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Thea 2: The Shattering

w bibliotece

3.5/5

( 76 Recenzji )

3.5

76 Recenzji

English
Oferta kończy się w dniu: 10/26/2025 09:59 EET
Oferta kończy się za: d g m s
24.999.99
Najniższa cena z ostatnich 30 dni przed zniżką: 9.99
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Thea 2: The Shattering
Opis
Thea 2: The Shattering is a follow-up to the successful Thea: The Awakening, which brings the idea of innovative genre hybrid, with elements of turn-based, 4X strategy, survival, RPG and a card game, to entirely new and thoroughly polished level. The player takes on a role of a deity from...
Opinie użytkowników

3.5/5

( 76 Recenzji )

3.5

76 Recenzji

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Szczegóły produktu
2019, MuHa Games, ...
Wymagania systemowe
Windows 7/8/10 64-bit, Dual Core 2.2 GHz or better, 8 GB RAM, DirectX 11 class GPU with 2GB VRAM, Ve...
Czas gry
20.5 hGłówna linia fabularna
56.5 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
36.5 h Wszystkie style
Kup serię (2)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-56%44.9819.98
Idź do kasy
Opis
Thea 2: The Shattering is a follow-up to the successful Thea: The Awakening, which brings the idea of innovative genre hybrid, with elements of turn-based, 4X strategy, survival, RPG and a card game, to entirely new and thoroughly polished level.


The player takes on a role of a deity from the Slavic mythology-inspired pantheon and as such, controls the fate of a small flock of believers struggling for survival. This goal can be achieved in many ways, from diplomacy to war, from exploring to conquering, but any playstyle will surely lead to completely unique adventures thanks to the procedurally generated environments. Rich options, from crafting to town-building system, as well as the co-op multiplayer gameplay, make Thea 2 an ideal choice for tactically minded players, who are up for a challenge.


Key features:

  • Explore rich, procedurally generated and diverse new environments and biomes.
  • Expand your influence in the world, build towns, widen your territories or choose the much tougher path of a nomad.
  • Exterminate your way to victory, battle through the vast array of creatures or simply strive to survive till sunrise.
  • Exploit the many wonders of the land - discover and combine resources, collect materials and craft them into your equipment.
  • Become a deity of Thea and direct your Chosen to victory in a world inspired by Slavic myth and folklore.
  • Play together - co-op mode for up to 3 players allows you to build your pantheon with friends.
  • Choose your playstyle - become a warlord or a diplomat, or simply remain an outsider wandering the world in search of glory.
  • Survive any way you can and choose your challenge style as you resolve conflicts via battle, mental or spiritual challenges.
  • Free DLCs, built-in adventures editor and other modding tools.

Copyright © 2019 MuHa Games. All Rights Reserved.

Częste osiągnięcia
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
20.5 hGłówna linia fabularna
56.5 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
36.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2019-05-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
2.7 GB
Linki:

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English
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Opinie użytkowników

Posted on: April 4, 2022

Love it

I don't understand the seemingly low ratings. The progress in the game is very addicting, watching numbers go up is not usually satisfying to me, but this hits the mark by the way of build optimization. Stat upgrades seem semi-random, every level you can upgrade one stat more than the rest of your options, and while it might not be the minmax stat to take, it lets you add versatility to a character, then you can use a mindblowing number of gear to try to exploit it, to make your character that was only a fighter until now be able to tear out someone's soul, so they can aid in magic encounters now. I didn't have an issue with there not being a manual, I didn't even do the tutorial, and most things were completely intuitive to me, however, crafting is a major part of the game, and it is daunting, even after having finished the game once. I didn't even find an extensive wiki. Most of your time will be spent trying to craft the optimal gear so that your characters can function, and fuction effectively in combat/social/magical encounters, several at once, if possible. Depending on what "essence" the crafting materials you use have, the same item you craft might scale with a different attribute, and it might be used in a different kind of encounter. Then you have to think of balancing whether you want everyone to be used in every encounter, or have a small group of elite specialists for each, etc., it's a never ending puzzle. The overworld actions are exactly as addictive as the Civilization games, it has the same "just one more turn" effect on me. Combat can be a bit hit or miss, the main issue being keeping track of initiative, and whether it's worth to take an action to manipulate initiative (usually not, sometimes it's life or death). Autoresolve is an option if you prefer to just stick to optimizing builds and improve in the overworld.


Czy to było pomocne?

Posted on: April 25, 2022

A well executed hybrid

I'd rate this 4.5 stars but this deserves a boost for the overall rating. The mix of 4X and RPG is very well done and quite interesting, the atmosphere is top notch and using Slavic mythology brings a certain dose of freshness to the RPG part of the genre, somewhat off the beaten paths, a change of pace from the usual orcs and goblins. I'd like to point out, having seen reviews which were not to fond of the system, that having 3 "types" of "challenges" (read battles) was pointless. I disagree. I find it quite interesting that they built this part of the game to reflect the fact that note every battle is one of brawn. Brawn, wit and spirituality, three types of battles which deserve to be considered apart from one another. I'm not too fond of card games, but the way its implemented is quite good and as I said, having three types of battle gives more personnality to it all. It does force you to keep tabs on all your characters so as to know which one is better at ouwitting the ennemy, ducking it out with weapons or scaring away spirits, but the fact that your leading a party and not a whole nation as is customary to 4X games makes it manageable.


Czy to było pomocne?

Posted on: January 1, 2020

A Step Down From The First

Sad to say, this fixes few of the problems with the first game and adds a few of its own. While the ability to choose your village placement and get multiple villages is welcome, the game setting options are fewer, the card game is much less intuitive and fun, events bombard you even more than in the first, and the art is less diverse and charming.


Czy to było pomocne?

Posted on: April 7, 2025

I return to this game every now and then

The good: Excellent replayability-factor. Slavic-themed fantasy is a huge+ Nice and interesting character portraits, arts etc in the game. Good variety in Gods, possible caracter combinations, starting settings, etc. You can cook! Moonshine too :D Fighting is not always the best solution. Well written dialogues. A lot of free dlc-s and content. Good difficulty customization options. The game is very stable . I have experienced 2-3 freezes or crashes during the 400h i put in this game... The bad: Specific events or combinations can be somewhat too RNG-dependent (you can brute force or avoid some through save-scumming tho...). Somewhat dated graphics. Sometimes resource-gathering and crafting can be grindy. Some parts would need some polishing...like ,,mating" and childbirth...blood lineages and relations doesnt get tracked in your gang, which can result in funny situations...like when my undead companion ungabunga-d my witch chick, who then gave birt to a half undead-half human boy, who became a warrior after 40-something turns, then his undead father ungabunga-d him too, resulting another half-undead child...luckily, later on the game, I have managed to fed this undead habsburg-wannabe to a zmey (some big polish godzilla). If i remember correctly, the game's developement is basically over, so there will be no more dlc-s or updates. Overall, i got value and a lot of fun for my money with this game.


Czy to było pomocne?

Posted on: May 25, 2019

Krzysztof Lisowski

Gry: 79 Opinie: 2

Brak PL

Brak języka polskiego


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