Posted on: January 30, 2019

merin
Zweryfikowany użytkownikGry: 404 Opinie: 35
The worst TR game by far
This game is so bad, that killed Core Design, and almost the whole franchise. It's not that they were not ambitious, or didn't have any good ideas, but the game shipped simply unfinished. Well, the new engine looks quite good for the time - it's a huge improvement over the old one. The music is decent, but that's it. Everything else falls flat on their asses. The worst thing are the controls. They revamped the original, familiar controls with the most unresponsive, glitchy and awkward controls ever made in a video game. It's torturous, and makes every simple thing a chore. Top that with the new "progression" system, where I can't jump far enough unless I train my legs with some idiotic manner, or cannot pull a box, because "I'm not strong enough". The story is boring, full of plot holes and overall nonsensical. It had potential though... They wanted a more dark and sinister plot, but everything turned out ridiculous and uninteresting. In one point I have to control another character, Kurtis, who is... just some dude. It would be cool, if I could use his awesome spinning, floating thingy in fights, but no. The game is full of half-baked ideas and missed opportunities like this. For example the stealth. It's there, but it's utterly pointless. There is no punishment if anyone sees me, and it's much easier to just shoot everyone, who are a threat. Or let's talk about the RPG style speech "system", where I can react to NPC-s in a different manner. Overall, doesn't matter, only makes little to no difference in the gameplay, and none in the story whatsoever. Or the boss fights, which are either laughably easy, or frustrating. Oh, and don't get me started on the glitches. They everywhere, from minor to game breaking. You can easily skip this game, unless you are a completionist, or really want to know, how the Tomb Raider franchise have fallen from grace.
Czy to było pomocne?