This game was clearly made with passion. You can see the proof of this almost everywhere. The 2D environments are colorful and enchanting, gameplay feels smooth and polished, not to mention the absolutely huge and very diversified world in which you can spend many hours just exploring. Treasure Adve...
This game was clearly made with passion. You can see the proof of this almost everywhere. The 2D environments are colorful and enchanting, gameplay feels smooth and polished, not to mention the absolutely huge and very diversified world in which you can spend many hours just exploring. Treasure Adventure Game casts you in the role of a young boy who lands on an island that is a fragment of what was once a continent, destroyed in the war between a demon and a wizard. You accept quests, travel across the oceans, and generally have a bang-up time of being a little boy in a big world, out there looking for treasure and adventure. Your equipment consists of a hat, a parrot, and a boat that appears whenever you touch water. Combine those with the basic platforming abilities like jumping and crawling that you’re familiar with from every platforming game ever, and you’ve got the basics of a phenomenal romp across a huge world filled with treasure, maps, secrets, danger, and triumph.
The music changes with the environments and day-night cycles, enhancing the feel the game is evoking and making you feel immersed in the world as you travel through it. The game has a retro feel, yes, but you really have to see it for yourself to understand what Treasure Adventure Game brings to the table. Since it’s free, of course, there is simply no reason not to!
Treasure Adventure Game was created by Stephen Orlando. He spent over 2 years of his life developing it. When you see the scope and detail in this game, it’s hard to believe that it was created by just one guy. But it was! So if you like it, head over to his website and break that donate button!
Huge, open, and highly interactive world to explore and a very interesting story to experience.
Very diversified environments with changing weather and NPCs that are not static but living their lives.
Beautiful music, composed by Robert Ellis, that changes with the background and creates a very unique and enchanting mood.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Wymagania systemowe:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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The controls have bugged out for me on two computers, never letting me even get past the introduction - and sometimes not even letting me start *that*.
This game is purely fantastic and would play again. It's play time is pretty long and with an interesting story. The soundtrack is magnificent and it is definitely a game I would pay for.
I'm all for difficult platformers but this one was just infuriating. The controls feel really sloppy but at the same time too quick and you quickly get into jumps that require you to jump on one tile wide platforms. Then not too much after this you are required to jump through wind on these same platforms and this while there is a really irritating shake effect going on every few seconds. And all this on top of exploring an area where you die in three hits and there's no save point even remotely close.
If you want to play a good but fair difficult platformer I would strongly recommend La-Mulana. The jump physics on it give less air control and you even have to jump on very small blocks on occasion (not terribly often though) and the game itself is really difficult (it even only has one save point per area but unlike Treasure Adventure Island you can warp between any savepoint you have activated quite early in the game) but unlike Treasure Adventure Game it really gives it a sense of character rather than simply making it infuriating to play.
At first the game is really refreshing. It has quite interesting world, characters, some unique mechanics to unlock and nice soundtrack. As the story goes on, so does the difficulty. I'm no expert at this type of games, but certain platforming parts are just insane. There are save points and unlimited continues, but it helps only to a certain point. I managed to get to the boss guarding the 7th treasure: it caused me to ragequit and uninstall the game. Maybe I'm getting old, but this is just too much for me.
Level design is extremely thoughfull! All these "fill the bottle" puzzles make me happy when solved successfully.
And there are many stumbling moments ― just be ready to give it more time than you give to other games.
I was surprised of cunning bosses. Most of their actions are predictable, however my brain was in fire, that's so exciting feeling!
Assuming that game uses most lines and elements to tell more about its world, some kid in the world learns this thing and feels enlightened. I imagine it.
I have passed 53% of the game and still have feeling that I have done only 30%, because there are too many optional secrets.
You still can accidentally fall through quicksand if you AFK, and start walking on the water like it's stone, and get stuck. That's just rare and, at the same time, embarrassing case. There's need to understand this bug ― the most effort in this game was put on everything except solid physics.
I have many tasks incomplete in this game (medicine, etc.) and it kinda holds. I love this indie game!
This game is waiting for a review. Take the first shot!
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