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Uru: Complete Chronicles

w bibliotece

4.1/5

( 62 Recenzji )

4.1

62 Recenzji

English i 2 innych
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Uru: Complete Chronicles
Opis
Journey through surreal worlds beyond your imagination and discover the mysteries of the lost D'ni civilization. They were responsible for creation of Linking Books - "gates" to another dimensions called "Ages". Follow Yeesha, the eccentric daughter of Atrus, to discover the lost secrets, solve puzz...
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Opinie użytkowników

4.1/5

( 62 Recenzji )

4.1

62 Recenzji

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Szczegóły produktu
2004, Cyan Worlds, ...
Wymagania systemowe
Windows 10 or later, 1.8 GHz, 256 MB RAM, DirectX 9.0c compatible or better, DirectX 9.0c or greater...
Czas gry
26 hGłówna linia fabularna
29 h Główna linia fabularna + dodatkowe zadania
30 h Kolekcjoner
27.5 h Wszystkie style
Opis
Journey through surreal worlds beyond your imagination and discover the mysteries of the lost D'ni civilization. They were responsible for creation of Linking Books - "gates" to another dimensions called "Ages". Follow Yeesha, the eccentric daughter of Atrus, to discover the lost secrets, solve puzzles and explore vast worlds. Uncover a brilliant prophecy whose fulfilment is secretly threatened.
  • Includes: Uru: Ages Beyond Myst, and the expansion packs - The Path of the Shell and To D'ni
  • Beautiful locations with a lot of detail and backstory
  • Ambitious storyline telling the fate of ancient race

Copyright© 2003-2004, 2010 Cyan Worlds Inc. All rights reserved. The URU Complete Chronicles and Cyan Worlds Inc. are registered trademarks of Cyan Worlds Inc. Use of this product is subject to certain restrictions and limitations of warranty under the license agreement contained herein.

Dodatkowa zawartość
instrukcja (23 str.)
Wymagania systemowe
Minimalne wymagania systemowe:

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BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
26 hGłówna linia fabularna
29 h Główna linia fabularna + dodatkowe zadania
30 h Kolekcjoner
27.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11), Mac OS X (13+)
Premiera:
{{'2004-06-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.9 GB
Linki:


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Najbardziej przydatne recenzje

Posted on: January 23, 2010

Look upon my works, ye mighty, and despair.

Uru is a somewhat bittersweet experience. The fact of the matter is that it's a broken game; divorced both from the safety of conventional design and from the massively multiplayer online play that was to be its centerpiece, Uru exists today only as the ruins of a grand, unrealized vision. But what spectacular ruins! You don't so much "play" Uru as wander its massive halls, gaping at the fantastical colors and textures and shapes, and pondering what it must have looked like in its own time... what it might have looked like if history had been different. Uru is beauty tinged with sadness. And what'll really bake your noodle is that this is all what Uru is literally about: wandering the ruins of the long-dead D'ni civilization, the "holy land" behind all the mythology of the Myst universe. I have been a Myst devotee since the beginning, and playing this game back in '03 was a parade of jaw-dropping discoveries: "This is neat, it could almost... oh, my, GOD - am I where I think I am???" From there the game develops a strange recursive energy: we're seeing things "for real" that we only imagined before, but they're still just bones and we must imagine further what they looked like long ago on our way to the game's putative (and unrealized) goal of bringing it all to life again. Adding on top of that the fact that the game itself has become a similar boneyard, an emotional resonance is achieved beyond, I think, even what the designers could have originally intended. To be sure, I don't believe Uru's online side was ever going to or will ever succeed in this form. It was given a fair chance and failed on its own terms. While it's loaded with authenticity and emotional power, it never managed a satisfying storyline, or even totally coherent gameplay. Uru gets something wrong for everything it gets right, and, while I hope it is reborn in the future, it will need to rethink its core design ideas to be reborn successfully. That said, perhaps the best thing about Uru is its design creativity. People often say they'd prefer a game that tries new things and fails than a game that plays it safe, and this is that game. Even when Uru falls flat on its face (a couple puzzles have even risen above the original's maze puzzle in adventure game infamy), it always manages to fail in totally unique and interesting ways - ways that spark conversations about how game design works and what it might be capable of in the future. In short, this is not a game for people who want a complete experience - like Riven. This is a game for people who just want to explore and to think, with no reward for it but the beauty that is all around.


Czy to było pomocne?

Posted on: January 22, 2010

Great game in itself, but keep tabs on the multiplayer version too.

Uru is the largest singleplayer Myst game ever made, and yes, it's in beautifully art-directed realtime 3d, the audio is great, the puzzles are great, and, well - what can I say - it's a fantastic game. Uru takes place in the present day, with the idea that you're in our present-day world and you discover a passage into the ruins of the ancient underground city of the D'ni. Backstory in Uru is rich and well tied into the Myst novels/games, but firsthand story is (sadly) rather thin. The graphics are a bit technically dated by now, but the art direction and visual design is so good that it's hard to say that the graphics in this game are anything short of gorgeous. The game is also massive in size - there are more worlds in Uru:Complete Chronicles than in any other Myst game except for Myst Online: Uru Live - which was an expanded version of Uru:Complete Chronicles! There is a lot of great content here, a wide variety of nicely designed realtime 3d worlds, and (this being a Myst game) some pretty tricky puzzles, ranging from (sometimes frustrating) physics-based puzzles to locating hidden objects, to the sort of thoughtful mechanical puzzles Myst games are generally more known for. The audio is also quite good, both the realistic sound effects and the music. The Kadish Gallery, especially, is stunning to listen to. But you'd be making a mistake to limit your awareness of "Uru" to Uru:CC. Simply put, this game was meant to be played as an MMO - a multiplayer adventure game - and it ran that way under the name "Myst Online: Uru Live". During that time, Cyan Worlds released a stream of new worlds for the game which aren't in this single-player version, like Eder Delin, Minkata, Jalak, etc - but there were never enough subscribers to cover the cost of the regular production of high-quality 3d worlds. So, Myst Online: Uru Live was cancelled. Cyan Worlds now (generously) wants to open-source that larger version of the game, as well as the game engine, level design tools, etc - which'll happen whenever they can spare enough cash and time to finish that. Buy the Myst games here at GOG.com, buy Cyan Worlds' "Myst" games, they're great games to begin with, but more than that, high sales of the Myst games and other recent Cyan Worlds projects (like MagiQuest Online) will help Cyan Worlds get the multiplayer version of Uru reopened sooner. For more info on the condition of Uru, check www.mystonline.com.


Czy to było pomocne?

Posted on: September 27, 2010

URU: a great experience

As a Myst fan this was a must for me, especially having read the Myst novels. Having some grasp of D'ni history and characters helps to make sense of the game. Being able to set up and move an avatar was a new experience for me. In a way, the puzzles are not as challenging as in Riven. I have since joined Uru online, which adds a whole new dimension and with several more ages to explore, plus, of couse, being able to interact with other players. This is both a treat but also frustrating as one needs other players to complete some ages: yes it is multiplayer but I guess I'm a loner so enjoyed solving the age puzzles off line on my own.


Czy to było pomocne?

Posted on: April 6, 2011

Babylonastronaut

Gry: 337 Opinie: 1

I have no attention span.

I usually only play fast paced shooter games, but I got the online version of this game on a lark and surprisingly enjoyed it. It looks wonderful and the atmosphere is remarkable which is important as this game is one-hundred percent environment. I'm honestly surprised I had the patience for a game with no shooting or dodging so I guess that's a major point in this game's favor. I bought the other Myst games, and unfortunately, they can't hold my attention as well, although I'm sure they are great games.


Czy to było pomocne?

Posted on: March 15, 2011

Fantastic Game

if you like the myst series then this is a must! there is also the multiplayer version which is getting along nicely now, but this is one way to support the makers! URU is a gorgeous game: the environments, the sounds, all of it draws you in and makes you care about the world and what you're doing in it. the controls are a bit iffy, but since that aspect of gameplay isnt the focus and you aren't required to use them in a timed situation, it shouldn't bother you. There are a few obtuse puzzles in the game, but nothing that will put you off completely. might be a good idea to have a walkthrough handy if you get impatient, though. traveling across the worlds is fantastic and piecing the story together from notebooks and tales is great fun, also the fact that you can improve your starting island gives a sense of accomplishment, as you see it become more fleshed out the more you delve into the game. overall this is a game that you shouldn't miss, especially if you liked Riven (or Myst3D)


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