Bundle! Purchase The Making of Karateka together with Wizardry: Proving Grounds of the Mad Overlord. Featuring the GRAMMY® Award-winning score by Winifred Phillips! Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wiz...
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Opinie użytkowników

2.6/5

( 128 Recenzji )

2.6

128 Recenzji

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Szczegóły produktu
2023, Digital Eclipse, ...
Wymagania systemowe
Windows 10, AMD Ryzen 7 3750H, 8 GB RAM, AMD Radeon RX Vega 10 GPU, 2 GB available space, Requires a...
Czas gry
18 hGłówna linia fabularna
20 h Główna linia fabularna + dodatkowe zadania
34 h Kolekcjoner
20.5 h Wszystkie style
Opis


Check our Digital Eclipse Bundle! Purchase The Making of Karateka together with Wizardry: Proving Grounds of the Mad Overlord.



Featuring the GRAMMY® Award-winning score by Winifred Phillips!

Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.

The first party-based RPG video game ever released, Wizardry: Proving Grounds of the Mad Overlord was a direct inspiration to series like Final Fantasy and Dragon Quest. Digital Eclipse's revival preserves the appeal of the classic, with many upgrades for modern role-playing game fans.

Dungeon Crawling, Deluxe

Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle groups of challenging enemies, avoid hidden traps, and make your way deeper into the dungeon as you prepare for the ultimate battle: Facing Werdna himself.

Commitment to Accuracy

Wizardry: Proving Grounds of the Mad Overlord is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play.

Challenge Without Hassle

While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.

A Legend Reborn

If you're just discovering the legendary Wizardry franchise, Wizardry: Proving Grounds of the Mad Overlord is the perfect jumping-in point for new players. Series veterans will love the gorgeous new graphics and sound, and the streamlined interface.

Digital Eclipse Entertainment Partners Co. use of certain elements from Proving Grounds of the Mad Overlord have been authorized by SirTech Entertainment Corp.

2024 Digital Eclipse Entertainment Partners, Co. WIZARDRY and the WIZARDRY logo are registered trademarks of Drecom Co., Ltd. in the U.S. and elsewhere. Digital Eclipse and the Digital Eclipse logo are trademarks of Digital Eclipse Entertainment Partners, Co. Proving Grounds of the Mad Overlord licensed by SirTech Entertainment Corp. All rights reserved.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
18 hGłówna linia fabularna
20 h Główna linia fabularna + dodatkowe zadania
34 h Kolekcjoner
20.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11)
Premiera:
{{'2023-09-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.5 GB
Linki:


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Opinie użytkowników

Posted on: September 19, 2023

Recenzja z wczesnego dostępu

Honestly: It sucks!

There are few things i hate on this release and I know there will be people who will disagree with me but i have to go out of my hearth. First thing: Graphics or maybe better Aesthetics of the Game!!! Do you remember that time when Ubisoft bought Might and Magic frenchise and made it 3D. That is exactly how this game looks even the movement of the camera in the city or at the begining of the battle looks like HoMaM V+ . Did wizardry needed bland generic ugly 3D remake? Of course they didnt. But yet we are here. Portraits are kind of bland as well. Btw. here are just two portraits for each race other than human, sorry "lineage". Second thing control!!! Could a developer at least just pretend its also on PC, not just on consoles. The player can just literaly look on an old apple two version during the game. But no keyboard shortcut from original is posible. You have control the game with this left right alt, Q E arows Z Enter Space scheme. No mouse support whatsoever. Btw. when you are in Boltac shop and and you press left alt for next player the filter also changes as you were pressing ctrl. Changes to the Wizardry frenchise Core. Like no more random levelup stats increasment and decreasment


Czy to było pomocne?

Posted on: March 25, 2024

Recenzja z wczesnego dostępu

Fantastic remaster of a classic

If you have even a little interest in historic games, this is the remaster for you. It's visually gorgeous, and the controller support is flawless after this latest patch (or at least it has been for me). this is a remaster, not a remake and it does nothing at all to the gameplay, which to me made it somehow easier to see and analyze the gameplay loop, which holds up surprisingly well after all these years. Just to make sure this wasn't nostalgia clouding my judgement, I wen ahead and introduced it to my daughter and her best friend- both of whom were immediately hooked. I honestly can't imagine what else they have left to do before it goes full release unless maybe it's squashing a few corner-case bugs, because in my playing it's been flawless for some time. personally, I can only hope the rest of the original trilogy gets this treatment - the only thing I want from this remake is more!


Czy to było pomocne?

Posted on: July 24, 2024

Forget the hate, this game's great

Let's be honest, this is one of the greatest remaster/remakes of all time. In it's current state, the game has so many options to relive the old school experience or shave off all of the pointy (razor sharp, rusty, poisoned, level draining) edges. In the end, what made this game truly shine stand out. It was great, it's still great. Wizardry 1, already inspirational, can now show off it's great ideas and immense fun without players needing to know all of its rules and idiosyncrasies first. That said, you need to engage in the game's systems, understand each monster's peril, carefully manage your resources. What this game takes out: -Needing to create your own game guide while you play (it can still be very useful to draw your own map, but now you can cast a spell to confirm if you are correct and reveal your mistakes) -Needing to grind up a recovery team when things go wrong in the dungeon -Rerolling characters to get decent stats If you liked those things, guess what, the options are still there! What the game puts in: Basically everything from the previous definitive version (the SNES "Nintendo Power" version) including: -Better in game map -colorful enemy sprites and animations -thieves and ninja can hide from the backrow (basically allows them to attack from the back row every other turn) Things that weren't in that version: -lots more QOL features (all optional!) -sweet mini view of what the original game looked like in the bottom right corner (best feature) -mouse controls! (but the keyboard ones are very good) -Your highest party level is noted to help you recruit a recovery team (all of the financial pain of a party wipe, the thrill of the recovery, but none of the grinding). -better DUMAPIC usability and bestiary


Czy to było pomocne?

Posted on: September 22, 2023

Recenzja z wczesnego dostępu

This is awesome!

WOW! This is so great! Back in the 80's playing this on an Apple II+ with green screen because I didn't have a TV adapter yet, it was so amazing and now here I am again at long last. I used to carry my computer around in my car, because I wanted to play everywhere I went and i was also almost homeless. Just like the original, your save is when you make it back to town, then you backup your party and many times I was killed close to town and had to reload my save and everything during that run was lost. Sometimes I got lost, even with my smudgy hand drawn maps and I was panic running with several characters close to death and managed to make it to the stairs. Everyone I had ever played D&D boardgame with up to that point dropped their jaw when they saw this game. If you want to see what we were doing in the 80's, only this one has a much nicer paint job and some very nice additions, check out what started it all. I would say the same thing about the game Elite and the now Elite Dangerous.


Czy to było pomocne?

Posted on: July 30, 2024

Great Flash Back

Have not played this game for 40 years, now I can't stop. A good facelift to a classic game. Wizadry was THE Dungeon Crawler in the day and this takes me back, but with better graphics. THIS IS NOT a modern game, this game was originally written to work on systems that had around 64k of RAM. If you are expecting Modern graphics, sound and ai, this is not for you. But if you want to experience a enchaned 1980's dungeon crawler, then this is it.


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