Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who...
Prepare to embark on the final adventure in Ultima--the best selling role-playing saga of all time that has nurtured generations of gamers. Answer the call and return to Britannia for your last epic quest. As the heroic Avatar, only you can save Lord British and his people from the evil Guardian who has devastated and corrupted the land. Valiant combat, magical prowess, and knowledge of the eight virtues are your weapons against evil in Ultima IX: Ascension.
The ninth installment of the Ultima series takes a leap into a vivid, detailed 3D environment that adds a whole new level of interaction to the exploration of the realm. Britannia was always one of the most life-like, well-developed, king-sized virtual lands, but this new perspective makes the experience of “living” in it much more immersive. The combination of a story of epic proportions, solid mechanics--true to the classic cRPG spirit, and that achingly familiar Ultima setting, Ultima IX: Ascension a memorable title that all role-players should experience for themselves.
Ascend to the realm of myth and legend in the final single-player Ultima game!
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
1.19F GOG v2 changelog:
German and French localizations are now included.
DirectX renderer emulation has been added and is now set as the default for better visuals and performance.
New rendering options in DirectX mode, including Windowed Mode, V-Sync, Gamma Correction, Integer Scaling, Anti-Aliasing, and more.
Glide renderer emulation has been updated with new features like Vulkan Backend, Custom Resolutions, Custom Refresh Rates, Integer Rendering, Integer Scaling, and Anti-Aliasing.
Draw distance and default game resolution have both been increased, giving you a broader and crisper view.
Major improvements for lighting and texturing quality.
Maximum framerate increased from 30 FPS all the way to 200 FPS. Enjoy super-smooth gameplay.
The game configurator now saves and loads settings correctly.
The rune and sigil floating bug has been fixed, with no framerate limits needed.
Video playback, vertex clipping, and mouse cursor visibility are all fixed.
Alt+Tab task switching works as it should, so multitasking is a breeze.
Keyboard mapping is now optimized for a more intuitive experience.
Bad voice acting, bad story, no party, small world, buggy as hell... the list goes on. The ultima series peaked with ultima 7, if you've played that and liked it, but haven' t played any further; just ... don't.
Remember ultima for the previous games, this one is a turd.
Fantastic game system experiment, hilarious failure of a game
Ultima series thrived on innovation. The previous parts of the series practically invented everything we take for granted in CRPGs these days. Games like Ultima VII and U7SI set the standards for CRPGs for the decades to come.
Ultima IX tried this. It succeeded on technical merits, and it was, indeed, an interesting attempt at making a 3D RPG. Too bad almost everything else failed hilariously.
There is a lot to like about U9. The user interface with its "3D ragdoll" idea is interesting, and the dialogue system was a good attempt at making dialogues cinematic. The overall game system is pretty smooth and logical - the game basically takes Ultima VIII's concepts and improves them. It's a good attempt at transforming Ultima VIII-esque game system into 3D - which led to some unfortunate conclusions.
But there's also a lot to dislike about U9. The most obvious problem is that there are a lot of bugs, and getting the game to run properly is an adventure, even with GOG's best efforts. The voice acting isn't very good, which obviously jarred people because *not* having voice acting in previous parts worked great. Dialogue gets a bit dumb. The quests aren't *that* interesting. Oh, and I didn't even mention the game basically contradicts most of the stuff in the previous games for particularly dumb reasons. While the 3D models and terrain sure were pretty at the time, the world is incredibly tiny. (Kids who complain about Skyrim haven't seen a darn thing, I say - that game is absolutely colossal compared to U9.) You don't need to play the game too far to get the distinct feeling that this just isn't a great big masterpiece of video games.
Ultima IX stands in the point of video game history where the competitors just sped past it. Games like The Elder Scrolls III: Morrowind basically came to the scene of disaster and fixed everything that was wrong.
Origin was living in difficult times and they didn't manage to produce a great game, under so much pressure from both the gaming public and especially their higher-ups at EA. There's just no way around it: this game failed to do what it promised.
The bottom line is that it's still a very interesting and even engrossing game to play, *if* you can get over the bugs. Don't treat it as a true Ultima title - it's better to just laugh at the plot in so-bad-it's-so-good manner, and laugh at all of the inevitable bugs and problems. Simply put, it's not bad enough to stop you from playing it and from enjoying it if you have the right mindset - the game parts actually work surprisingly well. If you want a *real* RPG from this era, with actual writing and everything, you can always go back to Morrowind.
It's a good thing Ultima IX has been priced in the $5.99 bin, because at $9.99 you'd be horribly ripped off. At the lower price, however, I feel that you should *definitely* grab it for chuckles and fun, but only if you don't take things too seriously.
I had only played Ultima Online so I did not know much of the Ultima background; hence, this game did not hold the level of expectation that others voice here. U9 remains one of the few games I played to completion multiple times. I enjoyed the game and had fun exploiting areas such as stacking items to climb a mountain, then remove the bottom item and place it on top to keep climbing even though the stack now rested in mid-air. Warning, this can break quests, since you may bypass triggers. I remember having over 2,000 saved games because the game could crash to desktop at any minute and it often did. In spite of this I enjoyed the puzzles and talking to each NPC. I was often surprised to venture into an area, thinking it would be barren, to find it had not just plants but other items to interact with, such as a sunken ship. While these were not part of any quest it was fun to explore. Even at the very beginning of the game you could use the stacking exploit to climb a gate and end up outside of the world looking in. Flawed – yes, but fun, as though you found something secret that no one else knew existed and the developers did not intend.
I understand why so many people hated this game; I wish they could see why others enjoy it. If you rate it on its adherence to the Ultima series then it fails miserably, otherwise it can be fun if played without preconceived expectations. Maybe “What’s a paladin?” was the Avatar testing the NPC’s knowledge?
Do I even have to say anything? Go watch Spoony's review of this game. The game is unfinished, broken, glitchy, screws up the entire series basically. I don't know who would want this game besides someone with a curiosity on how bad they screwed up really, or a sadist.
Ultima 9, changed me forever. It introduced me to RPG, deep, games. Although, the game at the time was buggy and had some technical issues, i pushed on through and kept playing hour after hour.
Ultima 9 + Neverwinter nights (1) = made me an RPG gamer.
This game is waiting for a review. Take the first shot!
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