Posted on: October 31, 2020

bguppy
Zweryfikowany użytkownikGry: 61 Opinie: 2
Tepid, warmed-over homage to Fallout
It's hard to know how to rate this game. On the one hand, everything is more or less in place. It's a servicable RPG. It has characters, it has quests, it has a variety of environments, it has various shootin' and RPG systems to interact with. It tries. I wouldn't feel right giving it a 2, in light of this. But the only reason it's not a 2.5 is the system only allows me to give full stars. The graphics are...aggressively ugly. Just a riot of messy textures and garish colors. Rather than inspire awe at alien worlds, it just gives you a headache trying to make sense of the environment visually. There's no sense of mise-en-scene or environmental storytelling, they just gob assets into areas until they're overflowing with junk. Nothing seems to be placed with care, it feels rushed and thrown together. The voice acting is...it would be polite to call it pedestrian. Some standouts, but most is cringe inducing. The writing vacillates between bland and an extremely strained attempt at "zaniness" which might punch some folks' humor ticket but frequently left me rolling my eyes. The goofy corporate angle is fun for five minutes and then is driven into the ground over the running length of the game. The companions, outside of one, feel banal and derivative. The story is ramshackle and never has any sense of momentum or emotional investment. The shooting mechanics are flat, the weapons lack any sense of punch or power, the status effects are hugely annoying and visually hideous, the AI is one dimensional (stand around until one shot is fired, at which point they all throw caution to the wind and beeline the protagonist) , the bestiary is extraordinarily thin with the same 3-5 enemy types repeating on every planet, to be shot at with the same 5-10 weapon types. Shotgun becomes shotgun 2, assault rifle becomes assault rifle 2, etc. There are a selection of mods, but their effect in terms of gameplay is minimal. Obsidian feels like a studio in something of a slow, sad decline.
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