Posted on: July 7, 2025

guiltf33der13
Zweryfikowany użytkownikGry: 75 Opinie: 34
Could have been so much more than it is
House of da Vinci can be best summarized as an entry level puzzle game for normies, and Leonardo da Vinci deserves so much more. Leonardo da Vinci is best known as a painter, but he was also interested in anatomy, astronomy, botany, engineering, and more - and this game does reflect some of those things. He was also known for his mirrored handwriting and using unusual symbols for notation – which has led to the popular belief he was including secret codes in his letters and paintings. Regardless if he was or was not writing in code, this game could have leaned into that mystique far more, and it should have. An incredibly wasted opportunity. Instead of a puzzle game full of ciphers and hidden messages, we got a game where 90% your time will be wasted poking around objects and the environment to find the next move. A pixel hunt, if you will. A good puzzle game gives you a ring of keys so you can figure out which one is the correct key. A bad puzzle game hides the key instead. Of the actual puzzles present, most of them are lightweight. Most involve finding a missing component to a weird contraption. Others are geometric in nature. But all of them are buried underneath all of the "clicking around" you'll be doing. The final puzzle is easily the best one, but even that one suffers from the "hidden keys" problem. So to that end, don't feel bad if you need the hint system. Just keep in mind it's also useless half of the time. For every hint that says, "you should look over there by the table" there is one that goes "I think this item goes somewhere."
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