Posted on: November 30, 2024

WeirdChandelier
Zweryfikowany użytkownikGry: 158 Opinie: 38
Re-Trine
Trine 2 is a rare “better than the original” type of sequel. The gameplay has seen some changes: helpful collectible items are no longer a thing (instead, we collect story-related poems and pictures), the abilities of the heroes have been mostly reset (Pontius got to keep his hammer, though), and this time we can only spend skill points at one hero at a time. Thankfully, it’s still possible to fully upgrade all of their abilities (which you can reset at any time, as often as you like, with no restrictions). The main campaign is made up of once again sameyly designed levels, which boast new gameplay mechanics and a stronger story - this time there is a coherent narrative, supplemented by occasional funny exchanges between the heroes, which let us get to know them a little better. That said, the plot itself feels like a remix of Trine 1, which makes the base campaign come across more like a requel. The Complete Story levels, on the other hand, finally introduce new types of locations, which come with their own unique challenges, new enemies, and a new storyline, culminating in a new final boss battle. Honestly, the events of the base campaign could’ve been Trine 1, and the Complete Story levels - the true Trine 2. Trine 2 is a very good game, but it’s not without flaws: some xp bottles are mildly annoyingly hard to find (though still manageable without a guide, most often it comes down to checking those unlikely upper areas), at some points you’ll need to have specific abilities unlocked to collect certain bottles, and there are a couple of tedious achievements (by the way, you CAN use different characters for different levels to get Trine Kaput For Good, you just can’t switch them within a level). Nevertheless, Trine 2 is time very well-spent. It’s a visually stunning and otherwise charming continuation of the first game.
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