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Thea 2: The Shattering

w bibliotece

3.5/5

( 76 Recenzji )

3.5

76 Recenzji

English
Oferta kończy się w dniu: 10/26/2025 09:59 EET
Oferta kończy się za: d g m s
24.999.99
Najniższa cena z ostatnich 30 dni przed zniżką: 9.99
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Thea 2: The Shattering
Opis
Thea 2: The Shattering is a follow-up to the successful Thea: The Awakening, which brings the idea of innovative genre hybrid, with elements of turn-based, 4X strategy, survival, RPG and a card game, to entirely new and thoroughly polished level. The player takes on a role of a deity from...
Opinie użytkowników

3.5/5

( 76 Recenzji )

3.5

76 Recenzji

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Szczegóły produktu
2019, MuHa Games, ...
Wymagania systemowe
Windows 7/8/10 64-bit, Dual Core 2.2 GHz or better, 8 GB RAM, DirectX 11 class GPU with 2GB VRAM, Ve...
Czas gry
20.5 hGłówna linia fabularna
56.5 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
36.5 h Wszystkie style
Opis
Thea 2: The Shattering is a follow-up to the successful Thea: The Awakening, which brings the idea of innovative genre hybrid, with elements of turn-based, 4X strategy, survival, RPG and a card game, to entirely new and thoroughly polished level.


The player takes on a role of a deity from the Slavic mythology-inspired pantheon and as such, controls the fate of a small flock of believers struggling for survival. This goal can be achieved in many ways, from diplomacy to war, from exploring to conquering, but any playstyle will surely lead to completely unique adventures thanks to the procedurally generated environments. Rich options, from crafting to town-building system, as well as the co-op multiplayer gameplay, make Thea 2 an ideal choice for tactically minded players, who are up for a challenge.


Key features:

  • Explore rich, procedurally generated and diverse new environments and biomes.
  • Expand your influence in the world, build towns, widen your territories or choose the much tougher path of a nomad.
  • Exterminate your way to victory, battle through the vast array of creatures or simply strive to survive till sunrise.
  • Exploit the many wonders of the land - discover and combine resources, collect materials and craft them into your equipment.
  • Become a deity of Thea and direct your Chosen to victory in a world inspired by Slavic myth and folklore.
  • Play together - co-op mode for up to 3 players allows you to build your pantheon with friends.
  • Choose your playstyle - become a warlord or a diplomat, or simply remain an outsider wandering the world in search of glory.
  • Survive any way you can and choose your challenge style as you resolve conflicts via battle, mental or spiritual challenges.
  • Free DLCs, built-in adventures editor and other modding tools.

Copyright © 2019 MuHa Games. All Rights Reserved.

Częste osiągnięcia
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
20.5 hGłówna linia fabularna
56.5 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
36.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2019-05-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
2.7 GB
Linki:

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Opinie użytkowników

Posted on: February 20, 2020

Good addition to the first

Ok. It's not as complex as the first one. There is less challenges, and less attributes to develop. Instead of 9 challenges, there is only 3 (Physical-Mental-Magic), and instead of 23 attrributes there is only 6. Which gives way less options to trigger some challenges and encounters. The game is a lot simpler. Yes, well, we changed the world in the first one. It's normal to change the difficulty. The Cosmic Tree is back. Life is easier on Thea, even though a new danger arises, the Light. As the world was broken, Darkness and Light got both... "shattered". That's the plot. And once again your God calls for its Chosen. Instead of a starting village, you are a nomad. And you'll need at least one or two games to understand where to settle, if you choose to settle of course. There is other factions, it means trade, alliance, warfare, quest,... Instead of grinding your research points by crafting (which was really annoying in the first game), you can create a school. Your kids can increase skills too before facing the trial of adulhood. The crafting is nice, and way richer. The gathering two, and we can perform more rituals over the game (and invok Rock Trolls). Not too difficult to understand and master, but richer. Weapons need to match your characters' attributes to be effective. Well, there's plenty. It's different. And thank you for that, it's a sequel that do not capitalize on its elder. It changed as Thea changed. And the game is not that easy. It's not a 5 stars as the events are less rich (mostly because of the attribute's system), even though I had fun encountering the Orcish Inquisition (who ever expected the Orcish Inquisition ?) or we meet the Dwarf who married the Rusalka back in the days. But it is great. And I like to sail from an island to another. Good job there.


Czy to było pomocne?

Posted on: December 29, 2020

After patches, it is a great game

So other reviews are negative.... But now that it has patches, it is an addictive game! I was not sure at first because it is quite different than Thea 1, but I was proven wrong! It is a fun game on its own. I recommend everyone to give it a go, and be patient with it. It is meant for a niche, and if you are that niche, congrats you found a great way to spend several afternoons.


Czy to było pomocne?

Posted on: May 25, 2019

Good game but takes time to get used to.

I loved Thea and was quite excited to check out the newer version. In short, It is worth a try but be ready it will take some time until you get into the flow. It has mesmerizing musical accompaniment. It immerses you into the myth and keeps there. The game is visually appealing. It pleases the eye and doesn't grow old. The writing holds the standards presented in the initial Thea. It keeps the tension and trepidation on what you're getting into in each event. Now about the main Gameplay. I was playing without manual saves, and I had restarted about 6 times before I managed to get a good run without being doomed to extinction. Now you need to keep an eye not only on health but also on mental health and spirit. The thing is, you might still die if it gets lower than 30%. It takes time to get used to it. I thought it is a little too complicated. Other than that, I liked the ability to pick place for a village and have more than one. ( I never figured out how to destroy a building in a village, but that's just me) Also different factions were a nice introduction to the game. At last, now in order to beat Thea you need have to craft to create normal equipment. (Beating with outnumbering doesn't work anymore).] It means a lot of crafting and gathering. That's pretty much it. I liked the new Thea. If you are going to give it a try, then give it some time as well. Also, I will recommend in difficulty settings to tune auto resolve to good, to ensure you can spam it when you get bored of combat.


Czy to było pomocne?

Posted on: May 31, 2019

Wasn't sure at first, but... I love it.

So far, I've had this game for about three weeks, and I am already at over 225 hours played. The first time I loaded it up, I wasn't sure how I felt about it, and I stopped playing it after about a half hour and didn't think I would probably pick it up again. Later that night, though, I sat down and tinkered with it a bit more, and then I was hooked. There is a lot more depth to the game than is apparent at first blush, and I recommend that anybody who might be sitting on the fence should go ahead and pick it up.


Czy to było pomocne?

Posted on: April 25, 2022

Unique strategy game, worth trying

Thea 2 is a mix of different genres, so a bit hard to describe. Basically, we're in turn-based strategy land with elements of 4X, card-based combat and fantasy RPG in the mix. The basic experience is you move your party around on a hex-based map, gathering resources (food, fuel and crafting stuff) and triggering various encounters. The encounters are short, text-driven, choose-your-own-adventure sorts of things (think Sunless Sea/Skies) which usually involve various kinds of challenges. These challenges are resolved as card-based "battles" and there are three kinds - physical, verbal and magical - with the different characters in your group being strong in some and weak in others. Effectively the challenges are all resolved as combat encounters - your goal is always to whittle the opponents' cards down to 0 hp. These 'encounters' generate experience, items and resources, which you use to beef up your dudes in traditional RPG style. There is an overall story to the campaign but you also just spend lots of time exploring in an open-ended way. In a nod to the 4X genre, you can also establish a village that gives various bonuses, there is a simple research mechanic and there are other 'factions' out there you can befriend or wipe off the map, as you please. This is not really a 4X, as these are sidelines rather than core gameplay. The game is a bit daunting at first with a lot of mechanics going on that are fairly poorly explained by the in-game tutorials. Once you figure out the basics, however, this is a deep and rich experience. The story 'encounters' are based on an interesting Slavic lore and well-written, the card combats are pretty deep with a lot of variety to unit types and strategy. The gathering/crafting is a bit of a chore at times but never too grindy. The game imagines itself as rouge-like but I'd had enough after my first play-through. There's not really enough variety in the events to stop things getting repetitive. Still, had lots of fun!


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