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The Penumbra Collection

w bibliotece

4.5/5

( 65 Recenzji )

4.5

65 Recenzji

English
9.999.99
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The Penumbra Collection
Opis
Like all good nightmares, Philip's begins with something all too real - his mother's death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment. Until, that is, he receives a letter from a dead man. Philip's father left before he was born, taking...
Gatunek:
Opinie użytkowników

4.5/5

( 65 Recenzji )

4.5

65 Recenzji

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Szczegóły produktu
2007, Frictional Games, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c...
Opis
Like all good nightmares, Philip's begins with something all too real - his mother's death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment. Until, that is, he receives a letter from a dead man. Philip's father left before he was born, taking his reasons with him. Now, here he is, opening up the door from beyond the grave. That door leads to more questions, and those questions lead to Greenland. Philip follows the clues - they're all he has left. On leaving the final signs of human civilization behind him, in search of the location mentioned in his father's ambiguous notes, Philip wonders if he's left some part of his humanity behind as well. Soon, that will be the least of his fears.

The Penumbra Collection is a first person horror adventure focusing on story, immersion, and puzzle solving. You'll be on edge like never before as you explore bizarre and mysterious environments, the unknown waiting for you behind every corner. The world is detailed both in terms of graphical fidelity and narrative character - the Penumbra Collection is a horrific experience that will grip players from its opening thrills to it chilling denouement.
  • The Penumbra Collection includes Penumbra Overture, Black Plague, and the expansion Requiem.
  • A thrilling blend of puzzles with multiple solutions and horror that will have you screaming for more!
  • Full freedom of movement along with the ability to manipulate everything using natural gestures creates an immersive world.
Dodatkowa zawartość
instrukcje opisy przejścia materiały graficzne
Wymagania systemowe
Minimalne wymagania systemowe:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2007-03-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
977 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Violence, Blood and Gore, Language)


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English
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Najbardziej przydatne recenzje

Posted on: July 30, 2013

wetalo

Gry: 310 Opinie: 2

I prefered them over Amnesia

I got Penumbra Overture from the first Humble Indie Bundle and didn't play through it till a year later. When I finally decided to play it, I finished the game in a single day. Yeah, I actually enjoyed it that much. Most people have probably played Amnesia by now,I found Penumbra to be a much more subtle and cerebral game though. The puzzles in Amnesia took me anywhere between 30 seconds and 5 minutes to solve, Penumbra meanwhile plays like an old-school point-and-click adventure game in its puzzle design. Penumbra didn't dumb itself down for its audience like Amnesia did, and it expected you to have to actually use the in-game map and notes to make it through, something which games just don't do anymore. Overture had the issue of extremely clunky combat, which fortunately was removed from the second game. Penumbra Requiem was Frictional's attempt at mimicking Valve's Portal franchise, which didn't work particularly well. Pretty much, imagine if Half-Life 1 was composed entirely of its puzzle segments, with none of the exploration or action found in that game. Yeah, I don't particularly recommend it and served as a disappointing end to the series. But Overture and Black Plague are definitely great heaps of survival-horror fun. If people want Amnesia but with Puzzles that will actually get your brain hurting, then this is the game to play.


Czy to było pomocne?

Posted on: July 30, 2013

Mikolaj1406

Gry: 121 Opinie: 3

Great clever horror game

Has good story, real life puzzles and non of this shoot'em all nonsense so common in "horror" games these days. Here, you need to be careful, quiet, and invisible if you want to survive, As you carry on with you own agenda, you uncover an interesting story and encounter characters who are at the edge of their sanity. Real gem. Frictional Games at it's best.


Czy to było pomocne?

Posted on: July 30, 2013

Matthew94

Gry: 573 Opinie: 19

Like Amnesia but better

Right, this is only a review for the first 2 games. The "third" is terrible and is just a collection of physics puzzles, it's not actually a game. Basically it is a first person horror game set initially in an underground mine and you have to explore further down it to survive. Sound familiar? It's basically the premise to Amnesia. Both games should be seen as 2 halves to the same adventure. The first game is quite unique as it actually has combat in it. Many people disliked it as you have to physically swipe the mouse to use weapons but the clunkiness just adds to the urgency and desperation in my opinion, it forces you to be 100% sure you can win in a fight before you attack. This also leads to more stealth as you want to be able to get the drop on enemies. Later, if you're good enough and have some health, you can just run up and start wailing but I'd advise against it. The second game is more like Amnesia in terms of enemy style, gameplay and due to the fact that you cannot fight back. The bulk of the gameplay in both is comprised of stealth, exploration and physics puzzles. I feel the game has a better locale than Amnesia as it isn't just the one place and some of the environments can be quite interesting. The plot is also better in my opinion as there is more to learn (it isn't just "kill the baron"). It has more characters and there is more to learn about the environment. Well, that's it. I'd advise you to buy it if you like puzzle/stealth/horror games.


Czy to było pomocne?

Posted on: January 26, 2014

A great game idea, but flawed gameplay

Nice 3D horror/puzzle game, there should be more games like this! In contrast to the common action games you have to solve puzzles here, and dodge opponents rather than fight them. The story, graphics, music and sound effects help create a creepy athmosphere. Unfortunately you can't save where you want and accessing inventory doesnt pause the gameplay. In some later parts of the games you get attacked and don't know what to do. Those parts become a huge PITA to play, you start over and over again from the last save spot desperately trying to find a way to dodge opponents (seems you can't kill them). This ruins the gameplay for me. Due to those limitations I still prefer older games like WAXWORKS, which offered more puzzles, some RPG elements and a better fighting system, just lacking the freedom of movement which Penumbra offers.


Czy to było pomocne?

Posted on: August 9, 2013

schockbock

Gry: 284 Opinie: 5

The usual GOG euphoria

These games aren't bad, really. But do they deserve the full 5 stars glory? You might happen to come across some flaws that just are due to a indie developer's technical limits and lack of experience. The maps consist of many labyrinth-style corridors, that serve as connection between the puzzle rooms. If you don't choose to kill your enemies (of which you're capable in the first game) you will waste some time hiding from the same beasts over and over again. Speaking of which: their animations look rather stiff, although Frictional did some nice work to conceal it. You won't ever meet a living human being down there, which may be because of formerly mentioned technical limitations. Story is solely told via diary fragments and other documents. That makes for some good story telling possibilites, but lacks a decent staging. I really liked to play throught the games (exept for the physic puzzle game Requiem that is more of a promotion video for the developing team), but I have to be honest enough to see that Penumbra has its moments when it just isn't good. If you're into some good old vintage castle crawling, have a look at Amnesia, which improves the idea behind Penumbra in almost every way without falling short. Very solid 3 stars.


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