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Thimbleweed Park

w bibliotece

4.6/5

( 247 Recenzji )

4.6

247 Recenzji

English i 5 innych
19.9919.99
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Thimbleweed Park
Opis
Welcome to Thimbleweed Park. Population: 80 nutcases. A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like this before. Five people with nothing in common have been drawn t...
Recenzje krytyków
84 %
Polecane
PC Gamer
84/100
Metro GameCentral
8/10
Eurogamer
Recommended
Opinie użytkowników

4.6/5

( 247 Recenzji )

4.6

247 Recenzji

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Szczegóły produktu
2017, Terrible Toybox, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows 7 or later, 2 GHz, 4 GB RAM, Version 11, 1 GB available space...
Opcjonalna zawartość do kupienia
Thimbleweed Park - Ransome Unbeeped
Czas gry
10.5 hGłówna linia fabularna
14 h Główna linia fabularna + dodatkowe zadania
16 h Kolekcjoner
12.5 h Wszystkie style
Opis
Welcome to Thimbleweed Park. Population: 80 nutcases.

A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like this before.

Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.

...Who is Agent Ray really working for and will she get what they want?
...What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
...Will the ghost, Franklin, get to speak to his daughter again?
...Will Ransome the *Beeping* Clown ever become a decent human being?
...Will aspiring game developer Delores abandon her dreams and stick by her family?
...And most importantly: how come no one cares about that dead body?

By the end of a long, strange night in Thimbleweed Park, all of this will be answered -- and you’ll question everything you thought you knew.

In a town like Thimbleweed Park, a dead body is the least of your problems.
  • From Ron Gilbert and Gary Winnick, creators of Monkey Island and Maniac Mansion.
  • A neo-noir mystery set in 1987.
  • 5 playable characters who can work together… or get on each other’s nerves.
  • Not a walking simulator!
  • Satisfying puzzles intertwined with a twisty-turny story that will stay with you.
  • A vast, bizarre world to explore at your own pace.
  • A joke every 2 minutes... guaranteed!*
  • Casual and Hard modes with varied difficulty.
  • English voices with English, German, French, Italian, Spanish, and Russian subtitles.
  • *Not a guarantee.

Copyright 2017 Terrible Toybox, Inc.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
10.5 hGłówna linia fabularna
14 h Główna linia fabularna + dodatkowe zadania
16 h Kolekcjoner
12.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Premiera:
{{'2017-03-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
940 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Fantasy Violence, Sexual Themes, Language, Drug Reference, Use of Alcohol and Tobacco, Crude Humor)

Gra zawiera

Języki
English
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Deutsch
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tekst
español
dźwięk
tekst
français
dźwięk
tekst
italiano
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tekst
русский
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tekst
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Opinie użytkowników

Posted on: August 31, 2020

Pure Tradtional Point 'n Click

Let's address the elephant in the room : if you enjoyed Maniac Mansion, you should get this game, period. For my part, it took several tries before I got into the game, because of its dated mechanics. But when I finally got into the game, I enjoyed the clever writing, fun characters and overall aesthetics of the game. As far as the puzzles are involved... well, they were classical, somewhat fun although there were two of them that I found unfair (no spoiler) : one involved information that had to be read from an element of the background, however this element was often covered by something and dragging the mouse on it didn't bring any information or interaction. If an information is necessary for a puzzle, you just cannot hide it in the background. The second unfair puzzle involved general trivia -in the real world- : yes you actually have to google trivia, unless you already know the answer. That is not good puzzle design : what's in the game should be enough to solve a puzzle, you should not have to google real information from the real world, especially when the game is explicitly surreal. And that brings me to a final thought, related to the end game (no spoiler) : the ending triggered a lot of reactions from the gaming community and I can understand their grief. However, I was not bothered. The game is very explicit on its surreal nature. Anyone who has completed Day of Tentacle knows that we should not expect anything remotely coherent in these games. If I had to nitpick, I would say that the plot gimmick used for the ending has been used too often in recent gaming history, so it was kind of "meh" to me. Despite everything I've just said, if you have any remote interest in older Point 'n Click games, you should try this one. If you are looking for something original, that's not the game for you. I spent three days with fun characters, okay puzzles and good writing. That's good enough for me.


Czy to było pomocne?

Posted on: November 30, 2020

Amazing. I did not want it to end

I enjoyed everything in this game. The story line, the characters, the jokes that geeks understand. I played this game without internet help and _highly_ recommend that you do the same if you want to really get what an adventure game feels like. In short, if you love Monkey Island, and all the classics, and If you want that mixed with some modern touches but with that wonderful tasty classic pixel-based design, then you will not be disappointed. This game is a treasure, the only sad part for me is that it ended.


Czy to było pomocne?

Posted on: January 21, 2021

It's okay.

While I didn't enjoy the plot much, and the ending was rather disappointing for me, AND the character who supposedly is the main character is annoying and unsympathetic, Ransome the Clown and the Pigeon Brothers were so funny that I give the game 4 out of 5. The game is pretty much what you'd expect from a game like this. Lots of jokes (some better than the others), nostalgic graphics and interface, lots of foolishness. Did I mention how I love the Pigeon Brothers?


Czy to było pomocne?

Posted on: April 3, 2017

I devoured it in 14 hours straight

The title is all you need to know... this game is a masterpiece especially for us folks children of the 80s... so many references I can't even begin to bother listing them all up. Game won me over first time Betamaxes were referenced... who would have thought? Now for some more analytical review: Puzzles: very good - I got stuck a few times but managed to do it sans hints on the hard mode (which should really be called 'normal' mode to be honest). Everything was logical - and anything I got stuck at simply required some 'out of the box' thinking - which gives that much coveted 'aha!' moment. Dialogue: it's Ron Gilbert... do I need to say any more? Music: this one is somewhat lacking, the main theme is quite nice - but otherwise nothing too remarkable, still - everything fit together and it wasn't a distraction so I'm only docking half a point here. Voice: this could have gotten some improvement - many of the characters voices become samey after a while. I was going to dock half a point, but Ransome's voice is so top notch and that brings it back into balance. Overall this is a 9.5/10 for me, and you know a good game it is when I didn't get any sleep and always wanted to see what happens next. I can't wait to see what comes up next from Gilbert's and Co's mind. (perhaps a MI3, one could only hope?!?)


Czy to było pomocne?

Posted on: February 25, 2021

Balduranne

Gry: 297 Opinie: 24

Loved it, but it feels unfinished.

It really does feel like a love letter to old adventure game, but without the moon logic (Further countered by an optional ingame hint system). It'd be perfect if the game had an actual ending, but it doesn't, leaving a sour aftertaste once you finish the game. Without spoilers, the game feels like they ran out of money or ideas at the last stretch and gave up. The final puzzle hint *literally* tells you to go watch their Kickstarter video despite having an ingame hint system in place. Not sure if it really needed 5 separate characters to do everything since they rarely interact with each other but oh well.


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