Posted on: February 27, 2023

ieough
Zweryfikowany użytkownikGry: 36 Opinie: 2
Awful
There is nothing meaningful about this game and it doesn't feel like one is getting anywhere adventure-wise when playing it. The story is flat abstract dialogue choices that don't form an atmosphere that puts the player in the game. It's a lot of abstractions smushed together around the castoff theme. The combat is a sideshow. The leveling of characters seems inconsequential. And lots of dialog. I left the game unfinished when I reached the bloom because it felt like a dialog simulation and not a game. And if you don't like dialog too bad because there is death by dialog. The point of these games is fun and/or the feeling of accomplishing something. There is nothing to accomplish in this game besides to say you suffered through to the end. This game isn't fun because it integrates very poorly. Lore(or back story) is way abstract and doesn't form a meaningful whole. Combat is sparse. Choices change your 'tide color' which seems to have little impact on anything and thus diverges to nothing. Slogging through the dialog might award you a whopping 2xp lol(grinding dialog for small xp <.<). The locations are pretty closed so there isn't much adventuring to do. It's not like 'wow I cleared the fog of war and discovered this cave with stuff to kill and treasure to loot". Rather it is "wow I cleared the fog of war in a place with no potential hostiles and discovered yet another station with dialog choices yay". If you can imagine playing Final Fantasy 1 with 10x more dialog, 10x less fighting, and much better art, you would have something like this game. If that integrated together into a whole it might be good or even great but as is it's a dialog simulation.
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