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Unavowed

w bibliotece

4.5/5

( 136 Recenzji )

4.5

136 Recenzji

English
Oferta kończy się w dniu: 10/28/2025 15:59 EET
Oferta kończy się za: d g m s
14.994.49
Najniższa cena z ostatnich 30 dni przed zniżką: 4.49
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Unavowed
Opis
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil. You are free, but your world is in tatters. You have no home, no friends, and are wa...
Recenzje krytyków
92 %
Polecane
PC Gamer
80/100
RPG Fan
87%
GamingTrend
95/100
Opinie użytkowników

4.5/5

( 136 Recenzji )

4.5

136 Recenzji

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Szczegóły produktu
2018, Wadjet Eye Games, ...
Wymagania systemowe
Windows 7 or higher, Pentium or higher, 64 MB RAM, 640x360, 32-bit colour: 700 Mhz system minimum, V...
Opcjonalna zawartość do kupienia
Unavowed Soundtrack
Czas gry
9.5 hGłówna linia fabularna
11.5 h Główna linia fabularna + dodatkowe zadania
20.5 h Kolekcjoner
10.5 h Wszystkie style
Opis
A demon possessed you one year ago. Since that day, you unwillingly tore a trail of bloodshed through New York City. Your salvation comes in the form of the Unavowed – an ancient society dedicated to stopping evil.

You are free, but your world is in tatters. You have no home, no friends, and are wanted by the police. Your old life is gone, but perhaps you can start a new one. Join the ranks of the Unavowed, and fight against the oncoming darkness.
  • Choose a male or female protagonist
  • Three playable origin stories
  • Branching storyline
  • A total of four companion characters to choose from, each with their own talents and abilities.
  • Twice the resolution of a typical Wadjet Eye Game!
  • All the usual guff – voice acting, commentary, original music, etc.
Dodatkowa zawartość
tapeta
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
9.5 hGłówna linia fabularna
11.5 h Główna linia fabularna + dodatkowe zadania
20.5 h Kolekcjoner
10.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.11+)
Premiera:
{{'2018-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.4 GB
Linki:

Gra zawiera

Języki
English
dźwięk
tekst
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Najbardziej przydatne recenzje

Posted on: August 10, 2018

Highly recommended

I quite enjoy adventure games, but find myself quickly frustrated at the kind of absurd puzzles that they sometimes rely on. Thankfully Unavowed focuses more on the story and characters, which is the perfect sweet spot for me. The UI has also been streamlined. Inconsequential items in the scene are explained with text by moving the move over them, removing the "click on trash bag, listen to the player explain that it is a trash bag, try to interact with the trash bag, listen to the player tell you that they don't want to search through trash" back and forth that is so typical in this genre, which gets old quickly. Also the player character is not voiced, meaning once you click the conversation option, the other characters respond immediately. These are small changes, but I found that I enjoyed the game more because of the faster pace. While the game pace has been increased, there are a lot more scenes in Unavowed compared to previous Wadjet eye games, so you still get a sense of being part of the world rather than quickly clicking the one or two interactive items and moving on. The art is gorgeous, the voice acting is (as always with Wadjet Eye) professionally done, and I love the commentary track. Frequent (but subtle) shoutouts to the Blackwell series are rewarding for long time Wadjet eye fans. The only complaint I have is that because the player is silent, they feel like a glorified mouse cursor. All the other characters have rich dialog and beautiful voice recordings, but I find myself only half reading the players conversation choices and quickly selecting one because I'm not invested in that side of the conversation. If the player was removed completely, all interaction was done via the companion characters, and you were presented with simple, impersonal conversation path options like "let the demon go" or "kill the demon", it feels like the majority of the game wouldn't change. Overall still a great game, and highly recommended.


Czy to było pomocne?

Posted on: August 12, 2018

Good story, easy puzzles

I love point and click adventures, and I always have an eye on Wadjet Eye, since they have produced some excellent ones. This is hardly a point and click, though. If you're interested in a sort of supernatural noir story, definitely pick this up. The characters are not bad and the game includes a variety of interesting "cases" for you to investigate, set in a New York gone a little bit weird. But if you're looking for challenging puzzles, look elsewhere. I will say that the game's mechanics are much more streamlined to assist the story focus; no manually looking at every object and trying to use every item with another - you can just pass your eye over and get the description. This just also happens to make the puzzles laughably easy in some situations.


Czy to było pomocne?

Posted on: August 10, 2018

Good game

Nice adventure, general design is quite similar to the Blackwell games (which shares the setting with Unavowed, there are at least two characters from the Blackwell games in Unavowed, so fans of the Blackwell games might especially enjoy this). As in those I found the puzzles a bit too easy, but that's just Dave Gilbert's design philosophy which privileges storytelling over puzzles. The rpg-like elements regarding the companions are well done, there really are somewhat different solutions for puzzles depending on who's in your party, so there is some replayability; I also found all of the companions interesting and enjoyed their backstories and banter. I didn't like the choices you had to make at some points in the game; those are supposed to be morally grey, but in the end I got the impression there were "correct" and "wrong" choices...seems like Bioware's binary morality might have infected Unavowed in this regard. I also didn't enjoy the main story that much, but going into any more detail would spoil it. On the whole: Nice game, if not quite as revolutionary as might have been hoped for. If you enjoyed previous Wadjeteye games, especially the Blackwell series, or if you're just generally interested in point and click adventures, you'll probably like this.


Czy to było pomocne?

Posted on: August 18, 2018

Good, but not great.

I played the game on Linux with Wine and it worked almost flawlessly. Regarding the game, the most important aspect is: this is a very light adventure game. There are not many puzzles. If you like puzzle-heavy games, this is not for you. Maybe try Thimbleweed Park instead. On the other hand, if you like story-heavy games, this may be a good choice. The game is separated into several smaller mysteries that you need to solve that are embedded into a greater story arch. It is fun to get to the bottom of the individual cases, but somehow it didn't fully click with me. I can't put my finger on it, but nothing felt special, everything felt serviceable. I guess I'm still waiting for another Primordia ...


Czy to było pomocne?

Posted on: August 18, 2018

i guess it's nice ...

i loved blackwell. it was different and engaging. i felt immersed and loved the characters. maybe that is why i expected a different game and i'm kinda put off by this game. did someone really care for the main voiceless protagonist? i didn't ... i was not shocked or frightened ... i was bored. rushing from mission to mission ...a little backstory here and there ... which didn't interest me. in blackwell there were also cases ... but they didn't feel like levels on a run and jump game. each case told you more about rosangela i don't know. kinda disappointed. people like it ... what i liked about it was the look and the sound ... but wadjet eye strength used to be storytelling ... and i didn't like that at all in this game. and i am really sad that i didn't like it.


Czy to było pomocne?

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