Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge. Survive in a world where shadows are your only al...
Stalk your prey on the quest for stolen goods with your blackjack, sword, and an assortment of unique arrows. Steal for money and uncover the hidden agendas of your allies and enemies as you play through an unravelling story of deception and revenge. Survive in a world where shadows are your only ally, trust is not an option, and confrontation results in death!
Key Features:
Pioneering stealth based gameplay brings a new dimension to first person action.
Thief™ Gold includes Thief™ The Dark Project (12 huge missions with multiple environments) and the Gold update (3 new campaign missions which deepen the plot and add five new types of enemies)
Advanced enemies can see, hear, speak, and sound alarms.
Your arsenal includes: blackjack, sword, fire arrows, water arrows, rope arrows and more
Thief: The Dark Project (c) Square Enix Limited 1998, 2012
Dodatkowa zawartość
instrukcja
tapeta
karta referencyjna
ścieżka dźwiękowa
awatary
grafiki koncepcyjne
One of the most engaging stealth games I ever played.
Really very atmospheric and engrossing!
The sounds, sneaking, combat, story, characters, everything is on par..
Sure it's a little dated by today's standards, but at the time, absolutely ground breaking.
It can be a difficult game, but it's never unfair, there's always multiple avenues to accomplish your goals.
Intro
(Note: 253 playtime hours on Steam)
This game blew my mind multiple times on multiple playthroughs. THIS is why playing games is my hobby. I had this game for a couple of years but could never get into it. Eventually I decided to keep going no matter what. By the third level
I knew this game was something special. This was only in 2015 so no nostalgia attatched. Thief the Dark Project's world is so incredibly presented through it's unparalleled atmosphere and world-building, memorable characters,
brilliant writing, kick♥♥♥♥♥anti-hero, incredibly impressive audio design and level design that will blow you harder than Mia Khalifa. There are no other games comparable to the Thief series (besides the almighty Deus Ex). The pinnacle
of video games in just about every concievable way.
The Great:
++Easily the greatest sound design in video games, it's so good it's even a main part of gameplay
++A narrative so original and well told it leaves every other first-person game from 1999 and before in its dust
++A unique, fleshed out world told through its level design, witty dialogue and interesting stuff to read
++Gameplay so incredibly fun and innovative it makes you wonder how Half-Life could ever be considered even remotely original
++Due to the largeness and utter depth of each and every level, replayability is incredibly high despite there not even being any multiplayer
++Thief's world, the 'City' is finely crafted every corner explored is a joy
++Stealth is the most enjoyable I've ever experienced by far. Immersion is at an all time high here.
++This game spews innovation in large quantities
++Very long game with tons and tons of stuff to explore
++Again with the atmosphere. It's simply unmatched in anything I've ever experienced.
++Level design is, again, totally unparalelled with fantastic pacing and mission variety
The Good:
+Characters in this game are truly amazing and the villian is terrifying
+AI and the diversity of enemies are all a joy to fight or sneak around
+Garrett's arsenal of weapons are creative and every one of them useful. No problem Dishonored, you can steal every one of them
+Graphics are great for the most part
+Great use of difficulty put to work here, but don't do Normal or you'll potentially be missing out on half the game
+The physics are awesome and pretty innovative
+Movement works beautifully for its stealth gameplay and makes traversal interesting
+Eric Brosius' soundtrack is incredible
The Okay/Not Too Big of a Deal:
+-The graphics are rarely uneven. There are at times some truly terrible texture work, but 95% of the time it looks pretty damn great and compares with the best of the year.
-+Runs like crap on modern systems, that is, if you can even get it to run. Not its fault though, really. This is the same for a large majority of games of the time. TFix exists for a reason.
+-You may hate some levels at first, but I'm sure that after every replay you'll learn to love them
The Bad:
-N/A
The Horrible:
--N/A
Sound: 10/10
Graphics: 9/10
Gameplay: 10/10
Content/Replayability: 10/10
Overall: 10/10
Awards:
Best Game of the Decade - 90's
Runner-Up Best Game of All Time
Game of the Year - 1998
Best Sound Design of All Time
Conclusion
I can't find a bad thing to say about this game. I simply cannot. Thief is uncomparable to anything within the industry. I don't use the word lightly, but Thief the Dark Project and it's Gold version are simply masterpieces.
The second best game of all goddamn time. Half-Life? Ocarina of Time? Not even close.
A great game is not a game without any flaws, but a game that is so compelling as to render its flaws irrelevant. Thief is such a game. There are lots of things that could potentially be improved, from the low-poly characters straight out of uncanny valley to the clumsy controls, but none of that matters because the core gameplay of sneaking, hiding, and exploring is just so good.
This game is waiting for a review. Take the first shot!
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