Posted on: May 3, 2025

Loza1968
Zweryfikowany użytkownikGry: 52 Opinie: 3
doesnt load
game downloads but will not launch gets stuck on loading screen and crashes out so cant be played at all
Czy to było pomocne?
Ta gra zawiera dojrzałe treści odpowiednie tylko dla osób w wieku 17+
Klikając "Kontynuuj" poniżej, potwierdzasz, że jesteś w wieku 17 lat lub powyżej.
Wróć do sklepu© 2016 Spiders Studios and Focus Home Interactive. THE TECHNOMANCER is developed by Spiders Studios and published by Focus Home Interactive. THE TECHNOMANCER and its logo are trademarks or registered trademarks of Spiders Studios. All other trademarks or registered trademarks belong to their respective owners. All rights reserved.
Długość gry według HowLongToBeat
Posted on: May 3, 2025
Loza1968
Zweryfikowany użytkownikGry: 52 Opinie: 3
doesnt load
game downloads but will not launch gets stuck on loading screen and crashes out so cant be played at all
Czy to było pomocne?
Posted on: September 10, 2024
James_Blood
Zweryfikowany użytkownikGry: 1005 Opinie: 36
Large ambitions, good execution
Spiders have baan on GoG on sale few times, their work on the TEchnomancer and Mars war logs has made me their fan. I do draw parallel to how Larian did things with Divinity (tho offcourse Spiders do not own the series rights) in terms of skills that the team demonstrated and how each game just leaps over thee previous. So yes biased review offcourse but given the costs of these games i strongly recommand getting both to anyone who likes more action role playing game style. Graphics are... managible and games will run on quite aged machines too. Yes there are some issues due to the pressumed miniscule budget these games struggle from some serious navigational issues within areas and they are instanced areas rather than continuous. All that cna offcourse be forgiven because well its small studio afterall... and besides the strenght of this game are charakters and let me tell you i fell in love with how vivid some charakters are, good drawing on backstories and some revelation (in particular regarding Scott Seeker's backstory regarding research and progression of relationship with Mjr. Eliza are my personal favourite for partymmembers but also Scum has incredible arch of his own and one hell of a speech. i am quite taken aback just how fluid the combat can be - most action role playing games that use this stup of mouselooking tend to force things like lock on to players but not here. and yet is works excellent (only problems i run into are of my own questionable play style). Lenght of the game depends, as usual, on how much players want to engorge themselves in side stories, so do note that i do and it is taking maany a hour to get through to the finale (21h and counting). definitively worth trying if you cna spare the jestfull sum it can be on sale for. possibly evne worth full price if you are realy into RPGs.
Czy to było pomocne?
Posted on: September 28, 2024
Draugusto
Zweryfikowany użytkownikGry: 484 Opinie: 208
We have Jedi Knight at home
Ok, so this is an action RPG, where you play a space wizard with lightning powers that is part of a secretive pseudoreligious organization, sounds familiar? Jokes aside, the game is fairly entertaining, you can choose and mix 4 different typpes of combat, but focusiing in just one yields the best results, and since this is a RPG you have alll kind of sidequests, dialogue choices, morality choices and talents (pro tip, do not max out the talents, you get gear that can increase some and companions can do the same, plus, stealth is absolutely unnecessary). The combat is the jewel of the crown, it changes a bit between "stances" , but dodging is a mandatiory skill you will need to master in order to survive, because this game will often throw groups of 5+ enemies at you, and honetly, companions are little more than decoys to distract some of them. The story is interesting , specially if you are willing to forgive the terrible narrative execution, you will see all kind of jank, animations not corresponding to the emotion of the voice actors, weird cinematics that are supposed to be more dramatic than they really are, a main villian that you barely see during the game but everyone tells you how evil he is, awkward romance, and more. The biggest issue with the game is that despiote being fairly long most of the action happens in a single location, you will explore every bit of Ophir wheter you like it or not because even after reaching a new chapter they'll keep sending you there for quests, and by the end of the game you will be sick of fighting the same enemies over and over and over again. it doesn't help that 9o% of the locations are grey concrete or red sand. Despite its flaws is not a terrible game, but I suspect it won't leave a lasting impression on me, just buy it, is often on discount for a dollar or two, and is certainly worth more than that. Use a third party software to remap mouse buttons 4 & 5 if you can, dodging is much easir that way
Czy to było pomocne?
Posted on: October 22, 2024
AS882010M0
Zweryfikowany użytkownikGry: 111 Opinie: 20
Great Sci-Fi RPG
Great story, great combat play, great graphics. Character development & gaining companions fall in line with the advancement of the story. Missing a star because of the need to run through back & forth through mobs of enemies, just to finish the quests or get new ones. But maybe that adds to the needed progression for higher levels, needed to cheese the ultimate Boss monster. (no cheat necessary, but you will need your strategy setup) Story ends with a surprise, though I did expect it, somewhat.
Czy to było pomocne?
Posted on: November 24, 2024
shierubea
Zweryfikowany użytkownikGry: 89 Opinie: 1
I wish I liked it more
Spoilers for ending. I can't say that I was left with an overall positive experience as I watched the credits roll. The roleplaying elements felt almost nonexistent, the ending felt cursory and choppy. The companions feel like cardboard cutouts with one trope as a personality for some, and a barely explored tragic backstory for others. Not to mention how dry and ineffective that ending section was; you make a massive decision and all you get to show for it is glorified gifs of the environmental designs in the game. Yay. The combat was incredibly uneven; it had moments where you felt things were in flow and the movements took you from enemy to enemy, and the dodging and weaving felt in sync with your exact intentions, your mouse and button clicks. But half the time, and I might be inclined to say more than half, not sure, the experience was more rage and frustration as the enemies stopped you using spells or healing constantly as they heedlessly assaulted you at the same time, only giving you enough time to dodge away. And dodging away only gave you enough space to dodge a SECOND TIME, and THIRD, and a FOURTH; a lot of the times, this was my experience. So many deaths because I got stuck between them or between them a crooked wall, or between them and my companions. So many deaths because enemies will often spam gun attacks without giving you a moment to breathe. The gist is, it often felt unfair. I have other gripes that are in my more unorganized notes that I'm not gonna bother trying to sum up because they just don't matter to me anymore; by the end of it my biggest disappointment were the characters, the roleplaying and the combat. Other than that, it's a very unique game because of its world-building and setting, and those were the better parts of the game. Story was ok, serviceable, though not all memorable. No comment on the music. All in all, this was a lesser than average playing experience.
Czy to było pomocne?
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