Posted on: April 4, 2020

Ennis_1
Zweryfikowany użytkownikGry: 104 Opinie: 3
Mediocre
Simple game at it's core, but really a scarce scory and game
Czy to było pomocne?
Developed by Sleepless Clinic. Published by IMGN.PRO.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Długość gry według HowLongToBeat
Posted on: April 4, 2020

Ennis_1
Zweryfikowany użytkownikGry: 104 Opinie: 3
Mediocre
Simple game at it's core, but really a scarce scory and game
Czy to było pomocne?
Posted on: May 2, 2020

voytron
Zweryfikowany użytkownikGry: 126 Opinie: 6
Go Ahead And Eat The People
As other have noted the graphics and atmosphere are excellent, but the gameplay and storytelling leave something to be desired. The mechanics are bogged down by a lack of unifying interface and decent notifications. The story is completely nonsensical. For the life of me I never understand why foreign studio don’t just hire an English major to take a look at their translation and ask “hey, does this make sense?” Because if this studio did, that student could have replied, “No. No it does not.” Also, there’s no morality system or character interaction so instead of burying the characters that die, save some time and follow the advice of my heading.
Czy to było pomocne?
Posted on: May 4, 2020

PrivateWolfR
Zweryfikowany użytkownikGry: 320 Opinie: 13
Simple and short repetitive game
Another weak "This war of mine" clone Characters can only gather wood, food, junk or charge base battery. Or study any of these skills if it is not developed to max in that character. And they need to eat and sleep sometimes. You gather junk for your whole game until you have enough junk to repair rocket and go. No dialogues, just text, really limited audio. It seems more like beta of something bigger than completed game. Really short. 4h max - not worth max price. UI is annyoing - you have to scroll left/right constantly to check health/food parameters of a character which is on the opposite side of the map.
Czy to było pomocne?
Posted on: May 22, 2020

FaustoLG
Zweryfikowany użytkownikGry: 176 Opinie: 7
Entertaining but not impressive...
-Base micro-management in extremely hostile conditions Oh boy, Extreme conditions it is! -Randomly assigned crew members with different skills and stories in each gameplay This is true and it's a nice point. -Different needs to satisfy: nutrition, physical condition and mental health Also true and this is the basis of the difficulty, good managers will beat this game easily. -Non-obvious sci-fi plot Not quite, I anticipated part of the plot, so for me it wasn't a surprise but there is a surprise that really got me, nice... -Ominous presence of the Symmetrical World I don't know what are they're talking about! -Moral choices – collectivism vs individualism I don't get this either, the moral choices can be avoided if you manage it perfectly avoiding danger to the crew. -Unique vector graphics and ambient sound setting True, not great but does the trick. -High replay-ability and various strategies to beat the game Maybe, but the reality is that the strategy is always the same... -Survival game mode unlocked once the main mission is accomplished This is for the ones who are the best. Obviously not me, LOL!
Czy to było pomocne?
Posted on: June 13, 2020

Earthboy2
Zweryfikowany użytkownikGry: 123 Opinie: 5
Quite boring, but good atmosphere.
The game promises to be interesting and when you start out the story seems to be cool. But there is just nothing behind it. You do the same things for the whole game and the get really repetitive. And the story is so shallow that it can't hide the boring gameplay. Just a waste of time, don't play.
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
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