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The Elder Scrolls II: Daggerfall

w bibliotece

4/5

( 74 Recenzji )

4

74 Recenzji

English
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The Elder Scrolls II: Daggerfall
Opis
The ancient golem Numidium, a powerful weapon once used by the great Tiber Septim to unify Tamriel, has been found in Iliac Bay. In the power struggle that follows, the King of Daggerfall is murdered and his spirit haunts the kingdom. The Emperor Uriel Septim VII sends his champion to the province o...
Opinie użytkowników

4/5

( 74 Recenzji )

4

74 Recenzji

{{ review.content.title }}
Szczegóły produktu
1996, Bethesda Softworks, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows 10, 1.8 GHz Processor, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Czas gry
31 hGłówna linia fabularna
74 h Główna linia fabularna + dodatkowe zadania
269 h Kolekcjoner
72.5 h Wszystkie style
Opis
The ancient golem Numidium, a powerful weapon once used by the great Tiber Septim to unify Tamriel, has been found in Iliac Bay. In the power struggle that follows, the King of Daggerfall is murdered and his spirit haunts the kingdom. The Emperor Uriel Septim VII sends his champion to the province of High Rock to put the king’s spirit to rest and ensure that the golem does not fall into the wrong hands. Daggerfall offers you an opportunity to adventure in total freedom within a world where you destiny is of your own making and consequence evolves from your decisions. A world of love and darkness, magic and sorcery. Whether you choose to follow a quest or to venture out alone, you will interact with thousands of people as you travel across an expansive land in a time of fantasy and imagination.

The much-awaited sequel to the critically-acclaimed Arena, Daggerfall builds on its predecessor in the all the right ways, bringing more content, more stories and more combat. The introduction of guilds and commerce provide you with the means to create your own political intrigue and extend your influence in the world of Tamriel. Also receiving rave reviews at launch, Daggerfall is a must-play for Elder Scrolls and RPG-fans alike.

The Elder Scrolls® II: Daggerfall™ © 1994-1996 Bethesda Softworks LLC, a ZeniMax Media company. The Elder Scrolls, Daggerfall, Bethesda, ZeniMax and their respective logos are registered trademarks of ZeniMax Media Inc. All Rights Reserved.

Dodatkowa zawartość
instrukcja karta referencyjna The Daggerfall Chronicles
Wymagania systemowe
Minimalne wymagania systemowe:
Ta gra korzysta z DOSBox.
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Ta gra jest utrzymywana przez GOG w ramach naszego Preservation Program dzięki wsparciu naszych GOG Patrons.

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Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
31 hGłówna linia fabularna
74 h Główna linia fabularna + dodatkowe zadania
269 h Kolekcjoner
72.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11)
Premiera:
{{'1996-08-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
175 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Mature Sexual Themes, Animated Violence)


Języki
English
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
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Jakie usprawnienia wprowadziliśmy w tej grze:
Changelog (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Internal Update (21 March 2019)
  • [WINDOWS] Added Cloud Saves functionality
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Najbardziej przydatne recenzje

Posted on: May 19, 2022

My favourite open world RPG

First things first, you MUST try the Unity fan port, which is also free! The port fixes bugs, modernises the feel and look, gives quality of life improvements and most importantly: extensive mod support. That being said, the game itself is a staple mark in the games industry for being so open-ended, freedom-driven and incredibly large in scale. The character creation ALONE puts most RPGs to shame, you can create so many different kinds of builds and the game will support it with the autobiography system too. You can join many factions and temples, be a criminal, go to court, loan from a bank, buy a house or ship, enter every single building, talk nice or blunt to any NPC, dungeon crawl for loot, become a werebear... I mean, there're so many roleplay opportunities it's absolutely INSANE! What you might not actually realise is the game runs off a climate calendar; yes, for 1996, the game has actual seasons and will reflect that visually with built-up snow. The game also runs a background political simulation where in-game events change accordingly, one day the Mages Guild will be aligned with a smaller faction, the next they are sworn enemies! You could enter some dinky village in the middle of nowhere only to realise they are holding a festival on that very same day, giving you deep discounts on weapons... heck, you might even run across one of the secret Witch's Coverns and be able to summon a Daedra... For me, Daggerfall at its core is the very best open world RPG to date and has stood the test of time because of its addictive gameplay loop. Get a quest, go to dungeon, loot, sell and repeat. Of course, you don't HAVE to go dungeon crawling, play a burglar and go rob houses and shops and then store your loot in your wagon! Or be a mage, create spells, enchant items and cause mass mayhem! The game is free, along with the Unity port, so you can't go wrong in giving the game at LEAST a try!!


Czy to było pomocne?

Posted on: May 20, 2022

Most ambitious RPG of the classic era

Daggerfall is the single most ambitious RPG from the 20th century. Period. It also could be among one of the most ambitious RPGs ever made. This game took what worked in Arena and threw in a boatload of features that allow the player to experience the game world. You can own a house, a ship, a horse. You can join factions with dedicated questlines. You have loads of skills, some that are entirely useless except in specific cases, such as language skills that let you talk to different sorts of creatures. You can create your character to mesh better with the nobility at the cost of having a low reputation among the beggars (and vice versa or somewhere in between). The possibilities are, at risk of dipping into a cliche, completely limitless. All of this happens in a truly gargantuan game world that surpasses almost every other game. Its game space is reportedly 209,331 square kilometers in a 1.1 scale. You CAN walk from one end of the world to the other but the amount of time it'd take would be so long that you literally HAVE to fast travel if you don't plan to play this game for the rest of your life. The downside is that there aren't many hand-crafted areas, thus the detail isn't as high as later games. However, it does give a sense of phenomenal scale. Add to that the fact that this game has a much better plot than Arena and it makes for one of the most epic adventures you'll have. Arena was incredibly ambitious for its time but lacked features and refinements. Daggerfall took the ambition to the next level, refined many of the rough edges and created a game that, in some ways, better represents the promise of this series: to live another life in another world. It has its issues, though: many bugs, lack of world detail, a rough combat system. However, none of those detract from what is otherwise one of the greatest RPGs ever made. PS: As others have mentioned, I recommend Daggerfall Unity. In addition to its fixes, it opens the game up to modding which is great.


Czy to było pomocne?

Posted on: May 19, 2022

Daggerfall Unity!

The guys behind Unity made a fantastic job. Kudos! Added a few mods, I had a blast from the past, even despite the size of the dungeons. Now I am playing OpenMW (with my physical copy of Morrowind from back then) and it's better than I remember! Long live the community and keep up the good work, modders!


Czy to było pomocne?

Posted on: August 18, 2023

A Glimpse into a Role-Player's Dream

This game was groundbreaking in its day and is refreshing to play today. Its world is enthralling, its mechanics are complex, and its dungeons are a real challenge to crawl. The gameplay and combat are dated but stay true to classic role-playing. Making one's own class from scratch is fun and surprisingly balanced. The world is huge, host to many details and interesting locales. The dungeons are an entire dimension more involved than every other TES game, and they are often rewarding to complete. The copious amount of loot, opportunities to cast fun spells, and quest progress from exploring dungeons all make it well worth the tribulations. The guilds and reputation system are also great. Glitches remain amok in the DOS version, but they never seriously hindered my experience. Graphics and art design are much more consistent than in TES: Arena. The outdoor environments are immersive, enemies now look more menacing, and the design of the final quest area is unique and memorable. There still remain some textures that are a little ugly or were overused, but the game remains a pleasant visual experience. The music in Daggerfall is great. It carries over several medieval melodies from Arena with reinstrumentation and extra touches that lead to a great atmosphere for the game. Much of the daytime town themes are wonderful and catchy. There are a few tracks that are repetitious, such as the inn music or a dungeon theme or two. The story and lore serve as the true foundation for the rest of the franchise. While the letter-based storytelling and pacing can get confusing, the story itself is very interesting and allows many chances to role-play and make impactful decisions. Daggerfall is a truly special RPG, helping me gain a greater understanding and appreciation of TES's roots in tabletop role-playing. Modern games of this genre must take better note of the concepts demonstrated here. I recommend Daggerfall to anyone interested in playing an engrossing, classic RPG.


Czy to było pomocne?

Posted on: May 19, 2022

The game has heart!

I've played Daggerfall on and off for many years now and there is something about the game that still makes it beloved today. Don't expect a grand questline besides the main one, as while the game offers a myriad of guilds and quests, most experiences are shallowly spread across a wide area. Yet that wide area is what attracts people to this game. I see daggerfall more as a toy than a contemporary game, you are nod led through it, but you are given the tools to make your own fun in this massive world. The complex character/class builder only fascilitates such a mindset, especially when paired with a myriad of guilds, temples, factions and enemies to test your kit at. And need I say the fashion is the only true endgame in this title? While it is true that you will be jumping in a shallow puddle, you'll be having the time of your life!


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