Posted on: October 13, 2024

Morpheusalpha
Zweryfikowany użytkownikGry: 83 Opinie: 4
Fun with friends, and even solo
The Witcher series of books are grim, dark, and almost as much horror as fantasy. The game here mirrors this. As you move your chosen character around the map you will be struggling against a variety of enemies, most of which aren't the sort of creatures a Witcher generally fights. Every action could have a negative repercussion, even if it is just a "Well, that wasn't as helpful as I had hoped" moment. The world is brutal, and the game can be too, though most obstacles can be overcome or at least worked around. Each of the four characters in the game have very different abilities. Each character requires a different mindset to be successful, so one that looks cool to you still might not be the best for you to play. Learning their possibilities can help you determine how to play as them and against them, since you're all in a rush to finish your quests first. And each character has their own set of quests. There's no group quest to be accomplished before the others do. One can provide assistance to another's quest, and gain needed victory points for it, but you've got your own irons in the fire to take care of. Of the six actions per turn four are the same no matter the character (move, move quickly, investigate, and rest/heal) while the other two are character specific and effectively the more powerful actions. But sometimes there are limits... The world of the Witcher is full of fights, wounds, and foul fates (curses). Wounds taken close off an action of the player's choice (except rest/heal). Foul Fates add a potential penalty the next time that action is done. The player chooses what actions to limit when wounded or cursed, but the more one lets these add up the more difficulty one has. The game balances strategy with luck of the dice, though even the randomness can be mitigated. It's not an easy game, but it is thematically accurate and very fun for Witcher fans.
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