Posted on: August 20, 2025

JoshaUffizi
Zweryfikowany użytkownikGry: 43 Opinie: 2
almost perfect
wish they would make a perfect sequel! oh sh
Czy to było pomocne?
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Długość gry według HowLongToBeat
Posted on: August 20, 2025
JoshaUffizi
Zweryfikowany użytkownikGry: 43 Opinie: 2
almost perfect
wish they would make a perfect sequel! oh sh
Czy to było pomocne?
Posted on: December 9, 2020
flk123
Zweryfikowany użytkownikGry: 55 Opinie: 3
Great Rogue-like
I really enjoyed playing this game. There are tons of spells and items to find over each playthrough making to try a ton of different builds. I particularly enjoyed that there are no incremental HP or other consistent power-ups that stay beyond each attempt in the Chaos Trials. So when I beat the final boss, I really beat him because of having mastered the game, not by being overleveled. There are certainly some spell and item combinations stronger than others, but I did enjoy all the experimentation that comes with that. Especially when combining 3 or 4 different spells into long combos to obliterate enemies, the game is a lot of fun. If I could, I would give the game a 4.5/5 as there sometimes can be some backtracking when meeting a dead-end in a trial.
Czy to było pomocne?
Posted on: May 28, 2018
16BitBow
Zweryfikowany użytkownikGry: 193 Opinie: 1
Does what it should for its price point.
This game has been a lot of fun and I expect to get more out of it. The controls are responsive and intuitive, the art and soundtrack are very nice, and the combat has a good feel to it. Playing it locally with a friend was a lot of fun as well. Hopefully, later down the line we get new tile-sets, mobs, and bosses, as well as combat mechanics. What is there currently is good but I can see it getting a bit stale past a certain point. As of writing this, however, I am thoroughly enjoying myself. I'll edit my review if my opinion changes once I pad my playtime a bit. Worth the buy.
Czy to było pomocne?
Posted on: May 16, 2018
BiNGE
Zweryfikowany użytkownikGry: 70 Opinie: 1
Wizard Combat - Knowledge is Power
Wizard of Legend promises Rogue-Lite(RL) action paced by the skill of the player, and intense magical combat. Out of 5 stars 4 are awarded due to the game's pieces which fit together like a piece of great artwork. The final star is missing due to the length of the title. Randomization to impart a sensation of fresh game-play is common with RL titles, but unfortunately the game's world content is so limited that randomization only serves as a stop gate tactic. Thankfully this feature lends itself to the idea of the pace set by the skill of the player. The world would seem more larger if the world progression were hidden from the player, but at the same time it may seem disingenuous to some players. This type of situation would be difficult for any game developer to truly flush out. Maybe in the future if an expansion could provide other magics and allow alternate world-paths to take place I would give the title another star. Other reviews have pointed out its similarities to other indie titles, but what is important and unique about Wizard of Legend is how the elements of top-down real-time fighting are carefully managed with its system of magic combat. I believe it's not entirely perfect, but it's more than well thought out enough to get a player to really tinker with builds. Discovery and personal growth is a large part of the fun of the game. I am lead to suggest exploring the game without guides as meta could very easily destroy the play experience. It's been about 10 hours and I'm just about to master the final challenge in the game. Hope to see more friends know and enjoy this title. tl/dr - Good if you don't get wrapped up in meta and learn the game for yourself. 4/5 due to increased skill reducing the impression of the size of the game.
Czy to było pomocne?
Posted on: May 30, 2018
gniewko97
Zweryfikowany użytkownikGry: 85 Opinie: 1
Greate game
Good combat, great combo options, Amaizing game
Czy to było pomocne?
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