Posted on: August 31, 2025

TombGnome
Zweryfikowany użytkownikGry: 865 Opinie: 4
Not With A Bang, But With A Cliche
Prepare yourself for disappointment. With the inexplicable aid if ChatGPT (mentioned in the credits but kept mostly concealed everywhere else I've seen), Goblinz has taken an interesting and enjoyable series of lore-filled puzzle games and concluded it with...this. Without express spoilers, if you can think of the laziest, most stereotypical reason for the first two games' plot, you've probably guessed the ending. If you're invested in the story, the message here is that you've wasted your time. Gameplay is fine; no innovation, no graphical improvements, exactly like the last two games, which is not bad thing. I actually appreciated that they kept the look consistent despite the fact that so much time has passed. But the combination of the lazy ending and the supremely lazy use of slop content generator engines burned through any goodwill or nostalgia that I had for the series. True Fear: Forsaken Souls 3 is bad, but in retrospect it also makes the first two games worse.
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