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Ultima™ 8 Gold Edition

w bibliotece

3.6/5

( 104 Recenzji )

3.6

104 Recenzji

English i 2 innych
5.995.99
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Ultima™ 8 Gold Edition
Opis
The Guardian has tricked you, Avatar. After you defeated Batlin on Serpent's Isle, he banished you to Pagan, a world under his control. Once, it was a beautiful land, but ever since the ancient battle between the Elemental Titans and the evil "Destroyer", it is engulfed in eternal twilight. Titans -...
Gatunek:
Opinie użytkowników

3.6/5

( 104 Recenzji )

3.6

104 Recenzji

{{ review.content.title }}
Szczegóły produktu
1994, Origin Systems, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Czas gry
33.5 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
50 h Kolekcjoner
41.5 h Wszystkie style
Opis
The Guardian has tricked you, Avatar. After you defeated Batlin on Serpent's Isle, he banished you to Pagan, a world under his control. Once, it was a beautiful land, but ever since the ancient battle between the Elemental Titans and the evil "Destroyer", it is engulfed in eternal twilight. Titans - now worshiped as gods - are cruel and uncaring. They bestow power on their most dedicated followers who, in turn, terrorize Pagan's population. To find a way back home, you need to become a Titan yourself before the Guardian succeeds in his plot to conquer Britannia--and then Earth itself.

The eighth installment of the Ultima series takes a much darker tone. The story is much more mature (do the ends justify the means?) and the game focuses more on action, like climbing and jumping across platforms. Training your character has also changed: the more you use an ability, the better you are with it. Without a party to assist you, you must rely on your own strength, dexterity, intelligence, and magical abilities to save Britannia and Earth.

  • Dark, engrossing story with a moral dilemma: will you accept evil for the sake of the greater good?
  • Much more action-oriented than previous installments with fluent and responsive combat mechanics and new ways to explore the unknown.
  • Living world: each inhabitant has his or her own schedule, going about ordinary business in Pagan.
  • Includes the speech pack: some of the major game characters are fully voiced.

© 1994, 2012 Electronic Arts Inc.

Dodatkowa zawartość
instrukcja książka ze wskazówkami The Chronicle of Pagan mapa karta referencyjna Lost Vale design documents
Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Ta gra korzysta z DOSBox.
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Ta gra jest utrzymywana przez GOG w ramach naszego Preservation Program dzięki wsparciu naszych GOG Patrons.

{{patron.username}}
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
33.5 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
50 h Kolekcjoner
41.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11), Mac OS X (10.6.8)
Premiera:
{{'1994-03-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
37 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Crude Humor, Animated Blood and Gore, Animated Violence)


Języki
English
dźwięk
tekst
Deutsch
dźwięk
tekst
français
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Changelog (20 March 2025)
  • Validated stability.
  • Verified compatibility with Windows 10 and 11.
  • Verified Cloud Saves support.
Internal Update (16 April 2019)
  • Fixed a typo in DOSBox config file.
Internal Update (21 March 2019)
  • Added Cloud Saves functionality.
Internal Update (19 July 2018)
  • Added DOS settings shortcut.
  • Fixed Start Menu folder structure.
Kup serię (9)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
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Opinie użytkowników

Posted on: May 9, 2020

Ultima 8, in love with its own concept

To call this a RPG or an action game would be wrong; it is a puzzle game, and super Avatar Brothers is very apt.... the solution of the game exists by jumping, dodging and running away. Zombies will kill you at the beginning, and they will kill you at the end. Interrupting the Queen's lunch, repose, or just looking at her wrong will kill you. Falling in the water will kill you. Attacking the domestic animals of any form will kill you. Axe wielding skeletons will corner you and triple hit you to death like an old-school arcade game. You summon a demon, the enemy you were trying to kill wanders off screen, it wonders why the hell you summoned it, then it kills you. All ghosts will kill you and are essentially unkillable. The little green lizards are fair game, as are the tiny spiders, but you can't hit them with your weapon. Mimicks can be killed and efficiently, so kill them with absolute impunity. This game would have been more efficient as a fantasy novel and actually inspired MANY short stories of my own since my childhood. I loved it when it came out, I read and reread the clue book and swag that came with the box. I spent many frustrating hours casting various spells, and making your own True silver Stratos idol is a memorable moment. BUT.... on the coat-tails of the highly successful and one might say legendary Ultima 7 part 2, it just doesn't hit home. Dialogue issues, story issues, that as a kid I let pass but as an adult I'm like WTF. You literally saved Morgrim in Ultima 7 part 2, who had fled Pagan, and yet.... returns to Pagan, is elderly, and can't remember you. Arcadion, your pet demon from the black sword, has no idea who you are. The theme of the game is isolation, nobody knows or cares who the Avatar is....and yet they put story choices in there that make no sense and might have been hastily written to hit a deadline. It's great in its concept, yet is a gasping sucking wound of a failure compared to Ultima 7 part 2.


Czy to było pomocne?

Posted on: June 3, 2012

I liked it but I can understand why people would hate it...

This was the first Ultima I ever played and the only one I've completed, as such I have a fondness for Ultima 8. It shoves the Avatar into a situation where he can't rely on anyone; he is stranded on an oppressive, alien world and must get to know the people and their customs in order to get home to Britannia. What I think that this game does really well is atmopshere: it's dark and gritty, with death and fear seemingly everywhere, it truely gives a sense of fighting against the odds. Hell, one of the first things you see is a man being decapitated for treason. You'd better believe that stayed with me as a kid. Unfortunately there are many areas where the game falls flat. Firstly, it is a massive departure from anything the Ultima series had done before, mostly due to the vastly changed setting. There is no character customisation, no party members, no familiar characters at all and the virtues are nowhere to be found. If you grew up playing every iteration of Ultima then I can see why you'd feel rather betrayed by Ultima 8. Then there's its flaws as a game in its own right: The biggest is that the majority of the game is spent in grey dungeon after grey dungeon fighting (or more accurately, running past) zombies and ghosts. This is alright at first but eventually becomes very tiresome. The combat is very weak; there is only one attack and it takes a dozen or so hits to kill anything. Usually you'll find yourself avoiding combat unless absolutely necessary. Character stats are very shallow with no noticable difference when improving strength or intelligence. There are other things that I could nitpick but these are the main problems. Ultimately, Ultima 8 succeeds in creating a rich world with interesting lore and people but fails to create a compelling gameplay experience. Deep within it lies a nugget of brilliance but it feels rushed and it was obviously kicked out the door before it was truely ready. Whether you should buy it or not really depends on whether you have the patience to run through hours of samey grey dungeons to get to the enjoyable bits.


Czy to było pomocne?

Posted on: May 5, 2025

raphaelfo

Gry: 28 Opinie: 3

Gothic Pagan Atmosphere

I just loved this game atmosphere... The music, sound, everything when I first played it ages ago... Back then I did not have internet at home to assist solving the puzzles and it was hard to figure it out by myself but worth it! I used to love the magic system, the interaction with gods, the way you would be punished by them if you dont behave... Its definitively a golden classic!


Czy to było pomocne?

Posted on: August 25, 2012

Costar58

Gry: 9 Opinie: 6

Technical Masterpiece...Of shit

Electronic Arts is quite talented at ruining good franchises and studios. This is the shining example. The game was created in under 8 months and it really fucking shows, quests, maps, conversations, romance subplot among many others are incomplete. Easily exploitable leveling system, retarded combat with less actual tactics and difficulty than Diablo 3. The technical issues were back in the day piling up on one another. Patching that made the instant-deathlakes platforming needless busywork( and they are a core focus of the game) Needlessly complicated and convoluted magic system with so much busy work it hurts. The promising setup is ruined by pilling up technical issues, bossfights reduced to clicking them ONCE with an item from the inventory, 90% of your enemies are zombies and ghost. Same percentage exemplifies the amount of dark gray monochrome caves you will be dealing with. Not to mention playing this game essentially pointless since it's ending is retconned right at the 90 seconds mark into Ultima IX, the most insultingly bad game I ever played in my fucking life. With this game the technical issues could be fixed, Ultima IX had a really big problem because it's case was the complete betrayal of a fucking storyline...But I think everyone if a sliver of taste knows that. Anyone who tells you this game is actually worth a wet fart (Especially given the masterpiece that was it's predecessor) is outright fucking lying to you or has the worst taste imaginable...Given the fact theese are probably the same people who call Modern Warfare revolutionary and tune in every year into the Madden franchise... Don't buy. Don't play. Don't buy it's follow-up, don't play it's follow-up. FUCK YOU EA YOU KILLED ULTIMA FUCK YOU


Czy to było pomocne?

Posted on: April 24, 2012

dalibor.tintor

Gry: 118 Opinie: 1

Ruined potential

When I first got to play the game i had some fun with it. I won't lie, I actually liked that it played faster then previous games. But, soon after that holes and bugs and all other crap started creeping in the game. Jumping had me raging worse then Rick Dangerous and quest lines that i got invested in and then realized that they just cuted them off without even a stupid rushed end almost reduced me to tears. All in all, Ultima games always had their problems but this one killed the series for me. After this i barely touched Ultima XI before abandoning it. EA, why are you ruining everything that is good?


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