Posted on: September 21, 2019

xanath
Zweryfikowany użytkownikGry: 705 Opinie: 42
It's big
Morrowind, the game with the list of flaws bigger than most entire games. First, the good points. The world is huge, and unlike earlier games in the series, it's an actual hand-crafted world and not generic procedural garbage. There's something amazing about being able to explore and explore without running into artificial walls all the time. You can be tens of hours into the game and still discover new interesting places. The weather system is also nice, even though you can't take shelter from the rain because it passes right through solid objects. I also like the freedom to explore the entire world, learn all skills, and max all attributes, complete most of the quests, and do so with a single character without having to restart the game. Now for the flaws. It's a long list, so I'm just going to focus on a few of the big ones. The npcs are very generic. You can talk to a lot of people about a lot of subjects, but you're going to get the same generic answers all the time. Often the answers won't even make sense in context. Ask an important npc about "someone in particular", and they'll start talking about themselves in the third person. Apparently the writers working on the game were too busy writing far too many in-game books to bother with the dialogue. There is also really no way to play a heroic character, or even a neutral character who has some line that they are unwilling to cross. Well, you can just not do quests that offend your moral sensibilities, but you can rarely outright refuse to take them on. Refusing to complete quests often cuts you off from large chunks of content in the form of future quests, and it clogs up your quest list. And then there's the level-up system, which punishes you for using your class skills and rewards you for focusing on non-class skills. It's not a complex system, but it is completely counter-intuitive, and it punishes casual players while making the game too easy for min-maxers looking for a challenge.
Czy to było pomocne?

















