Posted on: September 10, 2015

nobgu
Zweryfikowany użytkownikGry: Opinie: 1
Not without problems
This is a solid game and most people will have some fun with it, making it well worth the price. But (at least in version 1.3.0) it has its limits, too. Enemies are constantly spawning. Unfortunately most are just trash that provide neither challenge nor interesting loot. Basically there are only three types of enemies (cannot pass through solid tiles, can pass through all tiles but not fly, can pass through all tiles and fly) with one or more of three types of attacks (melee, beams/projectiles that cannot pass through solid tiles, beams/projectiles that can pass through all tiles). This is mostly a missed opportunity to better integrate with the sandbox part (e.g. more special tiles and items that interact with particular enemy types). Most bosses have some special behavior, but overall enemy AI isn't varied and difficulty is low, making combat feel like a mediocre platformer. A lot of items cannot be crafted. They are either dropped by enemies or found in chests randomly distributed throughout the world. This is forcing you onto predefined pathways through the game, preventing the player from playing the game at his own pace (Tip: don't upgrade your health without careful planning; a lot of random events that can throw you off balance are tied to having higher health). There is enough content to keep the player interested for quite some time, but even in small worlds this content is spread thin over quite a large area. As a new unexperienced player expect to be grinding for several days real time to even acquire equipment that can mine all tiles present at the start of the game (Tip: look for guides showing how to defeat the eater of worlds with starting equipment). There is a large selection of items. Unfortunately most of these are copies with minimally different looks and stats. This is also true of crafting recipes, cluttering the primitive crafting interface. None of these problems prevent having fun, but there is still a lot of room for improvement.
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