Posted on: August 27, 2015

NateJennings75
Zweryfikowany użytkownikGry: 919 Opinie: 130
The Beginning of What Was to Come.
I first played Morrowind on the original Xbox. Loved it. The world was more immersive than any I'd experienced in gaming at that point, and offered far more freedom than the JRPGs that I'd played before or since (sorry, Final Fantasy fans). Having been a console gamer (until 2007), Morrowind was the first western RPG I'd played. Fast forward to KotOR, KotOR 2, Oblivion, Fallout 3, Fallout: New Vegas, Divinity II: Developer's Cut, Skyrim... I'm hard-pressed to bother with RPGs that don't focus on action, an open-world, and CHOICE. Even RPGs with linear stories, like the Torchlight series, must allow me CHOICE in how I upgrade my character and exploration of an open environment if they want my hard-earned money. Morrowind's open-world and customization not only set the stage for Oblivion, Skyrim, and the Fallout games, it was also the beginning of my no longer settling for linear RPGs with locked-in character leveling.
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