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Wing Commander™ 1+2

w bibliotece

4.7/5

( 110 Recenzji )

4.7

110 Recenzji

English
5.995.99
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Wing Commander™ 1+2
Opis
You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Commander you blast your way through the Vega Campaign. You’d better be as good as your reputation because the stakes are too high to play it safe. Just when you think that the action can’t get any more intense, or the...
Gatunek:
Opinie użytkowników

4.7/5

( 110 Recenzji )

4.7

110 Recenzji

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Szczegóły produktu
Origin Systems, Klasyfikacja wiekowa ESRB: Everyone...
Wymagania systemowe
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Opis
You may be the hottest pilot in the fleet, but this will cool your jets! In Wing Commander you blast your way through the Vega Campaign. You’d better be as good as your reputation because the stakes are too high to play it safe. Just when you think that the action can’t get any more intense, or the opposition any stiffer, you’ll plunge into Wing Commander II. Disgraced and unjustly court-martialed, you have to prove yourself once again and earn the respect of the Confederation High Command. Of course, there is also the little matter of preventing the destruction of the Terran home-worlds.

© 1990, 2011 Electronic Arts Inc.

Dodatkowa zawartość
instrukcje karty referencyjne ship blueprints Wing Commander Bible Wing Commander product proposal
Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Ta gra korzysta z DOSBox.
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Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11), Mac OS X (10.7.0)
Rozmiar pliku:
49 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Everyone (Animated Violence)


Języki
English
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Update (20 March 2025)

Wing Commander 1:

  • Added a DOSBox menu option to transfer pilot data to Secret Missions 1 and 2, enriching the campaign experience.
  • Made DOSBox config adjustments to improve overall performance.
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.

Wing Commander 2:

  • Introduced a DOSBox menu option for in-game sound and graphical configuration.
  • Adjusted conventional memory size based on community suggestions for better system performance.
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.
Internal Update (21 March 2019)
  • Added Cloud Saves functionality.
Kup serię (8)
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Opinie użytkowników

Posted on: March 3, 2017

Worth the learning curve + joystick

(Wing Commander is famously "cinematic", but I'm going to just talk gameplay) WC1 is a game that works that really shouldn't. It is insanely frustruating. You will die. A lot. And for the longest time you won't know what you're doing wrong. That should make for an awful game, and I was within minutes of demanding my money back. But if you perserve you start to realise - your craft can't take much damage, and the game world has strict rules that it will applly even if it's unfair. So unless you know what to avoid, every now and again enough opponents shoot you from outside your field of vision at the same time, and you'll suddenly die. Once you unpick the way the game works, it's a blast. You learn to work with the game's rules and you can destroy hordes of enemy craft. But still, WC1 can be very frustating. Your wingman might die through no fault of yours, or you'll dodge into another starcraft you couldn't reasonably have seen; and if you die it takes ages to get back into the action. Also considering how easy it is to die, they really should've had checkpoints. But the tension - wow. At the end of a few missions my hands were shaking - because while you can fail through no fault of your own, you will earn every success. It's a rush that explains why this game has such a cult following. WC2 fixes some of the issues in WC1. Two big improvements - your wingmen can't die in-game, and there's a "try again" button when you fail. They also mix up the formula enough with the addition of tailguns that you have to update your strategies, it's not just more of the same. So if you're thinking of buying this, my advice is this: - it will be frustrating, but that's part of it. You'll get better, and there's a reason this is a cult classic. Check forums for tips. - get a non-fancy joystick. They're quite cheap now, and it's basically impossible without it. - if WC1 is driving you spare, skip to WC2. But the story is better if you play them in order.


Czy to było pomocne?

Posted on: July 11, 2015

Only for classic lovers

I've played and completed both games with their two expansions. For me it was more a work that an enjoyment. I'll explain why: First, the good, you will have tons of hours of gaming with a nice history and you can lose misions without losing the game. That's pretty cool and that's the reason why I purchased it. Now, you need a joystick (I've tried with a gamepad too, but is more difficult that playing with a joystick). Now the bad: Buggy behavior playing with gamepad/joystick + xPadder (I'm very good using xPadder, it's not my problem): like you cannot use two simultaneous keys (ie, rotate/pitch), from time to time some key get stuck and the cinematics runs too fast. To save a game, you have to right click the computer (do not try to left click, because for some strange motive in my pc the game consider it a double click and goes right away to the load screen, which is pretty similar). The graphics are BMP based, the pixels becames huge when you're close to a ship and you cannot know what's happening. When you have to destroy a capital ship with a torpedo you must attack it from behind, however, since dated graphics, it's very difficult knowing its heading when you're far or close. Also, it's very easy losing the track of your heading, since you only have minimal visual references (maybe a planet). WC1 + SO1 have a CPU clock dependancy, so when you have 4 or more ships in the screen it goes to 5 FPS or similar. it's very difficult aim weapons with that. And maybe this isn't something related to the game, but my bad, but when you have your enemy targeted and locked with an IR or HS missile, sometimes the missile just don't want to fire (and you have no damaged missiles / you're at a good distance and speed).


Czy to było pomocne?

Posted on: November 22, 2022

Quite Aged, But Still Incredible

To be honest, if you aren't willing to put up with the ancient gameplay quirks that come from 2D sprites representing 3D objects in space that you're supposed to be aiming at while travelling and turning at a speed dependent on how many objects are in your view range (getting down to a pitiful fraction of the full speed in many encounters), the first game might need to be passed over. But parts of its presentation are impressive even today, and the storytelling of the series is a great focus from the start. There are several possible branching paths for the story and the missions to go depending on how good or bad you do, with cutscenes and chats among the pilots for it all. This game is incredibly hard if you want to stay on the "best" path, but quite fun if you can look past its age. The second game improves on the first in almost every way except story branches, and makes the gameplay much smoother, so it's easier to start with. Way more (good) cutscenes and story. Still stupid hard though, if not harder. If you want to taste the beginnings of the genre, it's still ready for you, but less dedicated gamers will probably enjoy the third game or later classics like Tie-Fighter and Freespace 2 infinitely more.


Czy to było pomocne?

Posted on: September 28, 2011

The first serious PC game

Wing Commander 1 is arguable the game that started PC gaming. Sure, there were PC games before WC1, but those were poor ports from other platforms. This was as far as I know the first PC exclusive that made non-PC gamers green of envy. And fortunately for them, the game was later ported to other platforms as well with varying results (I actually like the Amiga version of WC1 more than the PC version). It's also the first game I ever played with a branching story depending on how you play the game. If you succeed with a mission or if you failed have an impact on the story, which is pretty darn cool. It is very unfortunate that the extra WC1 Secret Missions aren't included, though.


Czy to było pomocne?

Posted on: August 30, 2011

Classics of Classics!

These games set the stander for space flight sims that followed, not to mention flight sims in general. The games were where I cut my teeth on SFS/FS after I got hired on by Origin in the early 90s. Outstanding does not give the right tone and feel for these two games.


Czy to było pomocne?

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